Specialization (1)
- Effect #4 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 03%
Affected Spells: - Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 03%
Affected Spells: - Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 03%
Affected Spells: - Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 03%
Affected Spells:
Talents (3)
- Bristle your fur, causing you to generate Rage based on damage taken for 8 sec.
- A devastating blow that consumes 2 stacks of your Thrash on the target to deal (135.702% of Attack power) Physical damage and reduce the damage they deal to you by 35% for 10 sec.
- When you cast Ironfur, also deal Physical damage equal to 30%20% of your armor, split among enemies within 12 yards. Damage reduced above 4 applications.
Effect #1 Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 3020
Spells (1)
- Effect #1 NEW Effect #6 Apply Aura: Mod Ranged Attack Speed:
Value: 0
Talents (1)
- Increases the range of all of your abilities by
Feral (Level 16)
1
Guardian
1
Balance, Restoration
3
yards.
Rank 1: Increases the range of all of your abilities by
Feral (Level 16)
1
Guardian
1
Balance, Restoration
3
yards.
Rank 2: Increases the range of all of your abilities by
Feral (Level 16)
3
Guardian
3
Balance, Restoration
5
yards.
Effect #2 NEW Effect #6 Apply Aura: Modifies Range (Label)
Value: 3
Affected Spells: - NEW Effect #7 Apply Aura: Modifies Radius (Label)
Value: 3
Affected Spells:
Talents (1)
- Rewind
Erasure
25%
50% of damage taken in the last 5 seconds by all allies within 40 yds. Always heals for at least (Spell power * 0.4 * 4).5).
Healing increased by 100% when not in a raid.
Talents (4)
- Fire a shot that tears through your enemy, causing them to bleed for 43.8%38.6% of Attack power) * 5] damage over 8 sec
Thrill of the Hunt
and increases your critical strike chance by 3% for 8 sec, stacking up to 0 times
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Effect #1 Effect #1 Apply Aura: Periodic Damage: Modifies Damage/Healing Done
Value: 0 (AP mod: 0.4380.386)
(Pvp Multiplier: 10.907)
After you Multi-Shot, your pet’s melee attacks also strike all nearby enemies for 35% of the damage
Kill Cleave
and Kill Command strikes all nearby enemies for 50%60% of the damage
for the next 3.0 sec. Deals reduced damage beyond 8 targets.
Rank 1: After you Multi-Shot, your pet’s melee attacks also strike all nearby enemies for 35% of the damage
Kill Cleave
and Kill Command strikes all nearby enemies for 35% of the damage
for the next 3.0 sec. Deals reduced damage beyond 8 targets.
Rank 2: After you Multi-Shot, your pet’s melee attacks also strike all nearby enemies for 75% of the damage
Kill Cleave
and Kill Command strikes all nearby enemies for 75% of the damage
for the next 6.0 sec. Deals reduced damage beyond 8 targets.
A quick shot causing Physical damage.
Reduces the cooldown of Kill Command by
Cobra Senses
2
1 sec.
- Effect #2 School Damage
Value: 0 (AP mod: 1.272)
(Pvp Multiplier: 10.667)
While Beast Cleave is active, Kill Command now also strikes nearby enemies for 50%60% of damage dealt.
- Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 5060
Talents (1)
-
Beast Mastery:
Give the command to kill, causing your pet to savagely deal 1.621.43 * 1 * 1 * 1 * 1 * 1 * (1 + Versatility) * 1.05] Physical damage to the enemy.
Marksmanship, Survival, Initial:
Give the command to kill, causing your pet to savagely deal 1.621.43 * 1 * 1 * 1 * 1 * 1 * (1 + Versatility) * 1.05] Physical damage to the enemy.
Effect #1 Effect #2 Dummy
Value: 162143
Talents (1)
- Breathe fire on targets in front of you, causing (48% of Attack power) Fire damage. Deals reduced damage to secondary targets.
Targets affected by Keg Smash will also burn, taking (33.3% of Attack power) Fire damage and dealing 5% reduced damage to you for 12 sec.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 0.48)
(Pvp Multiplier: 11.35)
Talents (2)
- Your abilities reset Faeline Stomp 100% more often. Enemies and allies hit by Faeline Stomp are affected by Fae Exposure, increasing your damage and healing against them by 10%12% for 10 sec.
