This week we look at Professions in Dragonflight and discuss if they have been profitable or not for players. We also go through some simple ways to make gold for beginners and habits to form to build the mindset of gold making.
My name is Samadan and I’ll be your guide through the World of Gold Making!
Is Dragonflight the Least Profitable Expansion?
Dragonflight has certainly been an expansion jam packed with features and things to make players time in the game enjoyable. Can the same be said for professions? Not just from enjoyment factor, but in the way we make a profit (which is a driving factor to enjoyment for many).
Only profit I really made was by crafting blacksmithing weapons through personal orders. I hated having to spam my macro, I hated having to explain why I asked 8-9k gold, I hated having to explain how procs work, I hated having to simulate every craft with CraftSim Addon to tell to my customers what mat quality they should send, I hated having multiple conversations at the same time so I didnt lose any customers. Hated every part of it.
You know what I hated more ? Inspiration, ressourcefulness and multi craft. Tried making a spreadsheet to calculate profit I would make with enchanting and alchemy and it was a real headache, how do you even take all those stats into account ? I just hate the fact luck is taking into account, and all those stats revolve around luck.
Anyway this is my rant, I’m pretty p**d I worked so much for so little. (btw, I just came back a month ago, I know I missed a lot of gold opportunities)
I really hope they change the crafting order system and simplify a bit professions (that’s just my point of view)
The introduction of a complicated system with the requirement of an addon to make any sense of things is not new. We effectively had that with the original Auction House and addons like TSM and Auctionator to make life easier. A lot of the fun is calculating profit and efficiency.
However, the key difference is that the crafting work order system shifted that purchasing power to the customer, requiring them to understand how the item is made and for them to dictate the price based on their understanding. It’s like going into a shop to buy a chocolate bar and you telling the shop owner a price based on how you think it’s made!
Those that fully embraced the system as it was intended certainly made money ..
As i use to say to may guildies, last year i made my goldcaps not by crafting, but by explaining crafting system to over 100-150 people. Most of them at start especially had no issue to pay my 60k fees to craft R5 and even add 50k premium for an insight 100% guaranteed just because i explained the whole new system to them that had no clue how it worked. Due to this i had a lot of people that would refer me as a crafter to their guildies/friends/or even people asking for a craft. It was epic 😛 It didnt last very long tho :(.
I had to copy paste texts on how item skill works, why never craft with R1s and how to repair. How to save costs on items (as an example using R2 safety at engineering wrists was 300g, and rank 3 was 20-30k at some point) so by saving 20-30k using a lower material i ask 9k extra fee and your net gain is 11-21k etc. How inspiration works, which materials to use R2 instead of R3 to save cost (arclights etc).
But the key point here is that this is a completely different service industry ..
The professions were just the end-product, you probably could have made just as much by putting that much effort into countless other services like power-leveling/carries/etc.
A lot of us, probably most of us I’d guess, don’t enjoy professions for their social interaction, we want to make gold by hunkering down and farming/grinding our wares.
Your response is like telling someone struggling with their work-from-home tech job “Why don’t you just become a waiter? I made TONS of tips!”.
Working in Sales is not the same thing as working in Manufacturing.
You thrive and enjoy working in Sales, good for you, but many of us aren’t like that.
It’s not all a terrible system. There were ways to make gold with certain transmutes and things you could put on the Auction House directly. Many of us enjoy that aspect of the game, building up skill and working out what’s profitable.
Lately most things aren’t as good profit margin wise but I’m still making steady weekly profit by using my mettle on stuff like BS Alloys, LW Armor Patches and Tinkers for engineering. I’ve done a bit of crafting for trade chat but mostly found it more of a hassle than it’s worth so I mostly gave up on it outside of making stuff for guildies. It was especially annoying when I would do inspire crafts with the other person providing mats and they took several minutes to send in the recrafts so I stopped doing them that way, much better use of my time to just set a fee and recraft myself or use an insight to send back at rank 5.
Manthieus had a good point over on Twitter …
Shadowlands had me build and manage a well oiled machine of crafting toons, each with their own job, and me at the helm. Commanding. The journey there was long, expensive, and risky, but worth it overall.
Dragonflight demoted me, cut my pay and forced me to work for “tips”.
— Manthieus (@manthieus) January 24, 2024
What do you think? Have you made profit in Dragonflight? Do you enjoy the profession system? Do you enjoy Work Orders?
Barter Bricks in Patch 10.2.5
Penguin2gt has a great video this week reminding us that there’s still some great markets out there with the Barter Brick quests introduced in 10.1.
It’s simple to get into and covers a variety of professions and avoids the work order system.
Gold Making for Noobs
We’ve all been there. There comes a point when you’re interested in making gold, but don’t know where to start.
Hey guys, i‘m an absolute noob when it comes to goldmaking. I don‘t have a lot of gold (100k) and don‘t have a skilled profession. What would you suggest somebody like me to go for to make some gold? Thanks in advance
The landscape changes over time and many things come and go as gold making methods, but this is a pretty good list to get started ..
Level a skinner. A miner. Herbalist. Level up cooking and fishing. Put recipes you buy on the auction house.
Some day. Level a leather worker an enchanter too. A tailor. A black smith. An alchemist. A scribe.
Learn tradeskillmaster.
It’s overwhelming at first.
But step by step learn something.
Lots of gold makers just scoff at small steps.
I learned by selling first aid kits and cooking recipes.
If you like it. You will do it for years. Second nature.
You will even start rolling on other servers to learn each server behaved differently.
Then we get into Dragonflight specifics ..
I track dragon racing WQ’s and any that reward gold. Most gold rewards are between 500g to 1,000g (more leaning towards 700 to 800g). So far most weeks have a total of 5,000 to 8,000 gold per WQ refresh (forgive I don’t know it, something like 3 days?). I run on 5 characters, do 2 one day and 3 another.
So in total for one WQ cycle on all characters at a minimum of ~5,000g each is ~25,000g and on the high end something like ~43,000g. The more alts, the more this scales.
I can farm there for about a hour and usually net about 20k. I usually do that as soon as I log in, post it and by the time I am done doing weeklies and stuff, I have a good bit in the mail.
These are all great simple ways to get started and steadily build up some capital.
Habits To Get Rich in Season Of Discovery
Warcraft Champion has a great video this week going through the mindset of making gold in Season of Discovery ..
This applies to other versions of WoW too, it’s all about maximizing your time and checking markets regularly.
Further Reading
Most of this information was discussed and originally posted on the /r/woweconomy subreddit or in the accompanying Discord Server.
I hope you found this useful and If you have any suggestions or feedback, please do say so in the comments below..
Until next time, Happy Goldmaking!
Samadan