Hey all! Here are today’s hotfixes.
May 15, 2023Achievements

  • Fixed an issue causing the Eggscellent Eggsecution to not grant achievement points.

Classes

Demon Hunter

Vengeance

  • Fixed an issue that prevented Fiery Brand’s damage reduction effect from applying to its primary target.

Druid

Restoration

  • Rejuvenation now costs 11% base mana (was 12%).

Hunter

Mage

Paladin

Shaman

Warlock

Dungeons and Raids

  • Aberrus, the Shadowed Crucible

    The Vigilant Steward, Zskarn

    Fixed an issue that would cause Zskarn’s ability use to be inconsistent.

  • Fixed an issue causing Blast Wave to knock back pets.

Magmorax

  • Magma Puddles are no longer affected by Spirit of Redemption.

Scalecommander Sarkareth

  • Players are now unable to be struck by Motes of Oblivion for a short duration after leaving the Emptiness Between Stars.

Mythic+

Freehold

  • Blacktooth Knuckleduster’s Shattering Bellow damage reduced by 10%.

Halls of Infusion

  • Containment Apparatus’ Containment Beam damage reduced by 15%.
  • Falling through the pipes of the Auxiliary Drainage increases movement and swim speed by 200% until entering combat.
  • Crashing Tsunami damage reduced by 20%.
  • Crashing Tsunami move 20% slower.
  • The initial area indicator for Crashing Tsunami spawns better matches its area of effect.
  • The safe spot provided by pillars in the Infusion Chamber extends further behind the pillar.
  • Refreshing Tides is now interruptible.

Neltharion’s Lair

Neltharus

Vortex Pinnacle

Enemies and NPCs

  • Class set items sold by Norzko the Proud can now be refunded after purchase.
  • Fixed an issue where Forgemasters at Suffusion Camps could get stuck evading.

Items and Rewards

  • Fixed an issue where Ominous Chromatic Essence can forget the player’s chosen alignment in certain conditions.
  • Fixed an issue where Mark of Draconic Mastery was not awarded upon unlocking Dragonflight Season 2 Master while in a Mythic+ instance.

Mounts

  • Ottuks and Aurelids are now properly classified by their movement types when filtering mounts in the Mount Journal.

Player versus Player

  • Classes

    Death Knight

    Frost

    Developers’ notes: Frost Death Knights have been on our radar as underperforming, but still effective in the right situations. We’re reducing their burst damage alongside their game-wide damage increases with the goal of a healthier overall damage profile.

  • Pillar of Frost now increases Strength by 15% in PvP Combat (was 25%).

Unholy

  • Developers’ notes: We’ve been monitoring our changes to Reanimation and have felt its damage is too high relative to how much control Death Knight’s have over enemies’ positioning.
  • Reanimation’s explosion now deals 15% of the targets health in Shadow damage (was 20%).
  • Allied players can no longer see the explosion ring visual for Reanimation.
  • Reanimation’s stun debuff is now using the correct spell icon.

Demon Hunter

  • Havoc

    Developers’ notes: Our goal with Rain from Above is for it to have situational offensive and defensive usage. With recent increases to its damage, we’re seeing it used for offense more often than intended, so we’re bringing its damage down.

  • Rain from Above (PvP Talent) Fel Lance damage reduced to 8% of target’s max health (was 10%).

Mage

Frost

  • Fixed an issue that caused Frost Bomb to not grant a charge of Flurry when dispelled.

Monk

  • Strength of Spirit now increases the healing of Expel Harm by up to 50% based on your missing health in PvP Combat (was 100%).
  • Windwalker

    Developers’ notes: Expel Harm’s healing was dramatically increased with Season 2. We’re happy with the base healing of the spell, but modifiers from Reverse Harm and Strength of Spirit are making it more powerful than we intended.

  • Reverse Harm now increases the healing done by Expel Harm by 30% (was 60%).

Priest

Shaman

  • Enhancement, Elemental
  • Developers’ notes: The healing contribution from Earth Shield for the hybrid Shaman specs is above our target in PvP after recent buffs to the spell.
  • Earth Shield healing reduced by 30% in PvP Combat for Enhancement and Elemental.

Warlock

  • Call Observer now has 8% of the Warlock’s health (down from 20%).
  • Destruction

    Developers’ notes: Destruction’s sustained DPS in PvP especially with instant casts is higher than we’d like. We feel Chaos Bolt is in a good state, so we’re targeting other areas of the kit to bring down their DPS.

  • Incinerate damage reduced by 10% in PvP Combat.
  • Shadowburn damage increased by 45% in PvP Combat (was 65%).

Warrior



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