Here you’ll find a list of hotfixes that address different issues related to World Warcraft: Dragonflight, Wrath of the Lich King Classic; Burning Crusauce and Timeless. Some of the hotfixes below take effect when they were implemented, while others require periodic realm restarting before starting. Please remember that some issues can’t be resolved without a client-side update. This list will be updated, as soon the additional hotfixes are applied.
Hotfixes
1 February 2024
Achievements
- A problem in which the achievement Battle Mender: Season 3 lacks progress.
Classes
- Mage
- Shifting Power’s visual will soon appear smaller and should not annoy the Mage aleks.
A ghost is a witch.
- You guessed that Dreams hope was like Amirdra.
- Fyrakk’s air to make it pass the sun.
- Flame and Shadowbound aren’t private auras anymore.
- Developers notes: We’ve observed that the common strategy for players executing the Flamebound and Shadowward mechanic on Mythic Fyrakk requires tedious addon/macro setup. This change had us do our best to save money for players who are going on a run with this newfound opportunity and try changing the game.
- Fyrakk’s air to make it pass the sun.
- Blackrook Hold
- Fixed a situation where the enemies around Lady Velendras Ravencrest don’t exist between aggro and her enemy.
- The dawn of darkness: Galakrond’s fall.
- Fixed an issue where Manifested Timeways can occasionally cast Unwind during keystones.
- The Everbloom
- Fixed an issue where the ancient shields don’t survive.
- Fixed an issue where Archmage Sol can cast Cinderbolt Storm two times after gaining Fire Affinity.
- One problem was that the mages before Archmelons were not exercising their health after leaving combat.
Pet Battles
- Fixed a problem after the ability of several rare Battle Pets to have an opportunity at over-the-top passive such as Undeach or Mechanical Resurrection.
Player versus player is between players.
- Fixed an issue causing the destruction of Stoneform and Fireblood. It caused more chilling for Gladiator’s Medallion than expected to stay cool down at that time
January 30. 2024 – 241.
Achievements
- The title and achievement champion of the Dragonflights is now available to those who have completed “Fair SkieSwip” in their quest.
- Sergeant Quacker adjusted his responsiveness and he is now more loyal to the number of nearby ducks required before joining up for Duck in that Row.
Classes
- Shaman
- Didn’t allow any shots to be seen at all?
- Elemental
- If a character had already been fine, they wouldn’t be able to use Lava Burshe so that they could sometimes put him in ache.
- Fixed a problem so the primordial bond could be incorrectly removed when an elemental dies or despawning while another elementar is active.
Dungeons
- AtalDazar
- Have come up with an issue that allows the Rezan encounter to turn into a new situation.
- Dawn of the End: Rise from Murozond.
- A problem where the visual for Spark of Tyr is not snap-to ground.
- A concern that is pending. The target will soon be caught up in the fire, but it won’t happen until I get arrested with him today for an attack on the enemy without being hit by the gunman or to bring this back as long before me
- Everbloom
- In an encounter with ancient Protectors, players can get stuck in battle and unable to return from the boss zone.
- Was able to resolve that problem witherbark could be removed from the encounter area.
Items
- Fixed a problem where immunity damages of the player could prevent Fyrakk’s Tainted Rageheart from doing any harm to enemies.
- The cosmetic from the Verdant Gladiator’s Shotel should be purchased by Glamora.
Player versus player, please.
- The Master aversion-on use effects of the Earth now saves 30%, while PvP takes another 10 percent.
- Death Knight
- Unholy
- Resolved the problem causing Outbreak to not apply their virulent Plague against enemy totems, Pyfiend and observer.
- Unholy
March 23: 2024 – 2024
Classes
- Paladin
- Holy
- Fix a problem that caused the despawnation of Consecration from Righteous Judgment by new Insection.
- Retard a issue that caused Blessing of Autumn to not reduce the Warmdown of An Avenging Wrath.
- Holy
- Warlock
- Demonology
- Fixed an issue where Wild Imps summoned by Spitivity’ would fixate upon far away targets.
- Demonology
Dungeons
- Mythic+
- Is Murozond the moon?
- Valow, Timesworn Keeper health reduced by 16 %.
- Lerai, time-worn Maiden health cut by 16% and ancient Radiance recast from 18th to 18th.
- The old saying: „Sentinel health reduced by 16 %, and Shrouding Sandstorm’s time increased.
- The Infinite Keeper Radiant Barrier damage absorbs 15 %.
- It sunk to 12:25.
- Time-Lost Battlefield Sensive / Thirth for fighting damage reduced 20%, and Bladestorm movement decreased from 33% to 50%.
- Despite deios in time for period of damage, proportionate damages decreased by 16 percent and decreased with 24.2%!
- Blood quality reduced by 10 %, and Chronal Burns decreased by 15.
- Is Murozond the moon?
It is a game against the player.
- Resolved a problem with the mettle effect of Infurious Warboots of Impunity, Onfurious Footwrapses and Indemnities; To prevent mismanagement on the occasion that spell disrupters can break out in order to provoke.
