Here are this week’s updates to the 10.0.7 PTR.FACTION ENVOYRepresent a Dragon Isles Major Faction every day by visiting the envoys in the Forbidden Reach and earn a 10% reputation increase of the chosen Major Faction for the day. Envoys also occasionally offer quests for extra reputation and Elemental Overflow to spend at the Envoy traders for new rewards such as four new dragonriding customizations, the Buckie battle pet, and the Noble Bruffalon mount.CLASSES

  • DEATH KNIGHT

    Frost

    Breath of Sindragosa damage has been increased by 25% and Runic Power spent per second increased to 18 (was 16).

  • Frost Strike damage increased by 10% and Runic Power cost increased to 30 (was 25).

    Developers’ note:Frost Death Knight currently has a surplus of Runic Power income which is leading to wasted Runic Power overflow in Obliteration builds and longer than intended durations in Breath of Sindragosa builds. In order to help address this we are increasing both the cost and damage of Frost Strike and Breath of Sindragosa. Maintaining a long breath can feel satisfying for many players but it can also feel disheartening when you lose it for reasons out of your control since so much of your damage becomes reliant on a very high uptime of Breath. The goal with this change is to bring the duration of Breath to a much more reasonable and compact window that allows you to deal the majority of your Breath damage in a shorter window.

DRUID

  • Balance

    Stellar Flare now has an additional effect – If dispelled, causes a Star Burst to crash into the dispeller, dealing area of effect damage and knocking enemiesdealing damage and knocking them back.

Feral

EVOKER

MONK

  • Mistweaver

    Enveloping Breath is now visible on raid frames.

  • Lesson of Fear now increases Haste by 20% (was 25%).

    Developers’ note: We are decreasing the high-roll potential of Lesson of Fear to disincentivize aggressive “fishing” for a favored buff. Moving forward, we plan to monitor the gameplay and community feedback around this talent change closely to ensure the outcome of adding a tracking buff is in-line with our goals.

Sheilun’s Gift healing increased by 20% (was 10%).
Enveloping Mist healing increased by 10%.
Enveloping Mists applied by Misty Peaks may now be extended by Rising Mist up to 2 additional seconds (was 6).
Empowered Celestial has been renamed to Celestial Harmony.
Sheilun’s Gift’s clouds now reset upon raid boss encounters end and Mythic+ start.

PALADIN

Added support for Shield of the Righteous in Lightforged Blessing.
Fading Light now has a healing cap of 30% maximum health.
Fading Light should now correctly trigger off of Hammer of Wrath and Blessed Hammer.
Fixed an issue causing Seal of Might to grant an incorrect amount of primary stat.
Fixed an issue causing causing Justification to increase Judgment for Protection specialization by more than intended.
Fixed an issue with Seal of Alacrity’s judgment cooldown reduction value.
Holy

  • Fixed an issue with Dusk and Dawn causing it to fail to trigger Dawn for Holy specialization.

Protection

  • Seal of Charity can no longer critically strike and should not double-dip on Versatility.
  • Fixed an issue causing Uther’s Counsel to grant incorrect cooldown reduction at Rank 2.

