WotLK Classic Patch 3.4.2 Build 49442 Datamining

  • NEW OPTION_TOOLTIP_CAMERA_FOV
    Field of View.
  • NEW OPTION_SHOW_ACTION_BAR2_TOOLTIP
    Centered and attached above Action Bar 1 by default
  • NEW OPTION_SHOW_ACTION_BAR5_TOOLTIP
    Attached to the left side of Action Bar 4 by default
  • NEW OPTION_TOOLTIP_VRS_MODE
    Controls intensity of Variable Rate Shading (VRS) features. VRS is a GPU hardware feature that reduces the GPU workload without significantly reducing visual quality. Enabling this feature on supported hardware may improve FPS.
  • NEW OPTION_TOOLTIP_COMPACT_UNIT_FRAME_PROFILE_DISPLAYPOWERBAR
    Display the power bars of your party members
  • NEW OPTION_TOOLTIP_COMPACT_UNIT_FRAME_PROFILE_DISPLAYMAINTANKANDASSIST
    Highlight the main tank and the secondary tank in your party
  • NEW KEY_BINDING_TOOLTIP
    <Right click to unbind>
  • NEW OPTION_TOOLTIP_COMPACT_UNIT_FRAME_PROFILE_HEALTHTEXT
    Determines what type of health text to show in raid frames.
  • NEW OPTION_TOOLTIP_LOW_LATENCY_MODE
    Allows the game to use various techniques to reduce input latency
  • NEW OPTION_TOOLTIP_ADJUST_COLORBLIND_STRENGTH
    Adjusts the strength of the selected colorblind filter.
  • NEW OPTION_TOOLTIP_COLORBLIND_FILTER
    Adjusts the game color for specific types of colorblindness.
  • NEW OPTION_TOOLTIP_COMPACT_UNIT_FRAME_PROFILE_DISPLAYONLYDISPELLABLEDEBUFFS
    Display only dispellable debuffs on your party members
  • NEW OPTION_TOOLTIP_COMPACT_UNIT_FRAME_PROFILE_DISPLAYNONBOSSDEBUFFS
    Display any debuffs on your party members
  • NEW OPTION_TOOLTIP_COMPACT_UNIT_FRAME_PROFILE_DISPLAYPETS
    Display the summoned pets of your raid and party members
  • NEW OPTION_TOOLTIP_COMPACT_UNIT_FRAME_PROFILE_USECLASSCOLORS
    Display class specific colors. If unchecked, default role colors will be used.
  • NEW OPTION_SHOW_ACTION_BAR4_TOOLTIP
    On the right side of the screen by default
  • NEW OPTION_SHOW_ACTION_BAR3_TOOLTIP
    Centered and attached above Action Bar 2 by default
  • NEW OPTION_TOOLTIP_SHARPNESS
    Adjusts the strength of the FidelityFX Super Resolution sharpness effect. 0 is full strength.
  • WINDOW_SIZE
    Window SizeResolution
  • NEW Glyph of Omen of Clarity

    45

  • Holy Hand Grenade
    Oh no! Murozond sendt Zombie Horrors from the future! I hope this helps! — Chromie
    1

Talents (1)

  •  Summons a second rune weapon that fights on its own for 12 sec, doing the same attacks as the Death Knight but for 50% reduced damage and healing.
    Effect #1 Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 5070650707

Spells (2)

  • NEW  Your critical strikes from Fire damage spells cause the target to burn for an additional percentage of your spell’s damage over 4 sec.
    Deals Fire damage every 2 sec.
  • NEW  Your critical strikes from Fire damage spells cause the target to burn for an additional percentage of your spell’s damage over 4 sec.
  • NEW  Effect #1 Create Item
  • NEW  Your Plague Strikes have a chance to cause the Grasp of the Dead effect for 7 yards around the target. Targets in the area are slowed by 25%.
    Standing upon unholy ground.
    Movement speed is reduced by 25%.
  • NEW  Your Plague Strikes have a chance to cause the Grasp of the Dead effect for 7 yards around the target. Targets in the area are slowed by 25%.
    Standing upon unholy ground.
    Movement speed is reduced by 25%.
  • NEW  Your Plague Strikes have a chance to cause the Grasp of the Dead effect for 7 yards around the target. Targets in the area are slowed by 50%.
    Standing upon unholy ground.
    Movement speed is reduced by 50%.
  • NEW  Your Plague Strikes have a chance to cause the Grasp of the Dead effect for 7 yards around the target. Targets in the area are slowed by 50%.
    Standing upon unholy ground.
    Movement speed is reduced by 50%.
  •  Strike the target for 200%150% weapon damage plus (200150 * Attack power * 10 / 10000). Only usable after an attack is dodged or parried. Can’t be dodged, blocked, or parried.

