Many new Legendary Powers have been revealed in the last few weeks of the Shadowlands test for the majority of specs. This is a list of all the known Legendary Powers so far!
Shadowlands Legendary Details
General Death Knight Legendary Powers in Shadowlands
Grip of the Everlasting – For 3 sec after casting Death Grip, you may cast the spell a second time without regard for its cooldown.
- Original Source: 4pc MoP DK Arena PvP Set Bonus
Phearomones – You and your minions gain 10% Haste while you are inside your Death and Decay and enemies damaged by your Death and Decay have a chance to cower in place for 3 sec.
Superstrain – Your Frost Fever, Blood Plague, and Virulent Plague also apply the other two diseases.
Blood Death Knight Legendary Powers in Shadowlands
Crimson Rune Weapon – When a charge of Bone Shield is consumed, the cooldown of Dancing Rune Weapon is reduced by 30 sec. Additionally, when Dancing Rune Weapon fades, your Rune regeneration rate is increased by 40% for 10 sec.
Gorefiend’s Domination – Heart Strike reduces the remaining cooldown on Vampiric Blood by 2 seconds.
Vampiric Aura – Your Vampiric Blood ability also affects all party members for 50% of the effect it has on you.
Frost Death Knight Legendary Powers in Shadowlands
Biting Cold – Remorseless Winter damage is increased byy 15%. The first time Remorseless Winter deals damage to 3 different enemies, you gain Rime.
Koltira’s Favor – Obliterate deals 10% increased damage and has a 15% chance to refund 2 runes.
Unholy Death Knight Legendary Powers in Shadowlands
Death’s Certainty – Death Strike and Death Coil deal 10% increased damage and reduce the remaining cooldown of Defile or Death and Decay by 2.0 sec.
Frenzied Monstrosity – Dark Transformation also increases the attack speed and damage of you and your Monstrosity by 20%.
Reanimated Shambler – Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing (124% of Attack power) Shadow damage and applying a Festering Wound to 8 nearby enemies. 1.5 RPPM
General Demon Hunter Legendary Powers in Shadowlands
- NEW Metamorphosis increases your size, movement speed, and melee range by 100%.
Original Source: Torghast Anima Power Mark of the Ogre
- Slot: Head, Shoulder
NEW You automatically trigger Darkness when you fall below 35% health. This effect can only occur once every 2 min.
- Original Source: Torghast Anima Power Darkest Hour
- Slot: Chest, Legs
NEW Eye Beam and Fel Devastation has a 20% chance to not incur its cooldown.
NEW Casting summons an allied Demon Hunter who casts .
Havoc Demon Hunter Legendary Powers in Shadowlands
- NEW Blade Dance has a 10% chance to grant you Chaotic Blades, increasing the damage of Chaos Strike by 25% and its chance to refund Fury by an additional 60% for 8 sec.
Slot: Waist, Hands
NEW The cooldown of Fel Rush is reduced by 30%.
NEW Chaos Strike has a chance to unleash your inner demon, causing it to crash into your target and deal (136.5% of Attack power) Chaos damage to all nearby enemies.
- Original Source: Legion Artifact Trait Inner Demons
- Slot: Shoulder, Feet
NEW Immolation Aura damage has a chance to grant you a stack of Fel Bombardment, increasing the damage of your next Throw Glaive by 20% and launching an additional glaive at a nearby target. This effect stacks up to 5 times.
Vengeance Demon Hunter Legendary Powers in Shadowlands
- NEW Each Soul Fragment consumed by Soul Cleave reduces the cooldown of Fiery Brand by 2 sec.
Slot: Wrist, Hands
NEW Soul Cleave reduces the remaining cooldown on a random Sigil by 8 sec.
NEW You take 15% reduced magic damage while Immolation Aura is active.
NEW Your Fiery Brand now heals you for 100% of the damage done and each enemy hit by your Sigil of Flame increases the instant damage of your next Fiery Brand by 15%, stacking up to 15 times.
General Hunter Legendary Powers in Shadowlands
Nessingwary’s Trapping Apparatus – Whenever a trap is triggered, gain 25 Focus.
Soulforge Embers – Launching a Flare into your Tar Trap causes all enemies inside of the Tar Trap to burn for (900% of Attack power) Fire damage over 12 sec.
Craven Strategem – Feign Death cooldown reduced by 15.0 sec, and Feign Death now removes most negative status effects from yourself.
Beast Mastery Hunter Legendary Powers in Shadowlands
Cobra Shot has a 10% chance to make your next Kill Command consume no Focus.
Barbed Shot reduces the cooldown of Kill Command by 4.0 sec.
While Bestial Wrath is active, your pet’s critical damage dealt is increased by 30%.
