Priest Talent Tree Changes in Dragonflight Beta Build 45570

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Priest Talent Tree Changes in Dragonflight Beta Build 45570



Blizzard on Current State of Priests – Healer Priests Will Not Have Access to Silence in Dragonflight

Shadow Talent Tree Changes in Build 45570

For Shadow, there has been some node rearrangement and rethinking of talent locations, but the major changes are to the choice paths which now require significantly more focus on Row 8. Check out the before/after images to see how the pathing changed.

Shadow Talent Calculator

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Talents (3)

  •  Power Word: Shield absorbs 30%50% additional damage, but the absorb amount decays by 3% every 1 sec.
    Effect #1 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 3050

 Your damaging Shadow spells increase the damage of your next Holy spell cast within 6 sec sec by 15%.
Your damaging Holy spells increase the damage of your next Shadow spell cast within 6 sec sec by 15%.
Name changed from Balance In All Things to Twilight Equilibrium
 For 10 sec, Penance, Power Word: Radiance, and Atonement create absorb shields for 80% of their value, instead of healing.
Removed
Category changed from Talents to Uncategorized

Talents (20)

  •  Reset the cooldownsMiracle Worker
    Gain a charge
    Reset the cooldown of your Holy Words, and enter a pure Holy form for 20 sec, increasing the cooldown reductions to your Holy Words by 300% and reducing their cost by 100%.
    Talent position has changed.
  •  After Spirit of Redemption expires, you will revive at up to 100% health, based on your effectiveness during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min.
    Name changed from Archbishop Benedictus’ Restitution to Restitution
    Talent position has changed.
  •  Reduces the cast timeIncreases the damage of Holy Fire by 25%.and reduces its cooldown by 20%.
    Effect #4 REMOVED Effect #1 Apply Aura: Add Modifier – % Modifies Cast Time
    Value: -25%
    Affected Spells:
  • REMOVED Effect #2 Apply Aura: Add Modifier – % Modifies Cooldown
    Value: -20%
    Affected Spells:
  • NEW Effect #1 Apply Aura: Add Modifier – % Modifies Damage/Healing Done
    Value: 25%
    Affected Spells:
  • NEW Effect #2 Apply Aura: Add Modifier – % Modifies Periodic Damage/Healing Done
    Value: 25%
    Affected Spells:

Talent position has changed.
 Increases healing by 6%10% on friendly targets at or below 50% health.
Rank 1: Increases healing by 6%10% on friendly targets at or below 50% health.
Rank 2: Increases healing by 12%20% on friendly targets at or below 50% health.

  • Effect #1 Apply Aura: Mod Healing Done Versus Aura State
    Value: 610

Talent position has changed.
NEW  When you use a Holy Word spell, you have a chance to summon an image of a Naaru at your side. For 15 sec, whenever you cast a spell, the Naaru will cast a similar spell.

 The effectiveness of your next Holy Word: Serenity, Sanctify, or Chastise is increased by 50% and grants a corresponding Divine Favor for 15 sec.
Chastise: Increased damage and Smite has a chance to apply Holy Fire.
Sanctify: Sanctify blesses the area where it was cast, healing allies.
Serenity: Flash Heal, Heal, and Renew heal for more, critically strike more often, and cost less to cast.
Talent position has changed.
 Renew instantly heals your target for 10% of its total periodic effect.
Talent position has changed.
 Refreshes Holy Fire. Your next 3 casts of Holy Fire cost no mana, incur no cooldown, and cast instantly.
Whenever Holy Fire is reapplied, its duration is now extended instead.
Talent position has changed.
 Divine Hymn heals for 8% more. Stacks of Divine Hymn increase healing receivedtaken by an additional 1% per stack.
Rank 1: Divine Hymn heals for 8% more. Stacks of Divine Hymn increase healing receivedtaken by an additional 1% per stack.
Rank 2: Divine Hymn heals for 15% more. Stacks of Divine Hymn increase healing receivedtaken by an additional 2% per stack.