Retribution

  • New Talent: Vanguard of Justice – Your single target Holy Power abilities cost 1 additional Holy Power and deal 20% increased damage. 2 Ranks.
  • New Talent: Divine Wrath – Avenging Wrath / Crusade duration increased by 3 seconds.
  • Executioner’s Will has been redesigned – Now increases the duration of Execution Sentence and Final Reckoning by 3 seconds.
  • Adjudication has been redesigned – Now increases Critical Strike by 2% and Hammer of Wrath critical strikes cause a Blessed Hammer to spiral around you dealing Holystrike damage to enemies.
  • Justicar’s Vengeance now has a default range of 8 yards.
  • Crusader’s Reprieve now also effects the range of Rebuke.
  • Final Reckoning now lasts 10 seconds (was 9 seconds) and you deal 40% increased damage (was 50%).
  • Empyrean Legacy lockout period now 20 seconds (was 30 seconds).
  • Inquisitor’s Ire now gains a stack every 2 seconds (was 3 seconds).
  • Art of War now only triggers once per Crusader strike cast, whether triggered from manual casting or auto-attacks.
  • Art of War’s chance to trigger increased to 20% (was 15%).
  • Penitence is now 1 rank.
  • Divine Hammer’s periodic damage now occurs every 2 seconds (was 1.5 seconds) and duration increased to 12 seconds (was 9 seconds).
  • Vanguard’s Momentum is now 1 rank.
  • Hammer of Wrath damage increased by 16%.
  • Execution Sentence now causes 25% of the damage you deal to be added to Execution Sentence (was 10%).
  • Blessed Champion now correctly states that additional Crusader Strike targets are hit for 50% damage.
  • Commanding Judgment now causes Judgment to deal 50% reduced damage to targets.
  • Highlord’s Judgment now additionally increases the duration of Judgment by 2 seconds per rank.
  • Tempest of the Lightbringer no longer consumes a stack of Judgment.
  • Crusader Strikes now generates 1 Holy Power every 2 attacks (was every attack).
  • Righteous Cause’ chance to trigger reduced to 20% (was 25%).
  • Vanguard’s Momentum no longer grants additional damage to Hammer of Wrath (as its base value was significantly increased).
  • Fixed an issue that prevented Divine Hammer from benefiting from Sanctify.
  • Fixed an issue that prevented Consecrated Ground from working correctly with Divine Hammer.
  • Fixed an issue that prevented Empyrean Power from triggered from Crusader Strike auto-attacks.
  • Fixed an issue that prevented Blessing of Dawn from working correctly with Justicar’s Vengeance.
  • Fixed an issue that was causing Penitence to not work correctly with Wake of Ashes, Expurgation, Consecrate, Consecrated Blade, Divine Hammer, and Execution Sentence.
  • Fixed an issue that caused Sanctified Plates to not correctly increase your Stamina.
  • Fixed an issue that caused Justicar’s Vengeance to not consume stacks of Blessing of Dawn.

SHAMAN

  • The following abilities now show on the Personal Resource Display: Spiritwalker’s Grace, Spiritwalker’s Aegis, Ancestral Guidance, and Astral Shift.
  • Elemental

    The following abilities now show on the Personal Resource Display: Echoes of the Great Sundering, Primordial Wave, and Ascendance.

Enhancement

  • The following abilities now show on the Personal Resource Display: Doom Winds, Primordial Wave, Ascendance, and Ethereal Form.

Restoration

  • Improved Primordial Wave increases the healing done by Healing Wave by 13%/25% (was 8%/15%).
  • Improved Earthliving Weapon increases the healing of Earthliving by 20%/40% (was 15%/30%) and always triggers on targets below 18%/35% health (was 13%/25%).
  • The following abilities now show on the Personal Resource Display: Primordial Wave, Tidebringer, Spiritwalker’s Tidal Totem, and Ascendance.

PLAYER VERSUS PLAYER

MONK

PROFESSIONS

CRAFTING ORDERS

  • Public Orders no longer require the customer to provide non-soulbound reagents.
  • A button has been added next to the customer or crafter’s name to whisper or ignore them.
  • The layout for reagents has been rearranged.
  • Optional Reagent labels (e.g. “Add Embellishment”) have been moved into a tooltip.
  • Search now shows the range of possible item levels for each item.

ENGINEERING

  • Fixed an issue that caused regular bombs to have a higher baseline chance to backfire than intended.
  • Bomb success chance now only scales off of Specialization nodes (was specialization nodes and item quality). The contribution from quality is now baseline.
  • Increased the chances to discover EZ-Thro variants of bombs.

QUESTS

  • Mayla Highmountain is worried about Baine, who has travelled alone to Ohn’ahran Plains in search of a missing friend. Seek out Mayla in Valdrakken to learn more.

USER INTERFACE AND ACCESSIBILITY

  • The following cursors have been updated with high resolution art: Buy, Cast, Cogwheel, Loot All, Lock, Mail, and Trainer.



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