Marksmanship Hunter Legendary Powers in Shadowlands
Rapid Fire deals 15% additional damage, and Aimed Shot has a 15% chance to reset the cooldown of Rapid Fire.
When Aimed Shot hits multiple targets from the Trick Shots effect, 3 enemies struck by the Aimed Shot also get hit by an Arcane Shot.
When you gain the Trick Shots effect, you have a 50% chance for it to not be consumed by your next Aimed Shot or Rapid Fire.
Survival Hunter Legendary Powers in Shadowlands
- Wildfire Bomb drops an additional cluster of bombs around the target, each exploding for (33% of Attack power) Fire damage.
Original Source: BFA Azerite Power Wildfire Cluster
- Slot: Waist, Legs
Mongoose Bite and Raptor Strike has a 10% chance to reset the cooldown of Wildfire Bomb.
Serpent Sting‘s damage applies Latent Poison to the target, stacking up to 10 times. Mongoose Bite and Raptor Strike consumes all stacks of Latent Poison, dealing (10% of Attack power) Nature damage to the target per stack consumed.
- Original Source: BFA Azerite Power Latent Poison
- Slot: Head, Hands
Mongoose Bite and Raptor Strike increases the damage of your next Butchery and Carve by 10%, stacking up to 10 times.
General Mage Legendary Powers in Shadowlands
Triune Ward – Casting any Barrier spell grants the effects of Blazing Barrier, Ice Barrier, and Prismatic Barrier. Each absorb shield has 40% effectiveness.
Arcane Mage Legendary Powers in Shadowlands
Arcane Harmony – Increases the damage done by Arcane Missiles by 10%. Each time Arcane Missiles hits an enemy, the damage of your next Arcane Barrage is increased by 2%. This effect stacks.
Siphon Storm – Evocation grants 2 Arcane Charges, and while channeling Evocation, your Intellect is increased by 2% every 1 sec. Lasts 30 sec.
Temporal Warp – While you have Temporal Displacement or other similar effects, you may use Time Warp at a reduced effectiveness, granting 15% Haste for 20 sec.
Fire Mage Legendary Powers in Shadowlands
Firestorm – When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for 5 sec. 1+Haste RPPM
Molten Skyfall – Casting 30 Fireballs or Pyroblasts calls down a Meteor on your target. Hitting an enemy player counts as double.
Sun King’s Blessing – After consuming 6 Hot Streaks, your next non-instant Pyroblast cast within 15 sec grants you Combustion for 6 sec.
Frost Mage Legendary Powers in Shadowlands
Freezing Winds – While Frozen Orb is active, you gain Fingers of Frost every 5 sec. While Frozen Orb is not active, each Frostbolt reduces the cooldown of Frozen Orb by 2.5 sec.
Glacial Fragments – Ice Lance has a 15% chance to explode into shards of ice when it hits a target, dealing (40% of Spell power) Frost damage to up to 5 enemies near your target. This chance is increased to 50% if your target is standing in a Blizzard.
Slick Ice – While Icy Veins is active, each Frostbolt you cast reduces the cast time of Frostbolt by 5%, stacking up to 10 times.
General Monk Legendary Powers in Shadowlands
- COMING SOON!
- COMING SOON!
- COMING SOON!
- COMING SOON!
Brewmaster Monk Legendary Powers in Shadowlands
- COMING SOON!
- COMING SOON!
- COMING SOON!
- COMING SOON!
Mistweaver Monk Legendary Powers in Shadowlands
Note: These have been confirmed to be the Mistweaver Legendary Powers by Game Designer Chris Kaleiki.
NEW Healing with Enveloping Mist or Vivify while channeling Soothing Mist increases their healing done by 6% and reduces their mana cost by 10%. Stacks up to 3 times.
When your Soothing Mist channel ends, this effect is cancelled.
NEW Your Renewing Mist also applies Extend Life to the initial target, instantly healing them for (26.45% of Spell power) and increasing all healing done to them by 15% for 12 sec. When you heal with Enveloping Mist or Vivify, 50% of the heal is also applied to targets with your Extend Life effect.
Windwalker Monk Legendary Powers in Shadowlands
NEW Whenever you deal damage to a target with Fists of Fury, you gain a stack of Chi Energy up to a maximum of 20 stacks. Using Expel Harm will cause the energy to detonate in a Chi Explosion, dealing (40% of Attack power) damage to all enemies within 8 yards. The damage is increased by 5% for each stack of Chi Energy.
Tiger Palm now has a 4 yard range, and increases your critical strike chance for 25% for until cancelled on the target. When used, you instantly dash to the target. The increased critical strike effect cannot occur more than once every 30 per target.
NEW When Fists of Fury ends, the critical strike chance of Rising Sun Kick is increased by 30% for 5 sec. Rising Sun Kick critical strikes reduce the cooldown of Fists of Fury by 1.5 sec.