- Rising Sun Kick damage increased by 10% and critical strike damage increased by 10%.
Rank 1: Rising Sun Kick damage increased by 3% and critical strike damage increased by 6%8%.
Rank 2: Rising Sun Kick damage increased by 6% and critical strike damage increased by 12%16%.
Talents (1)
- Reduces all damage you take by 20% for 8 sec. Usable while stunned.
Effect #1 Effect #1 Apply Aura: Mod % Damage Taken:
Value: -20
(Pvp Multiplier: 1.51)
Specialization (1)
- Effect #4 Effect #19 Apply Aura: Modifies Damage/Healing Done
Value: 1550%
Affected Spells: - NEW Effect #20 Apply Aura: Modifies Effect #1’s Value (Label)
Value: 20
Affected Spells: - Effect #19 Apply Aura: Modifies Damage/Healing Done
Value: 1550%
Affected Spells: - NEW Effect #20 Apply Aura: Modifies Effect #1’s Value (Label)
Value: 20
Affected Spells:
Talents (3)
- Your next 3 casts of Shield of the Righteous or Word of Glory cost no Holy Power.
NEW Added: Reset cooldown when boss encounter ends - Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
Your Divine Hammer is 30%25% larger, and enemies within them have 25%30% reduced movement speed.
Effect #2 Effect #3 Apply Aura: Modifies Radius
Value: 33.325%
Affected Spells: - Effect #4 Dummy
Value: 3025
Hammers the current target for (71.5%85.8% of Attack power)% Physical damage.
Consecration
Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (11.3%13.56% of Attack power)% Holy damage
While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (11.3%13.56% of Attack power)% Holy damage
Generates 1 Holy Power.
- Effect #1 School Damage
Value: 0 (AP mod: 0.7150.858)
Specialization (2)
- Reduces all damage you take by 20% for 8 sec. Usable while stunned.
Effect #1 Effect #1 Apply Aura: Mod % Damage Taken:
Value: -20
(Pvp Multiplier: 1.51)
- NEW Effect #23 Apply Aura: Modifies Effect #1’s Value (Label)
Value: -10
Affected Spells: - REMOVED Effect #6 Apply Aura: Charge Recovery Affected By Haste Regen:
Value: 100 (SP mod: 0.25) - Effect #6 Apply Aura: Charge Recovery Affected By Haste Regen:
Value: 100 (SP mod: 00.25) - NEW Effect #19 Apply Aura: Charge Recovery Affected By Haste Regen:
Value: 100 - NEW Effect #23 Apply Aura: Modifies Effect #1’s Value (Label)
Value: -10
Affected Spells:
Talents (41)
- Critical Strike damage of your abilities increased by 5% and Hammer of Wrath critical strikes cause a Blessed Hammer to spiral around yououtward dealing (30% of Attack power) Holystrike damage to enemies.
- Your auto attacks and Crusader Strike have a 15%have a 20% chance to reset the cooldown of Blade of Justice.
- PiercesBlade of Vengeance
Pierce enemies
Pierce an enemy with a blade of light, dealing
Blade of Vengeance
(135.938% of Attack power)
(181.25% of Attack power)
Holy Crusader
Holy
Physical damage.
Blade of Vengeance
deal (181.25% of Attack power) Physical damage to enemies within six yds. Deals reduced damage beyond 5 targets
Generates 1 Holy Power.Generates 1 Holy Power.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 1.8125)
(Pvp Multiplier: 1.21)
Blade of Justice now hits nearby enemies for (181.25%135.938% of Attack power) Physical damage.
Deals reduced damage beyond 5 targets.
Crusader Strike hitsand Judgment hit an additional 2 targets but deals 50%deal 40% reduced damage to secondary targets.
Rank 1: Crusader Strike hitsand Judgment hit an additional 2 targets but deals 50%deal 40% reduced damage to secondary targets.
Rank 2: Crusader Strike hitsand Judgment hit an additional 4 targets but deals 50%deal 40% reduced damage to secondary targets.
- Effect #3 Dummy
Value: 5040 - NEW Effect #2 Apply Aura: Modifies Jump Targets (Label)
Value: 3
Affected Spells: - NEW Effect #4 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 2
Talent position has changed.