  • NEW  Your Omen of Clarity talent has a 100% chance to be triggered by successfully casting Faerie Fire (Feral). Does not trigger on players or player-controlled pets.

  •  Effect #1 REMOVED Effect #1 Apply Aura: Confuse Modifies Damage/Healing Done
    Value: 0

Duration changed from 3 sec to 0 ms
NEW  Your critical Aimed, Steady and Chimera Shots cause the target to bleed an amount of damage dealt over 8 sec.
Bleeding.
NEW  Your critical Aimed, Steady and Chimera Shots cause the target to bleed an amount of damage dealt over 8 sec.

  •  Your critical strikes from Starfire and Wrath cause the target languish for an additional 7% of your spell’s damage over 4 sec.
    Effect #2 REMOVED Effect #1 Apply Aura: Periodic Damage Modifies Damage/Healing Done
    Value: 4
  • NEW Effect #1 Apply Aura: Periodic Dummy Modifies Damage/Healing Done
    Value: 4
  •  Effect #1 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 6671766718

NEW  Disoriented.

  • Effect #1 Apply Aura: Confuse

NEW  Increases all damage caused by 30% and all damage taken by 10%.

  • Effect #1 Apply Aura: Mod Damage Done %
    Value: 29
  • Effect #2 Apply Aura: Mod % Damage Taken
    Value: 9
  • Effect #3 Apply Aura: Mod Size %
    Value: 29

NEW  

  • Effect #1 Create Area Trigger

 

  • Effect #2 Apply Aura (2): Mod Increase Maximum Health – % Modifies Damage/Healing Done
    Value: 140120 (SP mod: 1)

 

  • Effect #2 Apply Aura (2): Mod Increase Maximum Health – % Modifies Damage/Healing Done
    Value: 200180 (SP mod: 1)

 

  • Effect #2 Apply Aura (2): Mod Increase Maximum Health – % Modifies Damage/Healing Done
    Value: 140120 (SP mod: 1)

 

  • Effect #2 Apply Aura (2): Mod Increase Maximum Health – % Modifies Damage/Healing Done
    Value: 140120 (SP mod: 1)

 

  • Effect #2 Apply Aura (2): Mod Increase Maximum Health – % Modifies Damage/Healing Done
    Value: 140120 (SP mod: 1)

 

  • Effect #2 Apply Aura (2): Mod Increase Maximum Health – % Modifies Damage/Healing Done
    Value: 140120 (SP mod: 1)

 Imbued with Purified Titan energy that pulses increases to player damage done. Perhaps enough energy will grant assistance from the Keepers themselves.

  • Effect #2 Apply Aura (2): Mod Increase Maximum Health – % Modifies Damage/Healing Done
    Value: 600580 (SP mod: 1)

 

  • Effect #2 Apply Aura: Invisibility Modifies Cast Time
    Value: 4881048811

NEW  

  • Effect #1 Damage From Max Health Pct
    Value: 5
  • Effect #2 Apply Aura: Stun

 Crushes enemy targets along the path of the tentacle’s attack, dealing 3800 to 42004940 to 5460 Physical damage to affected units.

 

  • Effect #2 Dummy
    Value: 29 Difficulty: 25 Player
  • REMOVED Effect #2 Dummy
    Value: 0 Difficulty: 10 Player (Heroic)

 

  • REMOVED Effect #3 Apply Aura: Mod Damage Done %
    Value: -51
  • NEW Effect #3 Apply Aura: Mod Damage Done %
    Value: -51
  • NEW Effect #4 Apply Aura: Mod Damage Done % Modifies Buff Duration
    Value: -51
  • NEW Effect #5 Apply Aura: Mod Healing Power – %
    Value: -51

 Bleeding.

  • Effect #1 School Damage
    Value: 0 (SP mod: 1)

NEW  200 to 310 Fire damage every 2 seconds.

