Comment by Goblinaire

on 2024-02-26T20:47:33-06:00

Fixed an issue preventing Arathi Blizzard from being queued.

*checks queue, sees there’s 13 hours left for the event*

Well, better late than never…I guess.

Comment by alisonprime

on 2024-02-26T20:57:42-06:00

The presence of Followers in dungeons no longer decreases the XP earned by the human players.

Typical, blizzard does a fix for alliance only.

Comment by slicedlol

on 2024-02-26T21:04:28-06:00

Still no DH nerfs in PvP LMFAO

Comment by Gleem

on 2024-02-26T21:19:29-06:00

The presence of Followers in dungeons no longer decreases the XP earned by the human players.

Typical, blizzard does a fix for alliance only.

That got me, lol. Good work.

Comment by Streeturchin

on 2024-02-26T21:21:10-06:00

FIFTY? Who is doing 50 follower dungeons a day besides bots? Terrible change.

Comment by novadude

on 2024-02-26T21:22:17-06:00

The presence of Followers in dungeons no longer decreases the XP earned by the human players.

Typical, blizzard does a fix for alliance only.

lol good troll

Comment by octnoir

on 2024-02-26T21:35:25-06:00

The presence of Followers in dungeons no longer decreases the XP earned by the human players.

I don’t think Blizzard realizes that there’s no point. The majority of your XP in dungeons comes from the random dungeon + end of dungeon bonus. Mob XP is a fraction of the total XP. Even buffing mob xp above regular dungeons is ultimately meaningless.

Unless they fix that, Follower Dungeons for leveling will be a complete waste of time. I think Blizz intends to put in a small penalty for using Follow Dungeons to level. I don’t think Blizzard intends to make them completely worthless for leveling which is what they are now and continue to be.

I’m going to take a guess (since they never mention it) that Blizz forgot the end of dungeon bonus exists, as well as most other players, since people thought the difference between leveling normal dungeons and follow dungeons was a small strip, not an entire continent’s gulf.

You are still probably better off herbing and mining your way across the Dragon Isles to level rather than Follower Dungeons – you’ll get similar XP, you don’t need gear, and at least you’ll get some gold along the way.

Comment by Athenamonica

on 2024-02-26T21:44:06-06:00

Now give follower dungeons the queued XP bonus that you get for doing randoms. Then follower dungeons can actually be an option. Follower dungeons should also be expanded to Heroic difficulty eventually.

Solo content in WoW has a history of failing because the rewards are always nerfed to the point of being useless, if rewards are offered at all—so we never get to see the true demand for solo content in this game.

Comment by Deathcam

on 2024-02-26T21:58:06-06:00

done some testing post hotfix i remember before getting like 200 exp per elite mob but now im getting around 700 per mob. its a big improvement from before but still very low specially considering you get 0 xp for finishing the dungeon. and the fact its slower clears with ai over real players.

Comment by parad0xer

on 2024-02-26T22:00:58-06:00

Greetings! What about pvp balancing? Players waiting for any kind of response. Are you all too busy with new expansion? Is it because of MDI? Layoffs hitted too hard? Are you still gathering some kind of data? We do not demand weekly balancing to perfect distribution of all classes, we just want to now, why we are being ignored. You could just say something, this silence is deafening.

Comment by NagisaStreams

on 2024-02-26T22:08:36-06:00

Greetings! What about pvp balancing? Players waiting for any kind of response. Are you all too busy with new expansion? Is it because of MDI? Layoffs hitted too hard? Are you still gathering some kind of data? We do not demand weekly balancing to perfect distribution of all classes, we just want to now, why we are being ignored. You could just say something, this silence is deafening.

This comment will not do anything at all. This is not where the devs get feedback. This is the wowhead news article. If you want to post your feedback please go to this page so it can promptly be thrown into the sea of complaints

Comment by Olympus3129

on 2024-02-26T22:20:01-06:00

Now give follower dungeons the queued XP bonus that you get for doing randoms. Then follower dungeons can actually be an option. Follower dungeons should also be expanded to Heroic difficulty eventually.

Solo content in WoW has a history of failing because the rewards are always nerfed to the point of being useless, if rewards are offered at all—so we never get to see the true demand for solo content in this game.

