Hello! Welcome to the 301st edition of the WoW Economy Weekly Wrap-up!

This week we take a look at the new shipment quests coming in 10.2 as well as what other systems are going to be viable such as the Dracothyst transmute. As such, we also discuss setting up alt armies and factories of workers using both old and new expansions.

My name is Samadan and I’ll be your guide through the World of Gold Making!

10.2 Shipments Quests

The Barter Brick quest system was a good way to make gold depending on what quests were available in any given week. In 10.2 we have a similar system, but now Shipment Quests …

Those of you who got in early on Yusa’s hearty stew before it got pumped sky high remember that barter bricks quests were a huge money maker at the start of 10.1

10.2 is introducing the same style of turn in quests but this time we have to turn in mats by the hundreds instead of just a few. Those quests rewards dream wardens rep and dream seeds so they gonna be pretty much a requirement for everyone at the start of the patch.

Just like barter bricks quests, you can only turn in 2 per week and it can be a combination of any quests from the list below:

  • Khaz’gorite shipment: 15 khaz’gorite ore + 1 awakened fire + 1 awakened earth
  • Draconium shipment: 25 Draconium ore + 1 awakened fire + 1 awakened earth
  • Serevite shipment: 100 serevite ore + 1 awakened fire + 1 awakened earth
  • Cloth shipment: 125 tattered wildercloth + 25 wildercloth + 15 chromatic dust + 3 vibrant shards
  • Food shipment: 50 dragon isles fish + 15 ribbed molusk meat + 15 bruffalon flank + 15 mighty mammoth ribs + 15 burly bear haunch
  • Uncommon herb shipment: 25 uncommon herbs + 1 awakened frost + 1 awakened air
  • Hide shipment: 15 dense hide or lustrous scaled hide + 10 fire infused hide + 5 pristine vorquin horn
  • Skin shipment: 100 resilient leather or adamant scale + 15 flawless proto dragon scale + 15 crystal spine fur
  • Diamond shipment: 5 illimited diamonds
  • Rare gem shipment: 25 rare gems
  • Hochenblume shipment: 100 Hochenblume + 1 awakened frost + 1 awakened air
  • Islefin dorado shipment: 5 Islefin dorado + 15 pebbled rock salts + 15 assorted exotic spices

Here is the link to Wowhead so you can see for yourself: https://www.wowhead.com/ptr-2/search?q=Shipment+of#professions

Prices of all mats are pretty low right now but quantities are also low because people have already started stockpiling.

So snatch up a few mats for cheap while you still can because as soon as NA servers come up on patch day you are not gonna see those prices no more.

The key difference here is that it’s now materials rather than profession items, so the market and quantity for them is much wider. Couple this with a region wide auction house for commodities and you will be hard pressed to make some gold other than riding the waves of price fluctuations and hoping your gamble pays off.

From some investigation, it seems the two hand-ins are different. The first one is for 1 Shipment of Goods, the second for 5 Shipment of Goods, which means you’ll need mats for 6 shipments per week.

It also appears that only 6 of the 12 are available each week so far, so you definitely don’t want to stockpile for only one of them (not that anyone on this sub would…)

I just fired up a spreadsheet with these combinations and created a shopping list of the materials to estimate the cost of each. Assuming that the rank of items does not matter (as OP states in several comments but at least one person said otherwise), here are the approx costs on my server (A52):

705 Khaz’gorite shipment
255 Draconium shipment
230 Serevite shipment
123 Cloth shipment
278 Food shipment
227 Uncommon herb shipment
665 Hide shipment
335 Skin shipment
175 Diamond shipment
85 Rare gem shipment
226 Hochenblume shipment
615 Islefin Dorado shipment

Rare gems is by far the cheapest. Cloth and Diamonds next. THen a whole bunch in the 200-300g/shipment range. Islefin Dorado, Hide, and Khaz’gorite are way more expensive.

YMMV, but I thought my fellow goblins might find this interesting.