 Guardian Spirit summons a spirit to watch over you in addition to your target.also grants you 100% of its effects when used on an ally.

 Consumes the enemy in Holy flames that cause (150% of Spell power) Holy damage and an additional (57.75% of Spell power) Holy damage over 7 sec.
Category changed from Talents to Specialization
 Heals all allies within 40 yards for (110% of Spell power), and applies Renew and 2 stacks of Prayer of Mending to each of them.
Cooldown reduced by 30 sec when you cast Holy Word: Serenity or Holy Word: Sanctify.
Talent position has changed.
 Releases miraculous light at a target location, healing up to 6 allies within 10 yds for (245% of Spell power).
Cooldown reduced by 6 sec when you cast Prayer of Healing and by 2 sec when you cast Renew.
Cooldown changed from 1 min cooldown to 1 min recharge
Charges changed from None to 1 Charges
 The cooldowns of your Holy Words are reduced by an additional 10% when you cast the relevant spells.
Rank 1: The cooldowns of your Holy Words are reduced by an additional 10% when you cast the relevant spells.
Rank 2: The cooldowns of your Holy Words are reduced by an additional 20% when you cast the relevant spells.
Talent position has changed.
 Holy Word: Serenity gainsand Holy Word: Sanctify gain an additional charge.

  • NEW Effect #2 Apply Aura: Modifies Charges
    Value: 1

 Increases healing done by Renew by 35%, but decreases its base duration by 3 sec.
Talent position has changed.
 Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 15%.
Rank 1: Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 15%25%.
Rank 2: Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 30%50%.

 Prayer of Mending has a 15% chance to not consume a charge when it jumps to a new target.
Talent position has changed.
 Smite and Holy Nova deal 15%25% additional damage to targets affected by your Holy Fire.
Rank 1: Smite and Holy Nova deal 15%25% additional damage to targets affected by your Holy Fire.
Rank 2: Smite and Holy Nova deal 30%50% additional damage to targets affected by your Holy Fire.

  • Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 1525
  • Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 1525

Talent position has changed.
 After your Prayer of Mending heals 40 times, gain Power Infusion for 1050 times, gain Apotheosis for 8 sec.
Rank 1: After your Prayer of Mending heals 80 times, gain Power Infusion for 10100 times, gain Apotheosis for 8 sec.
Rank 2: After your Prayer of Mending heals 40 times, gain Power Infusion for 10 sec.50 times, gain Apotheosis for 8 sec.

  • Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 4050
  • Effect #2 Dummy
    Value: 108

Name changed from Spirited Litany to Answered Prayers
Talent position has changed.

Specialization (2)

  •  For the duration of Voidform, your Void Eruption ability is replaced by Void Bolt:

    Void Bolt
    40 yd rangeInstant9rangeInstant6 sec cooldownRequires Priest
    Requires level 23Sends a bolt of pure void energy at the enemy, causing (100% of Spell power) Shadow damage
    Legacy of the Void
    refreshing the duration of Devouring Plague on the target
    Shadow (Level 37)
    and extending the duration of Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 sec

    Requires Voidform.
    Generates 12 Insanity.

  •  Activated by casting Void Eruption. Twists your Shadowform with the powers of the Void, increasing spell damage you deal by 20%
    Mind Blast
    granting an additional charge of Mind Blast, and refreshing Mind Blast’s cooldown
    .
    Lasts 15 sec.20 sec.

Talents (28)

  •  Voidform increasesand Dark Ascension increase your critical strike chance by 15% for 1510% for 20 sec, reducing by 1%0.5% every sec.
    Rank 1: Voidform increasesand Dark Ascension increase your critical strike chance by 15% for 1510% for 20 sec, reducing by 1%0.5% every sec.
    Rank 2: Voidform increasesand Dark Ascension increase your critical strike chance by 30% for 1520% for 20 sec, reducing by 2% every sec.1.0% every sec.
    Effect #3 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 1510
  • Effect #2 Dummy
    Value: 10.5
  • NEW Effect #3 Dummy
    Value: 5

Talent position has changed.
 Instantly afflicts the target with Shadow Word: Pain, Vampiric Touch and Devouring Plague.
Cooldown changed from 45 sec cooldown to 1 min cooldown
Talent position has changed.
 Consumes Dark Evangelism to increaseIncreases the damage of your non-periodic Shadow spells by 4% per stack consumed. Lasts 18 sec.
Generates 30 Insanity.25% for 20 sec.
Generates 30 Insanity.