  • Effect #1 School Damage
    Value: 522 (AP mod: 0.1)
  • Effect #2 Persistent Area Aura: Periodic Damage
    Value: 199 (AP mod: 0.1)

 

  • REMOVED Effect #1 Apply Aura: Mod Periodic Damage % Modifies Damage/Healing Done
    Value: 10
  • NEW Effect #1 Apply Aura: Periodic Damage Modifies Damage/Healing Done
    Value: 10

NEW  

  • Effect #1 Apply Aura: Taunt
  • Effect #2 Threat
    Value: 100000

NEW  

  • Effect #1 Apply Aura: Periodic Dummy

NEW  Movement speed slowed by 50%.

  • Effect #1 Persistent Area Aura: Decrease Run Speed %
    Value: -51 (SP mod: 1)

NEW  Your Omen of Clarity talent has a 100% chance to be triggered by successfully casting Faerie Fire (Feral). Does not trigger on players or player-controlled pets.

 Causes an explosion of holy light around the caster, causing 1080 to 1320 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 360 to 440. These effects cause no threat.

NEW  

  • Effect #1 Apply Aura: Periodic Dummy

NEW  Your critical strikes from Starfire and Wrath cause the target languish for an additional 7% of your spell’s damage over 4 sec.

 Releases a swarm of insects that attack the caster’s enemies, leeching 30% of each target’s current health every 1 sec. A minimum of 250 health will be leeched.

  • Effect #1 Apply Aura (3): Periodic Dummy
    Value: 919 Difficulty: 10 Player (Heroic)
  • Effect #1 Apply Aura (3): Periodic Dummy
    Value: 929 Difficulty: 25 Player (Heroic)
  • REMOVED Effect #1 Apply Aura (3): Periodic Dummy
    Value: 19 Difficulty: 10 Player (Heroic)
  • REMOVED Effect #1 Apply Aura (3): Periodic Dummy
    Value: 29 Difficulty: 25 Player (Heroic)

 

  • Effect #2 Dummy
    Value: 29 Difficulty: 25 Player
  • REMOVED Effect #2 Dummy
    Value: 0 Difficulty: 25 Player
  • REMOVED Effect #2 Dummy
    Value: 0 Difficulty: 10 Player (Heroic)

 The Mutated Infection inflicts 4875 to 5125 damage every 1 sec and reduces healing received by 75% for 12 sec. After the Infection is removed a small ooze is created at the target’s location.

  • Effect #2 Apply Aura: Mod Healing Taken – %
    Value: -51-76 Difficulty: 10 Player (Heroic)
  • Effect #2 Apply Aura: Mod Healing Taken – %
    Value: -51-76 Difficulty: 25 Player (Heroic)
  • REMOVED Effect #2 Apply Aura: Mod Healing Taken – %
    Value: -76 Difficulty: 10 Player (Heroic)
  • REMOVED Effect #2 Apply Aura: Mod Healing Taken – %
    Value: -76 Difficulty: 25 Player (Heroic)

 Increases all damage done by 10% and healing received from all sources by 20%. Regenerating 15% of maximum mana every 5 sec.

  • NEW Effect #5 Apply Aura: Mod Total Power Regen % Modifies Damage/Healing Done
    Value: 15

NEW  Restores Health and Mana.

  • Effect #1 Apply Aura: Periodically trigger spell
    Value: -1

NEW  

  • Effect #1 Create Area Trigger

 

  • Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 6539965400

NEW  You have some admirers!
Damage done increased by 2%.
Melee, ranged, and spell casting speed increased by 2%.

  • Effect #1 Apply Aura: Mod Damage Done %
    Value: 2
  • Effect #2 Apply Aura: Decrease Attack Speed %
    Value: 2
  • Effect #3 Apply Aura: Mod Size %
    Value: 5

 

  • Effect #1 Apply Aura: Periodically trigger spell Modifies Damage/Healing Done
    Value: 6303063031

NEW  
 Escorting a Taunka’le Evacuee.

  • Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 4669146692

 
NEW  

  • Effect #1 Trigger Missile
    Value: -1
    (Trigger Spell: Throw Banana )

NEW  

NEW  

NEW  

NEW  

  • Effect #1 Create Area Trigger

NEW  

  • Effect #1 Create Area Trigger

NEW  

NEW  

NEW  

NEW  

  • Effect #1 Create Area Trigger

NEW  

 Duration changed from 30 sec to 60 sec
NEW  Reduces damage done by 5%.

  • Effect #1 Apply Aura: Mod Damage Done %
    Value: -5

NEW  

  • Effect #1 Apply Aura: Dummy



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