Divine Storm, Divine Hammer and Consecration now deal Radiant damage and your abilities that deal Radiant damage deal 10% increased damage.
- NEW Effect #2 Apply Aura: Mod Damage Done %: Modifies Charges
Value: 10
Judgment hits an additional 2 targets but now deals 50% reduced damage to secondary targets.Rank 1: Judgment hits an additional 2 targets but now deals 50% reduced damage to secondary targets.
Rank 2: Judgment hits an additional 4 targets but now deals 50% reduced damage to secondary targets.
Removed
Category changed from Talents to Uncategorized
Call upon the Light and begin a crusade, increasing your haste
Avenging Wrath
and damage
by 3% for 35 sec.25 sec.
Each Holy Power spent during Crusade increases haste
Avenging Wrath
and damage
by an additional 3%.
Maximum 10 stacks.
Sanctified Wrath
While active, each Holy Power spent causes you to explode with Holy light for (13.5% of Attack power) damage to nearby enemies
Avenging Wrath
Hammer of Wrath may be cast on any target
Combines with Avenging Wrath.
Duration changed from 35 sec to 25 sec
Call upon the Light and begin a crusade, increasing your haste by 3% for 35 sec.25 sec.
Each Holy Power spent during Crusade increases haste by an additional 3%.
Maximum 10 stacks.
If Avenging Wrath is known, also grants 3% damage per stack.
Crusader Strike replaces your auto-attacks and deals (107.1% of Attack power) damage, but now only generates 1 Holy Power every 2 attacks.attacks.
Inherits Crusader Strike benefits but cannot benefit from Windufry.
- REMOVED Effect #2 Apply Aura: Modifies Effect #2’s Value
Value: -1
Affected Spells: - NEW Effect #4 Dummy
Value: 1
Final Reckoning and Execution Sentence grant 3 Holy Power.
- REMOVED Effect #1 Apply Aura: Modifies Effect #4’s Value (Label)
Value: 3
Affected Spells: - NEW Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 3
Divine Hammers spin around you, damaging enemies within 68 yds for
Burning Crusade
Radiant
Holy damage over 12 sec. Deals reduced damage beyond 8 targets.
Haste increased by 2% and Divine Storm deals 10%Blade of Justice and Divine Storm deal 5% increased critical strike damage.
- Effect #2 Apply Aura: Modifies Critical Strike Damage
Value: 105%
Affected Spells:
Removed
Category changed from Talents to Uncategorized
Unleashes a whirl of divine energy, dealing (86.229% of Attack power)
Burning Crusade
Radiant
Holy damage to all nearby enemies. Deals
Deals reduced damage beyond 5 targets.
Increases the duration of Avenging Wrath or CrusaderCrusade by 3 sec.
CrusaderCrusading Strikes
Crusading Strikes has a 5%
Crusader Strike has a 15% chance to make your next Divine Storm free and deal 25%15% additional damage.
- NEW Effect #2 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 5
A hammer slowly falls from the sky upon the target, after 8 sec, they suffer Holy damage
Executioner’s Wrath
and enemies within 8 yards will suffer 20% of the damage taken from your abilities in that time
, plus 25%20% of damage taken from your abilities in that time.
Divine Auxiliary
Generates 3 Holy Power.
- Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 2520
Dispel type changed from None to Magic
Your Blade of Justice causes the target to burn for (60% of Attack power) of the damage dealt as
Holy Crusader
Holy
Radiant damage over 6 sec.
Talent position has changed.
Call down a blast of heavenly energy, dealing (250%275% of Attack power) Holy damage to all targets in the target area and causing them to take 40%30% increased damage from your Holy Power abilities for 10 sec.
Divine Auxiliary
Generates 3 Holy Power.
- Effect #2 School Damage
Value: 0 (AP mod: 2.52.75) - Effect #3 Apply Aura: Mod All Damage Done % by Caster: Modifies Damage/Healing Done
Value: 4030
Affected Spells:
Unleashes a powerful weapon strike that deals (136.5% of Attack power)
Blades of Light
Holystrike
Holy damage to an enemy target,
Final Verdict has a 15% chance to reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
- Effect #1 School Damage
Value: 0 (AP mod: 1.365)
(Pvp Multiplier: 1.11)
The cooldown of Lay on Hands is reduced up to 60%, based on the target’s missing health.