  • Effect #1 Apply Aura: Add Modifier – % Modifies Damage/Healing Done
    Value: 425%
    Affected Spells:
  • NEW Effect #3 Apply Aura: Periodic Dummy Modifies Damage/Healing Done
    Value: 0
  • NEW Effect #4 Apply Aura: Mod Spell Crit % Modifies Damage/Healing Done
    Value: 0

Duration changed from 18 sec to 20 sec
Talent position has changed.
 Your Mind Flay, Mind Sear, and Void Torrent damage increases the damage of your periodic Shadow effects by 1%, stacking up to 5 times.
Rank 1: Your Mind Flay, Mind Sear, and Void Torrent damage increases the damage of your periodic Shadow effects by 1%, stacking up to 5 times.
Rank 2: Your Mind Flay, Mind Sear, and Void Torrent damage increases the damage of your periodic Shadow effects by 2%, stacking up to 5 times.

  • NEW Effect #3 Apply Aura: Add Modifier – Flat (Label) Modifies Effect #2’s Value (Label)
    Value: 1
    Affected Spells:

Talent position has changed.
 Increases the initial damage of Devouring Plague by 75%.
Mind Sear deals damage 20% faster.75% and the damage of Mind Sear by 20%.

  • REMOVED Effect #2 Apply Aura: Add Modifier – % Modifies Buff Duration
    Value: -20%
    Affected Spells:
  • REMOVED Effect #3 Apply Aura: Add Modifier – % Modifies Time Between Ticks
    Value: -20%
    Affected Spells:
  • NEW Effect #2 Apply Aura: Add Modifier – % Modifies Damage/Healing Done
    Value: 20%
    Affected Spells:

 Your successful Dispel Magic, Mass Dispel, Purify Disease, Vampiric Embrace, and Power Word: Shield casts generate 6 Insanity during combat.
Category changed from Talents to Specialization
 Void Bolt causes the target to become vulnerable to the void, increasing their damage taken from you by 10% for 12 sec. This effect may only be active on one target at a time.
Casting Void Bolt on an enemy that is already vulnerable extends the duration of your Voidform by 2 sec, or 4 sec if Void Bolt critically strikes.
Removed
Category changed from Talents to Uncategorized
 While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 20% more damage.
Rank 1: While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 20% more damage.
Rank 2: While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 40% more damage.
Talent position has changed.
 Reduces the Insanity cost of Devouring Plague by 10.
Reduces the Insanity drained when Mind Sear deals damage by 5.
Removed
Category changed from Talents to Uncategorized
 Reduces the cooldown of Damnation and Void Torrent by 15 sec.
Rank 1: Reduces the cooldown of Damnation and Void Torrent by 15 sec.
Rank 2: Reduces the cooldown of Damnation and Void Torrent by 30 sec.

  • NEW Effect #2 Apply Aura: Add Modifier – Flat Modifies Cooldown
    Value: -15000
    Affected Spells:

Talent position has changed.
Maximum rank has changed from 1 to 2
 Increases the critical strike chance of Mind Spike and Mind Blast by 3% and increases their critical strike damage bonus by 15%.
Rank 1: Increases the critical strike chance of Mind Spike and Mind Blast by 3% and increases their critical strike damage bonus by 15%.
Rank 2: Increases the critical strike chance of Mind Spike and Mind Blast by 6% and increases their critical strike damage bonus by 30%.
Talent position has changed.
 Mind Blast has a 8% chance to make your next Devouring Plague cost no insanity.
Rank 1: Mind Blast has a 8% chance to make your next Devouring Plague cost no insanity.
Rank 2: Mind Blast has a 15% chance to make your next Devouring Plague or Mind Sear cost no insanity.

  • Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 815

Talent position has changed.
Maximum rank has changed from 2 to 1
 Mind Spike reduces the cast time of your next Mind Blast by 50%, and increases its critical strike chance by 50%, stacking up to 2 times.
Lasts 6 sec.10 sec.
Talent position has changed.
 Corrosive shadow energy radiates from the target, dealing Shadow damage over 43 sec to all enemies within 10 yards of the target.
Cost changed from 0 Insanity, plus 25 per sec to 25 Insanity, plus 25 per sec
Duration changed from 4 sec to 3 sec
Talent position has changed.
 Blasts the target for (80% of Spell power) Shadowfrost damage.but extinguishes your shadow damage-over-time effects. Increases the critical strike chance of your next Mind Blast by 30%, stacking up to 3 times.
Generates 6 Insanity.
Talent position has changed.
 Increases the damage dealt by Shadow Word: Death by 13%.
Shadow Word: Death deals 10%20% of its damage to all targets affected by your Shadow Word: Pain within 40 yards.
Rank 1: Increases the damage dealt by Shadow Word: Death by 13%.
Shadow Word: Death deals 20% of its damage to all targets affected by your Shadow Word: Pain within 40 yards.
Rank 2: Increases the damage dealt by Shadow Word: Death by 25%.
Shadow Word: Death deals 40% of its damage to all targets affected by your Shadow Word: Pain within 40 yards.

  • Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 1020

 Your Shadow spell casts increase your Shadow damage by 0.5% for 25 sec. Stacks up to 5 times.Rank 1: Your Shadow spell casts increase your Shadow damage by 0.5% for 25 sec. Stacks up to 5 times.
Rank 2: Your Shadow spell casts increase your Shadow damage by 1.0% for 25 sec. Stacks up to 5 times.
Removed
Category changed from Talents to Uncategorized
 Mind Blast and Mind Spike deal 15% of its damage to all other targets afflicted by your Vampiric Touch within 40 yards.
Rank 1: Mind Blast and Mind Spike deal 15% of its damage to all other targets afflicted by your Vampiric Touch within 40 yards.
Rank 2: Mind Blast and Mind Spike deal 30% of its damage to all other targets afflicted by your Vampiric Touch within 40 yards.
Talent position has changed.
 Hurl a bolt of slow-moving Shadow energy at the destination, dealing (191.25% of Spell power) Shadow damage to all targets within 8 yards and applying Vampiric Touch to 4 of them.
Generates 15 Insanity.
Talent position has changed.
 Silences the target, preventing them from casting spells for 4 sec. Against non-players, also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
Range changed from 30 yd range to 40 yd range
 Your Vampiric Touch and Devouring Plague damage havehas a chance to cause your next Mind Spike to not consume your damage over time effects, be instantbe instant cast and deal 50% additional damage. Stacks up to 3 times.

  • REMOVED Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 8
  • NEW Effect #1 Apply Aura: Proc Trigger Spell Modifies Damage/Healing Done
    Value: 0

Talent position has changed.
 Deals Shadow damage to the target and activates Voidform.
For the next 30 sec, your Insanity-generating abilities generate 100% more Insanity and you can cast while moving.
If the target does not die within 30 sec of using Surrender to Madness, you die.
Removed
Category changed from Talents to Uncategorized
 Shadow Word: Death deals 75% less damage to the caster.you.
Now available to all specs
Talent position has changed.
 After casting Vampiric Touch on a target, your next Vampiric Touch within 8 sec is instant cast and deals (105.4% of Spell power) Shadow damage immediately.
This effect cannot occur more than once every 15 sec.
Talent position has changed.
 Vampiric TouchShadow Word: Pain periodic damage has a chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
Name changed from Vampiric Insight to Shadowy Insight
 Releases an explosive blast of pure void energy, activating Voidform and causing Shadow damage to all enemies within 10 yds of your target.
During Voidform, this ability is replaced by Void Bolt.
Talent position has changed.
 Channel a torrent of void energy into the target, dealing (306%382.5% of Spell power) Shadow damage over 3 sec.
Generates 60 Insanity over the duration.