I would love confirmation that any level of gem/herb/diamond work…

Penguin2gt has a great video explaining the whole thing and how it all comes together..

Where’s the Free Gold?

Something we have covered a lot with the changing landscape of gold making and that’s the low hanging fruit methods of gold making that anyone can do..

No mission tables. (First since WoD?)
No callings (First since legion?)
Gathering/Skinning are near nothing, especially compared to previous expansions.
Raw Gold farms have been killed over expansions.
Margins on Crafting anything for AH are razor thin because of region wide.

Is it really just dragon racing + wow token.

That said, it is possible to get setup with dragon racing and world quests if you so desire..

I’ve been tracking raw gold income the past month on my account with 13 maxed alts. And while it’s not quite where it used to be, I’m averaging about 200k a week just in world quest farming (with a few draconic augment runes mixed in, although the next patch will deflate their value.) The problem is, if you don’t enjoy the repetition it can be a dull way to make gold but it’s something I enjoy doing.

I do all dragon racing dailies, which can be about 3-4k per character weekly (depending on if the Dreamsurge zone races give coalescence or a purse which seems random, for instance currently the two races in the zone give coalescence for me so I only get 1.5k per character these 3.5 days)

I complete all gold reward world quests in the Dreamsurge zone up to like 98% completion and wait for magpies buff. (Though the buff now correctly calculates double the reward and not triple as it had before it’s till a good chunk of change) in the current world quests this is 4147g per character these 3.5 days (which I will do 13 times).

On top of this I do the gold quests around the rest of the dragon isles which is roughly 1250g per character every 3.5 days or 2500 weekly.

Factor in some days the PvP daily gives gold which can be about 700g per character, but they don’t always give gold so not entirely reliable.

All that to say, is raw gold is there but I feel it’s a lot more work and set up than old expansions where you just go do the emissary quests or whatever in a zone but you can make a decent amount with an alt army.

P.S. What’s important to note is that the world quest rewards are dependent on your characters item level. I found this out a few weeks ago as my main received significantly more gold rewards from world quests than my alts. When I began to surpass roughly 360-370 ilvl on my alts I started seeing rewards change to gold.

It certainly is nowhere near the levels it used to be, but it is still viable for a token if you have the time and find that activity fun. There are other option however. One would be to get the token for game time in Classic.

In Classic. Getting a token to pay for sub is several orders of magnitude less of a PITA there

There are certainly options and there’s no need to restrict yourself to one particular thing. The other more viable choice for alt armies is the Tailoring/Alchemy route..

Alt Army Factories

This is a bit of a dual guide from u/kll131 mainly around getting tailoring and alchemy setup for alchemy and tailoring in about 45 minutes, but it also covers many old world daily cooldowns and mission tables that can add to the rotation..

While waiting for the patch I decided to setup some factories I’ve found on this sub,

Wod factory

SL tables, old guide I used

Sky golem & onyx panther

Legion table for blacksmith

Here is a guide I made for setting up dragonflight passive income, as the alch/tailoring cooldowns are still profitable on some servers. It takes around 45 minutes and cost me around 2-4k total for mats/skills.

The coordinates in the description of the video are for all the treasures and the video has a map for the route I use and puzzles. You don’t need to have done any quests in dragonflight. Doing the basic setup gets 45+ alch points and 60+ tailoring with level 50+ in both. If you want you can grab flight points, dirt/packs, profession weekly drops etc for more knowledge points.

  1. Use Valdrakken Teleport.
  2. Use Dragonflying talent points.
  3. Set Valdrakken as your home.
  4. Level Tailoring to 50+.
  5. Level alch to 50+(method varies with proc).
  6. Do Profession quests.
  7. Begin Dragon Shard of Knowledge Quest chain.
  8. Get Profession Master knowledge points.
  9. Get treasures, complete Dragon shard Quest. (Optional: dirt/packs, weekly drops).
  10. Spend knowledge points. (Optional: Draconic Treatise).