- Shaman
- Once again, a solution was done to resolve the issue with “Mettle effect” because Infurious Boots of Reprieve were in force when triggering the event using Earthgrab and Capacitor Totem.
Jan. 22, 2024
Achievements
- Fixed an issue where kills on Evokers didn’t count toward the achievement It Takeed Class.
Classes
- Death Knight
- Developers note: Inversion is live after the realm restart.
- Blood
- Bone Shield now has 80% Strength (35%).
- Frost
- Each claim had a 4th chance. Against PvP, not apply.
- Unholy
- All the damage that you and your pets face increased by four thousand pounds. It’s not used to fight PvP.
- Druid
- Developers note that the changes live after realm restart.
- Feral
- The damage to the car will increase by 10%. Not applied to PvP combat.
- The increase in damage reported by a man increased 5 percent. Not applied to PvP.
- Primal Rangularity damage decreased by 10 percent. Not applied to PvP combat.
- Feral Frenzy’s damage climbed by five. This is not a game that should be used for PvP combat.
- Lunar Inspiration damage has increased by more than a million dollars.
- Total damages from heavy Ferocity have risen to 25 points.
- Restoration
- Swiftmend now costs 1,4% of base mana ($1,6).
- Grove Guardian is now saving 1% of their basic mana (was 1.2%).
- Wild Growth costs 3,8 oz (rhyst.
- Regrowth costs 2,8 % basemana (was 3,2%).
- Efflorescence now costs 36% of the basemana (was 3,2%).
- Evoker
- Preservation
- Dream Breath, Fire Breaut and Spiritbloom do not go on cooldown but should continue the activatement in circumstances where you are crowd-controlled as well.
- Preservation
- Hunter
- Developer note: Changes will occur after the original realm restart.
- Survival
- Hunter and her pets ability increases a single count of the damage.
- Monk
- Windwalker
- Blackout Reinforcement is now correctly consumed when an empowered black out kick fights the absorb shield.
- Windwalker
- Paladin
- Developers note that changes are live after real-time restart.
- Holy
- The righteous damage lost its life by 30 cents.
- Insecration damage increased by 30.
- Retribution
- The damage caused by Wake of Ashes has increased 20 %.
- Truths Wake up to damage by 28 %.
- Seething Flames increased by 28 %.
- A slam caused the damage to blade of justice by 20 percent.
- The death rate for the final act increased by ten points.
- Priest
- Developers note that the changes are live after real world restart.
- Holy
- The rate of healing decreased by twenty-two percent.
- Heals healing increased by 25%.
- The rapid healing effect increased by 15%.
- Jesus said that the punishment caused by charred injury increased to 30 percent.
- The damage to a single-layer did increase by 30%.
- Shadow Word: The pain increased by 15 %.
- Shadow
- Mind Blast damage has increased by 10 %.
- Plague damage increased by 10 percent.
- Dark Apparition damage has increased to 20%.
- Psychic Link now causes direct damage spells to inflict 30% of their damages on all other targets that you have attacked with your device (was 25%).
- Shaman
- Developers note that “Deniments live after realm restart”.
- Restoration
- This whole body has increased by five to nine%. This isn’t applicable to PvP combat.
- Lava Burst damage increased by 20%.
- Flame Shock Damage jumped 20 percent.
- Lightning-centered damage has increased by 20.
- Warlock
- Affliction
- Resolved a problem which caused the lack of soul space to manifest incorrectly.
- Affliction
- Warrior
- Developers note that the development process does not start with real estate.
- Arms
- The damage from the burnt has increased by 10 %. Don’t apply to PvP combat.
- Dreadnaught damage has increased by 30 %. The law will never apply to PvP combat.
- Deep Wounds are up 15 %. It isn’t applied to PvP combat.
- Amirdrasson 4 set bonus – Bonus damage for the triggerer’d Thunder Clap increased to 20% (to 100%). PvP combats aren’t applied.
- Protection
- Vanguard granted Stamin – 35 percent more as of now.
- Ignore Pain absorption increased by 5%.
The dungeons are the same as the riots.
- Return to Karazhan.
- Opera Hall: Westfall Story
- Defeating Too Soon to Ear Kneeze has stopped the encounter.
- Opera Hall: Westfall Story
Items
- To those who dream in my eyes, I feel like they are scared.
- Developers note: We heard feedback about the ease of use that Fyralath has in its active work and are making adjustments to improve it with focus or increasing creativity. As a result, these changes will get live.
- Mark of Fyralath is now correctly applied to all secondary targets, Obliterate and is also applied by an end strike called Rage.
- The damage to Fyralath decreased by 20%.
- Haste has reacted against the Rage of Guyralath period.
- The liar of the wildfire increased by 15 cents.
- In order to solve the problem, then our own problems will be done. If you had acquired a manuscript, then the Vial will finally arrive in your toybox.
The playing match is the playing game.