Word of Glory’s healing is increased by up to 100%, based on the target’s missing health.
- Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 100
(Pvp Multiplier: 0.70.5)
Talent position has changed.
Crusader Strike and auto-attacks deal 10% inceased damage and have adeal 10% increased critical strike chancedamage.
- REMOVED Effect #1 Apply Aura: Effect Aura #530: Modifies Damage/Healing Done
Value: 10 - REMOVED Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 10%
Affected Spells: - REMOVED Effect #4 Apply Aura: Modifies Critical Strike Chance
Value: 10
Affected Spells: - NEW Effect #1 Apply Aura: Mod Auto Attack Damage %: Modifies Damage/Healing Done
Value: 10 - NEW Effect #4 Apply Aura: Modifies Critical Strike Damage
Value: 10
Affected Spells:
Talent position has changed.
Judgment’s duration is increased by 3 sec. If you have Greater Judgment, targets take 20% increased damage from your next 2 Holy Power abilities.
Rank 1: Judgment’s duration is increased by 3 sec. If you have Greater Judgment, targets take 20% increased damage from your next 2 Holy Power abilities.
Rank 2: Judgment’s duration is increased by 6 sec. If you have Greater Judgment, targets take 20% increased damage from your next 3 Holy Power abilities.
Talent position has changed.
Blade of Justice generates 1 additional Holy Power.
Talent position has changed.
Blade of Justice and Expurgation now deal Holy damage.
Removed
Category changed from Talents to Uncategorized
Crusader Strike now has 2 charges.
Category changed from Talents to Specialization
Judgment deals 10% increased damage and increases your movement speed by 10% for 5 sec and10%.
If you have Greater Judgment, Judgment slows enemies by 30% for 15 sec.8 sec.
Talent position has changed.
Focuses Holy energy to deliver a powerful weapon strike that deals ( damage, and restores health equal to the damage done.
Damage124.5% of Attack power)
Blades of Light
Holystrike
Holy damage, and restores 6% of your maximum health.
Damage is increased by 50%25% when used against a stunned target.
- NEW Effect #1 School Damage
Value: 0 (AP mod: 1.245) - Effect #2 Dummy
Value: 5025
Flash of Light casts instantly, its healing done is increased by 50%, but it now has a 6 sec cooldown.
- REMOVED Effect #3 Apply Aura: Mod Healing Power – %: Modifies Threat
Value: 50 - NEW Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 50%
Affected Spells:
Increases the damage of Your damage over time effects by 15%.deal 15% more damage.
Talent position has changed.
Abilities that deal Holystrike damage deal 10% increased damage and yourcasting abilities that deal Holystrike damage grantgrants you a stack of Physical Presence.
At 50Divine Arbiter.
At 25 stacks your next damaging single target Holy Power ability causes (500% of Attack power) Holystrike damage to your primary target and (150% of Attack power) Holystrike damage to enemies within 6 yds.
- Effect #3 Dummy
Value: 5025
Name changed from Physical Presence to Divine Arbiter
Successfully interrupting an enemy with Rebuke casts an extra Crusader Strike.
Now available to all specs
Enemies hit by Divine Storm take 25% more damage from Consecration and Divine Hammers for 12 sec.
Talent position has changed.
Fire damage dealt increased by 10%.Your abilities that deal Radiant damage have a chance to call down an explosion of Holy Fire dealing (250% of Attack power) Radiant damage to all nearby enemies and leaving a Consecration in its wake.
Deals reduced damage beyond 8 targets.
- REMOVED Effect #1 Apply Aura: Mod Damage Done %: Modifies Charges
Value: 10 - NEW Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 0
Range changed from None to Unlimited range
Wake of Ashes deals significantly reduced damage to secondary targets, but now causes you to lash out 2 extra times for (40%174% of Attack power) Radiant damage. Deals significantly reduced damage to secondary targets.
Crusader Strike becomes a 3 part combo and deals radiant damage.2 part combo.
Templar Strike slashes an enemy for (100% of Attack power)
Blades of Light
Holystrike
Radiant damage.
You have 3 sec to continue the combo.
