Hello adventurers! The Embers of Neltharion PTR has been updated with the following changes:DRAGONFLIGHT SEASON 2

  • MYTHIC+

    The Vortex Pinnacle is available with this week’s Mythic+ test.

  • There are new affixes and adjusted affixes available for testing. Players can purchase scrolls from the keystone vendor to add to these to their keystone.

    New Affix: Incorporeal – While in combat, incorporeal beings appear and attempt to destabilize players with spells that reduce their damage and healing done. Incorporeal beings are susceptible to all forms of crowd control.

  • New Affix: Afflicted – While in combat, Afflicted Souls appear that seek the aid of players. Afflicted Souls spawn with poison, curse, and disease afflictions. Removing any of these afflictions or restoring the spirit to full health causes it to despawn. Fail to remove their afflictions in time will inflict players with a negative status effect.
  • New Affix: Entangling – While in combat, entangling vines snare players.
  • Updated Affix: Explosive – Fewer Explosive Orbs spawn, but they now have substantially higher health.

The following affixes have been retired for Dragonflight Season 2:

We’re looking for feedback on keystone combinations:

  • Keystone Level 4 Affixes:

    Spiteful

  • Sanguine
  • Bursting
  • Bolstering
  • Raging

Keystone Level 7 Affixes:

  • Incorporeal
  • Afflicted
  • Entangling
  • Explosive
  • Storming

NEW UPGRADE SYSTEM

  • Discount cost tooltip added.

CHARACTERS

CLASSES

  • DEATH KNIGHT

    Frost

    Aberrus, the Shadowed Crucible: 2-Set Bonus has been redesigned – Howling Blast damage increased by 20%. Consuming Rime increases the damage of your next Frostwyrm’s Fury by 5%, stacking 10 times. Pillar of Frost calls a Frostwyrm’s Fury at 40% effectiveness that cannot Freeze enemies.

  • Aberrus, the Shadowed Crucible: 4-Set Bonus has been redesigned – Frostwyrm’s Fury causes enemies hit to take 25% increased damage from your Critical Strikes for 12 seconds.

Unholy

  • Aberrus, the Shadowed Crucible: 2-Set Bonus has been redesigned – Death Coil and Epidemic damage increased by 10%. Casting Death Coil or Epidemic grants a stack of Master of Death, up to 20. Dark Transformation consumes Master of Death and grants 1% Mastery for each stack for 20 seconds.
  • Aberrus, the Shadowed Crucible: 4-Set Bonus has been redesigned – Army of the Dead grants 20 stacks of Master of Death. When Death Coil or Epidemic consumes Sudden Doom, gain 2 extra stacks of Master of Death and 10% Mastery for 6 seconds.

DEMON HUNTER

DRUID

  • Balance

    Developers’ note: We’re continuing to work to tune Balance’s damage composition and resource generation. Wrath and Starfire gained a lot of the Astral Power generation in 10.1, and we’re moving some of that increase into more passive sources to make Balance Druids a little more mobile. We’re giving Stellar Flare a boost to make it a valid option in low target scenarios. We’re reducing Rattle the Stars’ top end a little to bring it more in line with other talents and making it a little easier to maintain.

  • Wrath damage increased by 10%.
  • Stellar Flare damage increased 12%. Stellar Flare Astral Power generation increased to 12 (was 10).
  • Chance for Shooting Stars to fall increased by 15%.
  • Soul of the Forest now increases Wrath Astral Power gain by 30% (was 50%) and increases Starfire’s damage and Astral Power generation by 20% for each target beyond the first, up to 60% (was 30% and 90%).
  • Goldrinn’s Fang damage reduced by 10%.
  • Rattle the Stars duration increased to 6 seconds (was 5 seconds).
  • Rattle the Stars damage bonus reduced to 8% per stack (was 10% per stack).
  • New Moon, Half Moon, Full Moon, and Fury of Elune Astral Power generation increased by 20%.
  • Aberrus, the Shadowed Crucible: 2-Set Bonus has been adjusted – Sunfire, Moonfire, and Shooting Stars damage increased by 20% (was 18%).
  • Aberrus, the Shadowed Crucible: 4-Set Bonus has been adjusted – Crashing Star damage increased to 76.5% of Spell Power (was 72%).