As for the departments themselves,

Wod seems ok, for some reason I don’t understand Hexweave bags still sell for a good profit.

I’m not sure about SL tables, I earned about 10k pet charms and maxed some good battles pets and bought some other pets from trainers but so far nothing has sold. I can see the long term potential. I also have my tables set for gold missions/equipment with a high vendor price and low anima costs. It’s still a minimum of 10k raw gold per month with the quest/raw gold/reps.

Sky golem seems good, I don’t know I haven’t checked the math but people wouldn’t still be posting them otherwise I guess.

Legion table is some old thing I don’t really remember how I setup or where I found it. You use the mission table for Bloods to craft a mount using blacksmithing.

On my server I still get 15-20k/month with this setup per toon and with the stacking cooldowns it’s passive income.

Factory:

Daily: SL missions. Engineers craft for sky golem, tailors for hexweave bags. Legion missions for mount.

Weekly: Wod garrison work orders for trading post/tailor. Dragonflight cooldowns.

All in all I enjoyed setting these up far more than I will enjoy running them, so I will probably just about break even from setting up most of these before I get bored of them.

It’s certainly a good start in setting up alts. There’s more to it with setting up Barter pricks and Ponzo’s cream for Dracothyst will probably take another hour at least and then doing weekly tasks to keep knowledge points trickling in.

My only past issue with the tailoring is the azureweave and chronobolt craft locations. I’ve got 22 alts that are alchemy + tailoring. While doing it a couple of times isn’t a huge deal, flying to those locations every few weeks take a chunk of time.

One thing I did to help cut down on that time is:

  • Set hearthstone to the azure vault area (I don’t recall the inn’s name off the top of my head)
  • Have the teleport to stormwind cloak in my bag.

I’d start from Valdrakken (at the alchemy table) and fly over to the Chronobolt station that is in Thaldraszus. After crafting, hearth to the azureweave bolt station. After crafting those, use the stormwind teleport cloak to get back to the mage tower.

Following that, in the mage tower, take the portal back to Valdrakken and then park back at the alchemy station.

If someone has some better input on how to cut down on the travel time more, I’d love to hear it. I know a portable alchemy table is a thing to avoid Valdrakken, but then you’d have to fly between the chrono-station and the azure-station, so it sort of ends up being the same time compared to the 2 teleports.

Dracothyst Again

With no major changes to systems in 10.2 it would appear that Dracothysts will still be relevant come this next patch. The Lazy Goldmaker goes through all the 10.2 recipes and looks at what might be profitable..

10.2 looks incredibly similar to 10.1. The main difference I see is that there are slightly less new relevant recipes than 10.1, mostly due to the fact that we don’t get a new dracothyst like recipe. There’s a couple of new gear recipes and some new embellishments, which may be profitable, but it depends extremely heavily on the recipe cost. My experience with Shadowflame patches was very lackluster (don’t ask me how much gold I lost, it was a lot).

If something worked for you in 10.1 it will work in 10.2, if nothing worked then the name of the game will be low margin volume plays with professions like enchanting, jewelcrafting etc., crafting orders in trade chat or alt armies. Those are the main strategies in Dragonflight for max level professions and 10.2 changes nothing in this regard.

Dracothysts are still used in the new 10.2 crests. This means we will likely see a resurgence in dracothyst demand and we should see a sustained period much higher sales, and potentially higher profits. There’s still plenty of time to set up some more Dracothyst crafters, so if you want to do it now is definitely the time.

What are your plans for 10.2? Have you taken a break and will you be returning for the new content? Will gold making be part of that journey? If so, what and where will you be making your gold?

Further Reading

Most of this information was discussed and originally posted on the /r/woweconomy subreddit or in the accompanying Discord Server.

I hope you found this useful and If you have any suggestions or feedback, please do say so in the comments below..

Until next time, Happy Goldmaking!

Samadan



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