General Paladin Legendary Powers in Shadowlands
NEW Casting Avenging Wrath or any Forbearance ability grants 5 Holy Power
NEW When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk.
- Blessing of Dawn: Damage and healing increased by 6% for 10 sec.
- Blessing of Dusk: Damage taken reduced by 6% for 10 sec.
- Original Source: Torghast Anima Power Of Dusk and Dawn
NEW Judgment has a 50% chance to reduce the cost of your next Holy Power spender by 1.
Holy Paladin Legendary Powers in Shadowlands
- NEW Holy Shock protects the target with a shield of Holy Light for 18 sec, absorbing up to (0.8 * Spell power) damage every 6 sec.
- NEW Light of Dawn‘s range is increased to 40 yards, and all allies inside your Light of Dawn receive 10% increased healing from your spells for 6 sec.
- NEW Infusion of Light has 1 additional charge and its effects are increased by 20%.
Original Source: T19 Holy 4pc Item – Paladin T19 Holy 4P Bonus
Protection Paladin Legendary Powers in Shadowlands
NEW Reduces damage taken while Ardent Defender is active by an additional 10%, and when you activate Ardent Defender, it will also apply to the nearest ally within 15 yards.
NEW When Avenger’s Shield returns to you, each target hit by Avenger’s Shield increases the damage of your next Shield of the Righteous by 40%.
NEW When you drop below 20% health, you become infused with the Guardian of Ancient Kings for 4 sec. This cannot occur again for 45 sec.
Retribution Paladin Legendary Powers in Shadowlands
NEW Spending Holy Power grants you 0 haste for 12 sec per Holy Power spent, stacking up to 20 times.
NEW Hammer of Wrath extends Avenging Wrath by 3 sec and deals 20% additional damage.
NEW Replaces Templar’s Verdict with Final Verdict, a devastating strike that deals (194% of Attack power) Holy damage. Has a 50% chance to activate Hammer of Wrath and reset its cooldown.
General Priest Legendary Powers in Shadowlands
- Leap of Faith instead causes you to leap to your target, and has 2 charges.
Inspired by: Retired Glyph: Glyph of Restored Faith.
- Slot: Wrist, Finger
When Shadow Word: Pain expires on a target, 5 allies within 30 yards of the target are healed for 3% of their maximum health.
NEW Power Infusion also grants you 100% of its effects when used on an ally.
Discipline Priest Legendary Powers in Shadowlands
Power Word: Shield instantly heals the target for (30% of Spell power) and reflects 30% of damage absorbed.
Reduces Shadow Word: Death‘s cooldown by 8 sec and causes its damage to trigger Atonement.
The Penitent One – Power Word: Radiance has a 50% chance to cause your next Penance to be free and fire 3 extra bolts.
Holy Priest Legendary Powers in Shadowlands
- When you use a Holy Word spell, you have a chance to summon an image of a Naaru at your side. For 15 sec, whenever you cast a spell, the Naaru will cast a similar spell.
Original Source: Legion Artifact Trait Invoke the Naaru
Each time you cast Flash Heal, your next Heal cast within 15sec has its casting time reduced by 0.5 sec and healing increased by 15%, stacking up to 3 times.
Circle of Healing reduces the cooldown of Holy Word: Sanctify, Prayer of Mending reduces the cooldown of Holy Word: Serenity, and Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
NEW After Spirit of Redemption expires, you will revive at up to 100% health, based on your effectiveness during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min.
Shadow Priest Legendary Powers in Shadowlands
- Mind Flay has a chance to spawn a Void Tendril that channels Mind Flay at your target for 15 sec, generating 3 insanity when it deals damage.
Original Source: Legion Artifact Trait Call to the Void
Shadow Word: Death consumes 6 sec of Shadow Word: Pain and Vampiric Touch, instantly dealing that damage to the target and generating 10 Insanity.
Your Shadowfiend or Mindbender deals 20% additional damage as Shadowflame damage, and the cooldown on Shadowfiend and Mindbender is reduced by 40%.
General Shaman Legendary Powers in Shadowlands
NEW Earth Elemental has a permanent Earthquake attached to it.
NEW Casting Chain Heal makes your next Chain Lightning instant cast. Casting Chain Lightning makes your next Chain Heal instant cast.
Elemental Shaman Legendary Powers in Shadowlands
NEW Dealing direct Fire damage increases the damage of your next Frost spell by 30%. Dealing Frost damage increases the damage of your next Nature spell by 25%. Dealing Nature damage increases the damage of your next Fire spell by 20%.
NEW When you consume 6 or more stacks of Fulmination with Earth Shock, your next Earthquake will be instant cast and deal 6% additional damage.