Templar Slash strikes an enemy for (120% of Attack power)
Blades of Light
Holystrike
Radiant damage and has a 100% increased chance to critically strike.
Inherits Crusader Strike benefits.
Wake of Ashes also causes targets to burn for an additional (200%150% of Attack power) Radiant damage over 109 sec.
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target.
Also causes Blessing of Freedom’s cooldown to be reduced by 6 sec if dispelled.
Now available to all specs
Talent position has changed.
Your damaging Holy Power abilities cost 1 additional Holy Power and deal 33% increased damage.
Rank 1: Your damaging Holy Power abilities cost 1 additional Holy Power and deal 33% increased damage.
Rank 2: Your damaging Holy Power abilities cost 2 additional Holy Power and deal 66% increased damage.25% increased damage.
- Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 3325%
Affected Spells:
Maximum rank has changed from 2 to 1
Hammer of Wrath has 1 extra charge and on enemies below 20% health generates 1 additional Holy Power.
Talent position has changed.
Lash out at your enemies, dealing (290% of Attack power) Radiant damage to all enemies within 14 yds in front of you
Truth’s Wake
reducing their movement speed by 50% and burning them for (200%150% of Attack power) Radiant damage over 10 sec9 sec
and reducing their movement speed by 50% for 10 sec.9 sec.
Demon and Undead enemies are also stunned for 5 sec.
Generates 3 Holy Power.
PvP Talents (2)
- Increase the range of Blade of Justice and Hammer of Justice by 10 yds, and radius of Divine Storm by 4 yds.
Removed
Category changed from PvP Talents to Uncategorized - When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec.
Divine Hammer
Casting Divine Hammer
Your Blade of Justice applies Hand of Hindrance to
Divine Hammer
nearby targets
the target for 3 sec.
Removed
Category changed from PvP Talents to Uncategorized
Spells (2)
- Expends a large amount of mana to quickly heal a friendly target for ].
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 2.02)
(Pvp Multiplier: 1.151)
When any party or raid member within 40 yds takes more than 30% of their health in damage in a single hit, each member gains 5% increased damage and healing, decaying over 1030 sec. This cannot occur within 30 sec of the aura being applied.
Talents (4)
- Learn Retribution Aura and Crusader Aura:
Retribution Aura:
When any party or raid member within 40 yds takes more than 30% of their health in damage in a single hit, each member gains 5% increased damage and healing, decaying over 1030 sec. This cannot occur within 30 sec of the aura being applied.
Crusader Aura:
Increases mounted speed by 20% for all party and raid members within 40 yds. - Increases the range of your
Hammer of the Righteous
Hammer of the Righteous
Crusader Strike, Rebuke and auto-attacks by 3 yds. Using
Hammer of the Righteous
Hammer of the Righteous
Blessed Hammer
Blessed Hammer
heals you for 2%1% of your maximum health. - NEW Holy Power abilities have a 10% chance to make your next Holy Power ability free and deal 10% increased damage and healing.
- When you cast 3 Holy Power generating abilities, you gain Blessing of Dawn. When you consume Blessing of Dawn, you gain Blessing of Dusk.
Blessing of Dawn
Your next Holy Power spending ability deals 20% additional increased damage and healing. This effect stacks.
Blessing of Dusk
Damage taken reduced by 5%
Seal of Order
and your Holy Power generating abilities also grant an absorb shield for 5%10% of damage or healing dealt
For 10 sec.
Specialization (1)
- Your damage is increased by up to 40%, diminishing for each ally affected by your Atonement.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 40
(Pvp Multiplier: 10.5)
Talents (1)
- Trinity
Power Word: Shield applies Atonement to your target for 30 sec.
Your spell damage heals all targets affected by Atonement for 40% of the damage done
Power Word: Shield, Flash Heal, Renew, and Power Word: Radiance apply Atonement to your target for 15 sec.
Your spell damage heals all targets affected by Atonement for 40% of the damage done.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 40
(Pvp Multiplier: 1.21.4)
Talents (1)
- Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
Cost changed from 1.6% of base mana to 2.0% of base mana
Talents (1)
- Brutally attack an enemy for (212.24% of Attack power) Physical damage
Tenderize
and become Enraged for 4 sec sec
.
Generates 30 Rage.