What’s next you want follower keystones and mythic raiding? If you don’t want to play with players then you shouldn’t be doing GROUP CONTENT. You are getting delves next xpac which is soloable content that actually gives you better rewards than you should get. For the life of me I can’t understand why people like you play an MMO and complain about having to talk/play with people

Comment by shadosan

on 2024-02-26T22:43:47-06:00

Looks like leveling by follower dungeon is on the menu, yum

Comment by Stahlitz

on 2024-02-26T22:50:25-06:00

Now give follower dungeons the queued XP bonus that you get for doing randoms. Then follower dungeons can actually be an option. Follower dungeons should also be expanded to Heroic difficulty eventually.

Solo content in WoW has a history of failing because the rewards are always nerfed to the point of being useless, if rewards are offered at all—so we never get to see the true demand for solo content in this game.

BFA Nzoth visions were groupable solo content and offered a mythic level quality piece of corrupted gear on the first peak difficulty completion each week.

Comment by Dekardcaiin

on 2024-02-26T23:07:19-06:00

I think the whole idea with follower dungeons is it is a learning tool. It’s not meant to replace regular dungeons in usefulness to the player gaining levels/power, or fast completion.

Yes, the PVP spec balance is not quite there. I see it every day. Yes those complaints belong on wow forums and customer support hotlines while you tell them why you are suspending your subscription(if it is that bad).

Dont think blizzard is doing too little to aid new players pvp gearing. In a couple days a toon can earn a full honor set and your main can gift full honor sets to alts quickly, plus pvp greens are nearly free on the AH and world pvp upgraded gear has better item level than even honor gear. Gearing is the least of our pvp concerns.

Now, its time to roll out the rest of those tasty honor talents for review and getting ready for beta testing the War Within.

Comment by Hadware1

on 2024-02-26T23:08:09-06:00

From what level i can start using followers dg?

Comment by hobbidaggy

on 2024-02-26T23:16:38-06:00

The presence of Followers in dungeons no longer decreases the XP earned by the human players.

Typical, blizzard does a fix for alliance only.

That got me, lol. Good work.

Yep got me too hahahahaha

Comment by Athenamonica

on 2024-02-27T00:14:40-06:00

Now give follower dungeons the queued XP bonus that you get for doing randoms. Then follower dungeons can actually be an option. Follower dungeons should also be expanded to Heroic difficulty eventually.

Solo content in WoW has a history of failing because the rewards are always nerfed to the point of being useless, if rewards are offered at all—so we never get to see the true demand for solo content in this game.

What’s next you want follower keystones and mythic raiding? If you don’t want to play with players then you shouldn’t be doing GROUP CONTENT. You are getting delves next xpac which is soloable content that actually gives you better rewards than you should get. For the life of me I can’t understand why people like you play an MMO and complain about having to talk/play with people

Delves aren’t even released yet, and you are already claiming that the rewards are too good, just because you want to punish solo gameplay?

An MMO is no good if all it does is bleed players over time. You need to offer both group and solo content that is worth doing.

Comment by Athenamonica

on 2024-02-27T00:21:00-06:00

Now give follower dungeons the queued XP bonus that you get for doing randoms. Then follower dungeons can actually be an option. Follower dungeons should also be expanded to Heroic difficulty eventually.

Solo content in WoW has a history of failing because the rewards are always nerfed to the point of being useless, if rewards are offered at all—so we never get to see the true demand for solo content in this game.

BFA Nzoth visions were groupable solo content and offered a mythic level quality piece of corrupted gear on the first peak difficulty completion each week.

Horrific Visions were great, but they weren’t really an entire gearing system, seeing as the Mythic-level items only dropped for a few minor slots.

Then we got Torghast, which didn’t directly drop any gear at all. It was a waste to develop all that content for the group content players that didn’t want to do it, while solo players left Shadowlands in droves after they reached max level and had nothing to do.

Delves are hopefully going to be an improvement, as long as devs can learn to ignore the wrong types of feedback.

Comment by TOMRUS

on 2024-02-27T00:37:14-06:00

And that changes nothing, because most of XP you get from dungeons comes from completion reward, which is still completely missing from follower dungeons…



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