Restoration

  • Aberrus, the Shadowed Crucible: 2-Set Bonus has been adjusted – Rejuvenation and Lifebloom healing increased by 12% (was 15%). Regrowth healing over time increased by 50% (was 75%).
  • Aberrus, the Shadowed Crucible: 4-Set Bonus has been adjusted – Flourish increases the rate of your heal over time effects by 30% for an additional 16 seconds after it ends (was 40%).

HUNTER

MAGE

  • Arcane

    Aberrus, the Shadowed Crucible: 4-Set Bonus has been redesigned – For every 24,000 mana spent on and during Arcane Surge, your spell damage is increased by 1% for 12 seconds after Arcane Surge fades, stacking up to 25 times. Mana regeneration is increased by 50% for this time.

MONK

  • Mistweaver

    Aberrus, the Shadowed Crucible: 2-Set Bonus has been adjusted – Renewing Mists has a chance to grant Soulfang Infusion, granting 3% of your maximum Mana over 3 seconds. (was 5% over 5 seconds).

    Developers’ note: This change was deployed late last week to PTR.

Windwalker

  • Aberrus, the Shadowed Crucible: 2-Set Bonus has been redesigned – Rising Sun Kick deals 12% increased damage and goes nova, dealing Shadowflame damage to all enemies within 8 yards.

PALADIN

  • Seal of the Crusader damage increased by 100%.
  • Protection

    Aberrus, the Shadowed Crucible: 4-Set Bonus has been redesigned – Judgment critical strikes apply Heartfire and can trigger Grand Crusader.

    Developers’ note: Additionally, the chance for Judgment’s critical strikes to trigger Grand Crusader has been significantly increased, while still respecting players’ talent selections.

Retribution

  • Templar’s Verdict now correctly triggers Empyrean Legacy.
  • Consecration, Divine Hammer, and Divine Storm tooltips now correctly update when Burning Crusade is talented.
  • Crusading Strikes tooltip now updates damage types correctly.
  • Expurgation tooltip has been updated to be clearer.
  • Art of War changed to a circle on the talent tree.
  • Templar’s Verdict and Justicar’s Vengeance changed to a square on the talent tree.
  • Searing Light is now called down upon the target rather than on yourself.
  • Aberrus, the Shadowed Crucible: 2-Set Bonus has been adjusted – Judgment and Hammer of Wrath deal 10% increased damage and 20% increased critical strike damage. Hammer of Wrath applies Judgment to enemies.
  • Aberrus, the Shadowed Crucible: 4-Set Bonus has been adjusted – Judgment increases the damage enemies take from your Holy Power spenders by an additional 5%. Hammer of Wrath now hits 4 nearby enemies for 20% of its damage.

PRIEST

Holy

  • Aberrus, the Shadowed Crucible: 2-Set Bonus has been redesigned – When you cast Prayer of Mending, there is a 35% chance its effect is duplicated to another ally.
  • Aberrus, the Shadowed Crucible: 4-Set Bonus has been redesigned – When Prayer of Mending jumps or expires, it increases the damage and healing of your next Holy Word by 4%, stacking up to 15 times.

    Developers’ note: This set bonus change will not be in this week’s PTR deploy, but will be in for a future PTR build. We’re making this change to ensure that Holy’s 2-piece bonus remains in line with the other healer set bonuses, regardless of target count and randomness. This iteration should still offer strong value to the Holy priest kit and we’ll continue to monitor its performance to ensure it does.

Shadow

  • Aberrus, the Shadowed Crucible: 2-Set Bonus has been redesigned – Increases the chance for Shadowy Insight to trigger by 25%. When consuming Shadowy Insight, Mind Blast deals 30% increased damage and generates 4 additional Insanity.
  • Aberrus, the Shadowed Crucible: 4-Set Bonus has been redesigned – Devouring Plague damage increased by 15%. Every 4 casts of Devouring Plague increases the damage of Shadowy Apparitions conjured within the next 10 seconds by 80%.

ROGUE

Outlaw

SHAMAN

Restoration

  • Aberrus, the Shadowed Crucible: 2-Set Bonus has been adjusted – Healing of Tidewaters increased to 175% of Spell Power (was 140%).
  • Aberrus, the Shadowed Crucible: 4-Set Bonus has been redesigned – Each ally healed by Tidewaters increases your healing done by 1% for 6 seconds and increases the healing of your next Healing Wave or Healing Surge by 10%, or your next Chain Heal by 2%.

