The chance for bomb malfunctions is now standardized to 5% for all players while in a battleground, regardless of other factors.
- Grease Grenade
- Primal Deconstruction Charge
- Polarity Bomb
- Gravitational Displacer
- Sticky Warp Grenade
- and their EZ-Thro counterparts
War Mode Consumables
Energized Temporal Spores
Gritty Stone Potion
- Speed penalty reduced to 15% (was 30%).
Warbanner of Ire
- Now on the Battle Standard cooldown of 10 minutes.
- Bonus primary stat reduced to 5% (was 10%).
Prismatic Snail Mucus
- Critical strike chance bonus reduced to 30% (was 50%).
Soothing Emerald Tea
- Now on the Healing Potion cooldown of 5 minutes.
- Immediate health increased to 25% (was 20%). Health over time increased to 40% (was 15%).
Volatile Crimson Embers
- Damage bonus increased to 30% (was 25%).
- Damage taken over time reduced to 1% every 3 seconds (was 3% every 3 seconds).
- Duration increased to 24 seconds (was 15 seconds).
Additionally, we will adjust the War Mode consumables to no longer be Unique and no longer have charges. Instead, these will be stackable items all the way up to 200. We will also reduce their cost from 100 Bloody Tokens down to 50 for a stack of 5, and Seltherex will now also offer these items for 500 Honor for a stack of 5.For players who may already have a few of these items when this conversion takes place, you should retain the same remaining number of uses left even if your stack size does not visually reflect this.Finally, we’d like to encourage everyone to share feedback on all of this. We’ll be monitoring it closely when making further decisions about how to approach this sort of gameplay.