Here are a list of hotfixes, where specifics are addressed in World of Warcraft: Dragonflight, Wrath of Lich King Classic, Burning Crusade Classic, and WoW Classic. Some hotfixes from below become effective when they were implemented, while others could require scheduled realm restarts to come into effect. Please keep in mind that some issues can’t be addressed without a client-side patch update. This list is being updated as more hotfixes are used.
Hotfixes
March 27, 2023.
Classes
- Death Knight
- Frost
- [With realm restarts] All abilities damage was reduced by three times.
- Frost
- Druid
- Balance
- The Death’s trigger rate was unintentionally increased. It was restored to its intended value.
- Restoration
- Fixed an issue that caused Forest’s Flow to delay its ability to heal over time and relieve damage from allies.
- Balance
- Evoker
- Fixed issue where empower spells could fail when released prior to that point.
- Fixed an issue preventing Oppressing Roar’s cooldown from being reduced while dispelling Enrage Effect with Overawe talent.
- Hunter
- Beast Mastery
- Get your weapons off with a restart.
- Marksmanship
- Real estate restarts. The ability and pet damage reduction is 4 %.
- Survival
- (With realm restarts) Mongoose Bite damage is reduced by 10%. This doesn’t affect your combat for PvP.
- Beast Mastery
- Paladin
- Retribution
- Fixed a problem that allowed Fading Light to achieve the highest price for Retribution Paladins.
- Retribution
- Warlock
- Developers note: Were modifying the production of Grimoire of Sacrifice to bring it to the output of Warlock demons. Warlock is the pet-centric class, so we shouldn’t wait for a choice to let out your pet, so we don’t always want the obvious answer.
- This makes grim gains to the strength of Grimoire.
- Prejudice of the Magistrates now multiplys to 30% when a Magistrates Re-survival resumes.
- [With Real Estate restarts], Grimoire of Sacrifice damage has reduced by fifteen cents.
- Affliction
- Developer note: With the removal of more impactful talents in both class and specialization trees, Affliction received a lot of additional damage options that have increased their damage beyond what was intended. We were making these adjustments to meet the other damage dealers.
- (Because realm restarts) Damage to spells and abilities is reduced by 2%.
- [With realm restarts] Darkglare is reduced by 20%.
- Demonology
- Developers note: Were targeting the Demonology multi-target profile with these adjustments to get closer to others damage dealers. We are continuing to watch the single-target and multi-target performance, along with the output of new talents and the adjusted performance achieved in 10.0.7, and make further adjustments in the road if necessary.
- ‘Recreation’ adds a third to the damage. This does not affect the fight against PvP.
- [With realm restarts], Dreadbite damage has decreased by ten percent. That doesn’t affect PvP combat.
Dragons and Raids are also a weapon.
- Temple of Jade Sextent, Temple of the Jade.
- Wise Mari
- Freezing Ice Stone (Primordial Stone) does not disrupt the direction of Wash Away casts anymore.
- Wise Mari
- Zul’Gurub
- A requirement for Archaeology at the Cache of Madness event has been reduced to one (225).
- Brazier of Madness, Hakkari Bijou and Fragmented Hakkari Bijou no longer have level requirement.
- Warblades of the Hakkari, Reborn are now bind on account of to allow anyone to acquire the appearances, regardless of the color of their blacksmith.
- Fixed an issue that allowed the Brazier of Madness to be lootable before completing Relics of the Fallen Empire.
- Zul’Aman
- Fixed an issue that allowed Bijous and Coins to drop in the instance.
Enemies and NPCs are the same.
- Fael’lin
- Hellfirewalls will now correctly illuminate the cast table.
- Living Fuse will no longer target players’ pets.
Other items and bonuses have a place and an opportunity.
- Fixed an issue where Primordial Stones was pulling enemies with that you were not in the war with.
You’ve got better than you are.
- Paladin
- [Live March 24] Crusaders Reprieve healing reduced by 50% in combat.
- Protection
- “Live March 24” Judgment of Light enlargement is reduced by 35% for Protection Paladins in PvP combat.