WARLOCK

  • Demonology

    From the Shadows has been renamed to The Houndmaster’s Stratagem.

  • The tooltip of The Houndmaster’s Stratagem has been updated to the following – Dreadbite causes the target to take 20% additional Shadowflame damage from your spells and abilities for the next 12 seconds.

    Developers’ note: It is intentional that From the Shadows, now The Houndmaster’s Stratagem, does not benefit Demonic Tyrant or your other pets. We’re updating the wording of this tooltip for clarity.

Destruction

  • Ruin no longer increases the damage of Channel Demonfire.
  • Channel Demonfire damage increased by 20%.
  • Shadowburn damage increased by 20%. Does not apply in PvP combat.
  • Aberrus, the Shadowed Crucible: 2-Set Bonus has been redesigned – Channel Demonfire bolts, Immolate, and Incinerate have a chance to fire an additional Demonfire bolt.
  • Aberrus, the Shadowed Crucible: 4-Set Bonus has been redesigned – Demonfire bolts increase the Fire damage you deal by 1% for 13 seconds for each bolt cast, stacking up to 8 times. Gaining a stack does not refresh the duration.

WARRIOR

PLAYER VERSUS PLAYER

  • The PvP gear vendor located in Stormwind and Orgrimmar has been updated to sell Season 2 PvP gear for testing.
  • CLASSES

    DEATH KNIGHT

    Spellwarden (PvP Talent) has been removed.

  • Spellwarden has been redesigned – Reduces the cooldown of Anti-Magic Shell by 10 seconds but reduces its duration by 50%. Anti-Magic Shell is now usable on allies.
  • New PvP Talent: Bloodforged Armor – Death Strike reduces Physical damage taken by 20% for 3 seconds.
  • Unholy

    Reanimation has been redesigned – Reanimates a nearby corpse, summoning a zombie for 20 seconds that slowly moves towards your target. If your zombie reaches its target, it explodes after 3 seconds. The explosion stuns all enemies within 8 yards for 3 seconds and deals 20% of their health in Shadow damage.

  • The zombie summoned by Reanimation is no longer targetable or killable.
  • Reanimation now costs 30 Runic Power (was 1 Rune) and now has a 12 second cooldown with 2 charges.

DRUID

  • Balance

    Dying Stars (PvP Talent) has been redesigned – Now causes the targets who remove Moonfire or Sunfire to be vulnerable to Moonfire and Sunfire for 15 seconds. If already vulnerable, they gain half the remaining duration of the removed effect.

Feral

  • Leader of the Pack now increases movement speed by 10% (was critical strike chance by 5%).
  • New PvP Talent: Wild Attunement – After successful Cyclone casts, you are automatically shifted into Cat Form and your next Ferocious Bite, Rip, or Maim within 5 seconds also casts Feral Frenzy.

EVOKER

  • New PvP Talent: Dream Catcher – Sleep Walk no longer has a cooldown, but its cast time is increased by 0.5 seconds.

MAGE

  • New PvP Talent: Master Shepherd – While an enemy player is affected by your Polymorph or Mass Polymorph, your movement speed is increased by 25% and your Versatility is increased by 6%. Additionally, Polymorph and Mass Polymorph no longer heal enemies.
  • New PvP Talent: Ethereal Blink – Blink and Shimmer apply Slow at 100% effectiveness to all enemies you Blink through. For each enemy you Blink through, the cooldown of Blink or Shimmer are reduced by 1 second, up to 5 seconds.

MONK

Hot Trub (PvP Talent) now has an additional effect – Also makes your next Breath of Fire incapacitate targets after purifying 100% of your max health.

PALADIN

  • Holy

    New PvP Talent: Bedazzle – Call upon the light to blind your enemies in a 20 yard cone, causing enemies to miss their spells and attacks for 3 seconds. 1.5 second cast time, 90 second cooldown.

  • Vengeance Aura has been removed.

PRIEST

  • Phase Shift now lasts 1 second (was 0.5 seconds).

SHAMAN

The healing bonus from Raging Maelstrom is now reduced by 60% in PvP combat (was 40%).

PROFESSIONS

Skinning is now available in Zaralek Cavern.
QUESTS

USER INTERFACE AND ACCESSIBILITY

OPTIONS

  • Options new to patch 10.1 will be marked with “NEW” tag.



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