  • Effect #1 Apply Aura: Periodic Damage Modifies Damage/Healing Done
    Value: 0 (SP mod: 1.021.275)

Cooldown changed from 30 sec cooldown to 1 min cooldown
Talent position has changed.
 Your Mind Blast and Mind Spike critical strikes generate an additional 3 Insanity.
Rank 1: Your Mind Blast and Mind Spike critical strikes generate an additional 3 Insanity.
Rank 2: Your Mind Blast and Mind Spike critical strikes generate an additional 5 Insanity.
Talent position has changed.

Spells (2)

Talents (8)

 Mind Blast’s cooldown reduced by 3 sec.Rank 1: Mind Blast’s cooldown reduced by 3 sec.
Rank 2: Mind Blast’s cooldown reduced by 6 sec.
Removed
Category changed from Talents to Uncategorized
 Activating Fade removes all movement impairingsnare effects.
Talent position has changed.
 
Discipline:
Shadow Word: Pain and Purge the Wicked deal an additional 5%3% damage. When an enemy dies while afflicted by your Shadow Word: Pain or Purge the Wicked you gain 1% Mana.0.5% Mana.
Holy, Initial:
Shadow Word: Pain deals an additional 5%3% damage. When an enemy dies while afflicted by your Shadow Word: Pain you gain 1% Mana.0.5% Mana.
Shadow:
Shadow Word: Pain deals an additional 5%3% damage. When an enemy dies while afflicted by your Shadow Word: Pain you gain 5 Insanity.3 Insanity.

  • Effect #2 Apply Aura: Add Modifier – % Modifies Periodic Damage/Healing Done
    Value: 53%
    Affected Spells:
    (Pvp Multiplier: 0.51)
  • Effect #3 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 500300
  • NEW Effect #1 Apply Aura: Add Modifier – % Modifies Damage/Healing Done
    Value: 3%
    Affected Spells:
  • NEW Effect #4 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 0.5
  • NEW Effect #5 Apply Aura: Dummy Modifies Damage/Healing Done
    Value: 5

Talent position has changed.
Maximum rank has changed from 1 to 2
 Fade reduces damage you take by 5%10%.

Anima Powers (5)

  •  Casting
    Holy Fire
    Holy Fire
    Mind Blast Holy (Level 19)
    Holy Fire
    Discipline, Shadow
    Mind Blast

    will daze the target, reducing the target’s movement speed and chance to hit by 20% for 1 min.
    Subsequent casts of Mind Blast or Holy Fire will remove this effect.

  •  Casting
    Holy Fire
    Holy Fire
    Mind Blast Holy (Level 19)
    Holy Fire
    Discipline, Shadow
    Mind Blast

    will no longer remove the Dazzled effect.

  •  Casting
    Holy Fire
    Holy Fire
    Mind Blast Holy (Level 19)
    Holy Fire
    Discipline, Shadow
    Mind Blast

    on a target that is feared triggers Pandemonium, fearing all enemies near your target for 10 sec.

  •  
    Holy:
    100% of healing done by Flash Heal and Heal empowers your next Mind Blast Stored damage cannot exceed 200% of your maximum health.
    Discipline, Shadow, Initial:
    100% of healing done by Shadow Mend empowers your next Mind Blast Stored damage cannot exceed 200% of your maximum health.
  •  
    Holy:
    100% of healing done by Flash Heal and Heal empowers your next Mind Blast Stored damage cannot exceed 200% of your maximum health.
    Discipline, Shadow, Initial:
    100% of healing done by Shadow Mend empowers your next Mind Blast Stored damage cannot exceed 200% of your maximum health.



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