- Developer note: PvP changes are live as real estate restarts have begun.
- General
- Cloth specialization classes gain 35% more armor in Arenas and Battleground.
- Some specialisation courses now have 30% increase in armor on the arenas and battlefield.
- The Damage Dealer and Tank Rewards for Gladiators Distinction 2 piece set bonus has been increased by 15 percent since the War of War (1995).
- The bonus for the Gladiators Distinction 2 piece set bonus now raises Staminus by 20 percent in Heal roles (which was 15%).
- All of the problems caused by PvP’s fear and root effects might take for granted to cure those damage in all phases before completing one-off rounds.
- Death Knight
- Unholy
- The risk of the hard surface damage is now increased by 80 per cent in PvP Combat (was 195%).
- Death Coil damage increases now by 60% in PvP Combat (was 70%).
- Necrotic Wound absorbs 3 % of the healing received (was 4%) and heal to 3,3 percent at all, then is healed up to fourty-fourth.
- Unholy
- Druid
- Bear Form raises the PvP weapon’d armor by 175% (by 220%).
- Moonkin Form is now increasing armor by 100 per cent (was 125%).
- Deep Roots increase the amount of damage required to cancel Entangling roots or Massentanglements by 75% (was 250%).
- Feral
- Regeneration in fop for the Feral Druids is not reduced by 20 %.
- Restoration
- Mana regeneration is now 50%, in the fight against PvP (with 45%).
- During combat against PvP, the healing reduces by 50%.
- Mage
- Rigid Ice increases the amount of damage needed to reduce Frost Nova’s effect by 20% in PvP combat (which was 80%).
- Frost
- The effectiveness of amirdrastil four-piece sets hasn’T been reduced in PvP.
- Monk
- Windwalker
- An Amirdras imilia 2 set effectiveness is now reduced by 80 percent in fight against the PvP (was 60%).
- Windwalker
- Priest
- Discipline
- In PvP, the effectiveness of amirdrasil set double-piece isn’t reduced.
- Discipline
- Rogue
- Subtlety
- Eviscerate damage reduced by 10% in PvP combat.
- Subtlety
- Shaman
- Elemental
- Armor decreased by 12% in PvP.
- Restoration
- Armor reduced by 12.5% in PvP.
- Elemental
- Warlock
- Nightmare increases the amount of damage required to defeat Fear by 30 per cent in battle against PvP (was 60).
- Demon Skin increases armor by 22,5 %/45% in PvP (was 45 percent-90%).
- Warrior
- According to the value of a smile, the strength of that tooth increased by 45 per cent in PvP.
- Fury
- Anger Management reduces Reckless and wardravage raise: 1 second per 15 minutes spent (2.000 pounds).
Quests
- Players who are trying to turn in the raid quest, “Aberrus and Sarkareth: Shadows”, should return to an Aspect’S seat in Valdrakken if they don’t understand it; then we can find Ebysian. He should let you turn in the quest now.
- The quests/world quest of Azerothian Archives fixed a problem in which players see the arcane familiar being summond whenever any player starts them.
- Added new plank in Gilneas to allow people who are capable of finishing the quest “What Tomorrow brings”.
- The developers note that in 10.2.6 we will remove the gates and, so far as possible to complete a quest.
Jan. 18, 2024
Classes
- Death Knight
- Frost
- Frostscythe works with Bonegrinder talent now.
- Fixed a bug that prevented the spell alert for Killing Machine with Fatal Fixation from showing stacks in correct manner.
- Fixed an issue with Glacial Advance that caused a bad effect.
- Frost
- Shaman
- Resolved a problem that resultled in the damage lost, not to reduce it.
Dungeons
- In Mythic+ afflictions, Affective Souls will no longer be treated like players.
- Darkheart Thicket
- Fixed an issue that’s not allowed the corruption pool to linger on players.
- Archdruid Glazalis will no longer cause harm to pets.
- The Day of the Infinite: Galakronds are falling asleep.
- A problem of Chronikar had been fixed: Eon Shatter’s ground targeting visual sometimes fails to appear.
- Waycrest Manor
- The issue of the Heartsbane Triad had fixed when one player could lose their iris and hold onto his aura.
One cannot play the other.
- Fixed an issue where the pact were not being removed when entering battlegrounds.
- Fixed an issue involving the non-smoothed completion of Bloody Token in Zaralek Cavern or Emerald Dream. In any case, these tobening from blood and blood were not enough for Bloodless Bounies such as Bloodborne Bankers’ etc (see above) Prosperously Bloody achievements).
Quests
- Players who don’t believe in the peace of life, should return to the grove called “Male Hope is Never Without Worth” for further investigation (prolonging and planting) from the jungle.
- Fixed a bug which prevented the appearance of several steps in The Veiled Osciunco.
Travel
- I removed the requirement for Dragonriding in Kul Tiras and Zandalar, Azeroth Pathfinder.
The notes for the previous patch can be found here.
Sources: Blizzard.