NEW When you consume 6 or more stacks of Fulmination with Earth Shock, gain Lava Surge and increase the damage of your next Lava Burst by 6%.
Enhancement Shaman Legendary Powers in Shadowlands
Legacy of the Frost Witch – Consuming 5 stacks of Maelstrom Weapon will reset the cooldown of Stormstrike and cause your next Stormstrike to deal 100% increased damage.
Primal Lava Actuators – Each time Flame Shock deals Periodic damage, increase the damage of your next Lava Lash by 10% and reduce the cooldown of Lava Lash by 0.5 sec.
Witch Doctor’s Wolf Bones – Increases the chance to gain a stack of Maelstrom Weapon by 5%, and whenever you gain a stack of Maelstrom Weapon, the cooldown of Feral Spirit is reduced by 2.0 sec.
Restoration Shaman Legendary Powers in Shadowlands
Jonat’s Natural Focus – Healing Wave and Healing Surge increase the healing done by your next Chain Heal by 0%, stacking up to 0 times.
Primal Tide Core – Every 4 casts of Riptide also applies Riptide to another friendly target near your Riptide target.
Spiritwalker’s Tidal Totem – After using Mana Tide Totem, the cast time of Healing Wave and Chain Heal is reduced by 50%, and the mana cost of Chain Heal and Healing Wave is reduced by 100% for 10 sec.
General Warlock Legendary Powers in Shadowlands
NEW Claw of Endereth – Drain Life now deals damage and restores health 50% faster.
NEW Mark of Borrowed Power – Call Dreadstalkers has a 25% chance, Chaos Bolt has a 5% chance and Malefic Rapture has a 10% chance to refund all Soul Shards spent.
NEW Pillars of the Dark Portal – Demonic Gateway is now instant cast, and your first use of the gateway does not trigger its cooldown.
Affliction Warlock Legendary Powers in Shadowlands
NEW Sacrolash’s Dark Strike – Corruption damage is increased by 15%, and any target affected by your Corruption also has their movement speed slowed by 15%.
NEW Malefic Wrath – Malefic Rapture increases the damage of your Drain Soul and Shadow Bolt by 25% for 8 sec, stacking up to 3 times.
NEW Wrath of Consumption – Targets with die with your Agony applied to them grant you Wrath of Consumption, increasing all periodic damage dealt by 5% for 20 sec, stacking up to 5 times.
Demonology Warlock Legendary Powers in Shadowlands
NEW Grim Inquisitor’s Dread Calling – Each Soul Shard spent on Hand of Gul’dan increases the damage of your next Call Dreadstalkers by 3%.
NEW Forces of the Horned Nightmare – Hand of Gul’dan has a 15% chance to cast a second time on your target for free.
NEW Balespider’s Burning Core – Shadow Bolt increases the damage of your next Demonbolt by 25%, stacking up to 4 times.
Destruction Warlock Legendary Powers in Shadowlands
NEW Cinders of the Azj’Aqir – Conflagrate has 1 additional charge and has its recharge time reduced by 3.0 sec.
NEW Madness of the Azj’Aqir – Chaos Bolt increases the damage of Chaos Bolt by 10% and reduces the cast time of Chaos Bolt by 10% for 3 sec.
NEW Embers of the Diabolic Raiment – Incinerate now generates 100% additional Soul Shard Fragments.
General Warrior Legendary Powers in Shadowlands
Misshapen Mirror – Spell Reflection lasts 200% longer, and applies to your party.
NEW If Whirlwind or Revenge hits 3 or more enemies, it hits them 1 additional time.
Signet of Tormented Kings – Activating , Recklessness, or Avatar randomly casts one of the other two abilities at reduced effectiveness.
Arms Warrior Legendary Powers in Shadowlands
Battlelord – Your Slam has a 30% chance to reset the cooldown of Mortal Strike.
NEW Execute causes the target to take 25% more damage from your next Mortal Strike, stacking up to 2 times.
NEW While Ravager or Bladestorm is active, you automatically cast a total of 1 (Ravager) or 2 (Blade Storm) Mortal Strikes at random nearby enemies.
Fury Warrior Legendary Powers in Shadowlands
NEW Your Rampage has a 25% chance to apply the Siegebreaker effect to your target for 5 sec.
NEW Rampage critical strikes reduce your Recklessness and Enraged Regeneration cooldown by 3 sec.
NEW When Recklessness expires, your Critical Strike is increased by 5% for 5 sec. Your Raging Blow will refresh the duration of this effect.
Protection Warrior Legendary Powers in Shadowlands
Thunderlord – Each enemy you hit with Thunder Clap reduces the remaining cooldown on Demoralizing Shout by 3 sec.
NEW Your Shield Wall ability now grants 50% of its effect to all party members.