May 11th 2023Testing FocusTitan Rune Dungeons – Defense Protocol Beta
- The new difficulty of Titan Rune Dungeons, “Defense Protocol Beta” will be available for testing on Friday May 12th at 11:00AM PDT.
Please note that the Nerubian family of dungeons which includes Azjol-Nerb and Ahn’kahet, the Old Kingdom are not available for testing at this time. We hope to be able to make these dungeons available for testing early next week.
To initiate Defense Protocol Beta, your group will need to interact with the Mysterious Device at the entrance of a heroic dungeon, select the Defense Protocol Beta option from the gossip text. All five members of the party will need to channel on the object until the cast bar completes, and then Defense Protocol Beta will be active.
With Defense Protocol Beta active, the creatures and bosses within the dungeon will have a variety of dangerous new effects, as well as additional health and damage.
Bosses killed with Defense Protocol Beta active will award loot from the 10-player version of Ulduar.
The final boss of every Defense Protocol Beta dungeon will also award a new currency: Sidereal Essence.
- Each final boss will award a single Sidereal Essence to each group member.
- Sidereal Essences may be exchanged for rewards from 10-player Hard mode Ulduar gear at the Animated Constellation vendor in Dalaran.
- The Animated Constellation can be found with the other emblem vendors in the Silver Enclave and Sunreaver’s Sanctuary.
- Please note that the Sidereal Essence prices for each item listed in the previous PTR build were placeholder, and the prices have been adjusted in this week’s build.
The satchel awarded from the final boss of the daily heroic will now drop additional Emblems of Triumph when Defense Protocol Beta is active.
Additional Bug Fixes and Gameplay AdjustmentsSpells and Abilities
Death Knight – Fixed several additional issues with Dancing Rune Weapon:
- Glyph of Death Strike now properly increases the damage of Dancing Rune Weapon’s Death Strike.
- Dancing Rune Weapon now correctly inherits the weapon damage of the wielder for special attacks.
- Dancing Rune Weapon now gains a benefit from the Improved Icy Touch talent.
Fixed an issue that caused On Next Hit melee attacks to disable the spell queue window.
Mana burns are now properly mitigated by resilience.
Mage – Fixed an issue that could occasionally cause the mage to disconnect from the game when using Blink while moving on the surface of water with a water-walking ability.
Priest – Fixed an issue that caused the Shadowfiend to occasionally break Crowd Control when summoned and to incorrectly place nearby players that are not the Shadowfiend’s active target into combat.
User Interface
- Usuri Brightcoin in the Dalaran sewers has gotten significantly better at multitasking and can now exchange multiple emblems in one transaction.
- Fixed a game crash that occurred when viewing the tooltip for Meeting Stones on German Language clients.
- Fixed an issue where some settings in the Options menu would not take effect immediately upon being adjusted.
- The raid difficulty banner icon above the minimap will now properly display raid size and difficulty information when you are in a Wrath of the Lich King Raid.
Art and Environment
- Heroic Raid portals are now correctly displaying the very awesome and heavy metal 3d Skull asset. Brutal.
- Fixed an issue that occasionally caused pets to become stuck in the entrance tube in the Dalaran Arena.
Thank you!