- Retribution
- Developers note that Retribution Paladins have already successfully executed in PvP with their recent 10.0.7 changes. We are targeting their burst damage, passive survivability, and PvP talents that we feel have contributed too much to the overall damage.
- (Live April 24) The judgement of the light healing was reduced in three years despite his reliance on Paladins in the PvP campaign.
- [Live March 24] Inquisitors Ire effectiveness reduced by 40% in PvP combat.
- Retribution Paladins in PvP: [Live March 24] Increased effects in brightness in the combat against advanced power.
- According to the 24th of March, Justicars Vengeance will pay 15% more damage to stunned target players in PvP combat.
- [Lit of March 24th] Justicars Vengeance heals 50 % in combat with PC.
- [Live March 24] The efficiency of Dawn has been reduced to 25% for the Pladins in the army of PvP combat.
- [Live March 24] Divine Arbiter Direct damage reduction of 25% during PvP-wide combat.
- [Live March 24, 2013] The effectiveness of justice on all levels reduced by 25% in his combat.
- [Live March 24] Empyrean Legacy increases the damage of Divine Storm by three o’clock in PvP combat (was two o’clock).
- [Live March 24] Luminescence (PvP Talent) increases damage and healing by 2 % (was 4 %).
- [Live March 24th] Lawbringer, talent from the pvp, now deals two-figure of all life’s health total (four – four%).
- [Live March 24] Fixed an issue that caused the PvP -Avenging Wraths 75% to fail at Retribution Paladins.
- Shaman
- Precognition won’t activate when players were successfully interrupted while atrocities were incurred by Tranquil Air Totem.
Quests
- This section says “Stand with the Ages” should now give an update to the Zskera Vault door in order to find the recipes. Then you’ve got to unlocked the vault, do not unlock the door yet.
Mystics are well at the Lich King Klassy.
- Fixed a problem in which Valanyr, the odesh of the ancient Kings absorbed more than intended. Accumulation of absorbent amounts are now correctly capped at 20 000 in the health.
- Object: A reprimand of Val’anyr’s absorb shield always used to carry a cap of 20,000 health, but the spell script failed to show up in original Wrath of the Lich King version 3.3.5. When the script was written, it was agreed to set the absorb-item to 200,000! There were never any players’ appearances in Wrath original.
March 24, 2023.
Classes
- Paladin
- Retribution
- Retribution Aura sunk a little and caused an issue of magnitude.
- Retribution
- Warlock
- When you took out your demon, then you resummoned an issue with the demonic inspiration that still favored resummoning the vile.
- Demonology
- Fixed the issue of the lack of first-class animals seeking Demonic Inspiration.
Forbidden Reach
- Developers note: In order to ensure that the creature has the right to offer its unlimited perks, an existing bonus amount of the “Elementar Overflow per rare elite” in the Forbidden Reach has been changed to be awarded by the creature’s daily bonus aims. The increase in pay per second if a double-double triple octaves would be awarded, but now it will be better if this increase is offered.
- The Morqut Hearth Totem has now five charges before it’s completely consumed.
Quests
- Fixed a problem where the quest for Primordial Answers was unintentionally sharable.
- For future work, The quest “Primordial Answers” would never be sharable but now is marked as such. Please assume that the quest is not done by the share of the quest. We can not complete that quest without her. You can acquire your quest again and complete it with an already e-mail.
23. March 2023
Characters
- An issue where player titles were not properly displaying above their character was fixed.
Classes
- Demon Hunter
- Havoc
- Fixed a problem that caused the blind fury (TAlent) to give false bonus values.
- Havoc
- Priest
- Holy
- The priest who summoned it should now help heal and damage from Divine Image.
- Holy
- Shaman
- Restoration
- Resolved an issue causing that Swirling Currents cannot benefit Cloudburst Totems efficiently. An aura tooltip is going to be incorrect before next patch.
- Restoration
- Warlock
- Affliction
- Fixed an issue where Corruption dealt a more damage tick on the application.
- Affliction
The menys were thwarted.
- Mythic+
- Spiteful Affix
- After a thrashing, Spiteful Shades was leaving a silhouette behind.
- Spiteful Affix
The devil aren’t human beings.
- Forbidden Reach
- Reduced Bonesifter marwak’s base health by 20%.
- Fixed a problem that had some of the Furbolgs dialog in the correct order.
The item is and the item is used for sale.
- Primordial Stones
- Cold Frost rock effect rose to 12%.
- Water Stone effect increased by 22.
- Desire Blood Stone effect increased by eighteen o’clock. Increased trigger rate.
- Echoing the Thunder Stone effect increased by 12%.
- The effect of the steam stone, from being destroyed by the destruction of the engine, increased to 25 %.
- Flame Licked Stone effect increased by eighteen per cent.
- Freezing Ice Stone has risen 12%.
- Iron stone effect increased by 12 %.
- Humming Arcane Stone – Fixed an issue that caused it to be more difficult to explain.
- The Indomitable Earth Stone effect increased by 12 %.
- Pestilent Plague Stone effects increased by 72 o’clock.
- The Raging Magma Stone effect climbed by 12 points.
- Smokey Stone effect rose by 34 percent.
- The effect of Shining Obsidian Stone increased by 12 %.
- Storm Infused Stone effect increased by 34 %.
- Wild Spirit Stone effect increased by 50%.
- Developers note: In this respect, the aim of the group is to challenge other Primordial Stones to the competitive level where the Humming Arcane Stone works today. While a certain portion of the performance is attributed to a bug, the Humming Arcane Stone was still an outstanding performer. With these changes, we were hoping for an alternative, but not inevitable, solution. The area of effect stones have also been greatly increased.
Quests
- After the quest for the Human Heritage, fixed a problem that caused players to stay phased in the Lion’s Pride Inn.
Zskera Vaults
- The chains to lower chests in Zskera Vaults won’t appear erroneously when the chest was lowered and looted.
- The Primordial Earth Cache, blocked by a Runic Puzzle, should now work well.
- In order to get the victim of “Secure the Vault” after that week’s quest, he has to return.
March 22, 2023.
Classes
- Paladin
- Retribution
- Fixed an issue that caused Aura of Reckoning to work with Crusading Strikes talent.
- Retribution
- Warlock
- Fixed an issue where Demonic Inspiration would apply the Warlock’s pet bonus instead.
- Fixed a problem with Wrathful Minion’s pet bonus being appliced instead to the Warlock.
Gougements and Raids: a complete sweep.
- Razorfen Kraul
- Fixed an issue that caused the Overlord Ramtusk to inflict the most damaging effects on the player when Timewalking.
- Temple of the Jade’s Serpent.
- Fixed a problem that caused Liu Flameheart to attack players after summoning Yu’lon.
Enemies and NPCs are a nationalist group.
- Rare enemies of Forbidden Reach had hit points increased.
- Veltrax now gives you the right loot.
Quests
- Valdrakken
- Please consider the Accord. Zskera Vaults will automatically complete the task to open a vault when you’ve already opened all vault doors for the week.
Zskera Vaults
- Players won’t be able to enter the Zskera Vault if they were in a raid. The Zskera Vault keys are still not in use on doors if you raid the doors.
- If you opened every door in the Zskera Vaults and failed to obtain the achievement “Every Door, Every Where, All At Once”, please re-enter the vaults before the reset; that is not the only achievement to be given.
March 21:23 2023.
Classes
- Druid
- Guardian
- Fixed an error caused Layered Mane and Reinvigoration to revert to previous values.
- Guardian
Singapour is a common enemy.
- Fixed an issue which can cause Mad-Eye Carrey to retain his Captain’s duty buff, even after his crew was killed.
Player and player are opposing players.
- Warlock
- Demonology
- Among the two sides of the wall of your weapon, weapon damage has risen to 25% in PvP combat (was 75%).
- Demonology
The hotfix notes used in the previous patch can be foundhere.
Sources: Blizzard.