Shadowlands Beta Build 36401 Class, Covenant and Spell Changes – Eonar’s Legendary Rework

0
68
Shadowlands Beta Build 36401 Class, Covenant and Spell Changes - Eonar's Legendary Rework



Here are the class, covenant and spell changes for Shadowlands Beta Build 36401. This build includes a nerf to Frost Mage’s Ice Lance Conduit, another rework to Eonar’s Legendary and Conduit, Covenant ability, Legendary and base class ability tuning changes to various classes and specs.

Highlights

Druid: Covenant ability Conduits Conflux of Elements buffed and Endless Thirst nerfed.

Frost Mage: Slick Ice Legendary also now increases damage, Ice Bite Conduit significantly nerfed.
Monk: Touch of Death has new additional effects for each spec

Paladin: Covenant Conduits Righteous Might nerfed, Ringing Clarity buffed, The Long Summer nerfed at low ranks. Various Finesse and Endurance Conduit tuning.

Priest: Mind Blast, Shadow Word: Death and Shadow Word: Pain mana cost reduced.

  • Shadow: Void Torrent reworked to do more damage over a shorter channel and shorter cooldown, but no longer refreshes damage over time effects and no longer applies Devouring Plague.

Outlaw Rogue: Sleight of Hand Conduit nerfed.
Shaman: Legendary Deeply Rooted Elements buffed. Lava Surge proc chance reduced.

Warlock: Curse of Exhaustion duration buffed.

All Shadowlands Datamining and News

  • Faerie Dust   When falling farther than 20 yd, faerie dust slows your fall for the next 30 sec. This cannot occur more often than once per 1 min.
  • Field of Blossoms   Activating your Night Fae class ability puts flowers at your feet for (1015 * 1) sec that increase your Haste by 15%12% while you stand with them.
  • Grove Invigoration   Healing or dealing damage has a chance to grant you a stack of Redirected Anima, up to 10stacking up to 10 times. Activating your Night Fae class ability consumes Redirected Anima and grantsall Redirected Anima to grant you 1% maximum health and 44 Mastery, per stack, for 30 sec.
  • Wild Hunt Tactics   Your damage to targets above 75% health and healing to targets below 35% health is increased by 10%.
    When your spells and abilities are enhanced this way, you gain 10%15% increased movement speed for 5 sec.

Specialization (1)

  • Epidemic   Causes each of your Virulent Plagues to flare up, dealing (20% of Attack power) Shadow damage to the infected enemy, and an additional (8% of Attack power) Shadow damage to all other enemies near them.
    Range changed from None to 30 yd range

Soulbind Conduits (1)

  • Eternal Hunger   (Potency Conduit) Dark Transformation’s duration is increased by 5 sec.3 sec and your Minion damage is increased by 3.0%.
    Rank changes:
    5 6 6 7 8 8 9 10 11 11 12 13 14 14 15
    3.0% 3.3% 3.9% 3.9% 4.2% 4.5% 4.8% 5.1% 5.4% 5.7% 6.0% 6.3% 6.6% 6.9% 7.2%

Spells (1)

  • Death Strike  
    Blood, Unholy, Initial:
    Focuses dark power into a strike that deals (46.4256% of Attack power) Physical damage and heals you for 25% of all damage taken in the last 5 sec, minimum 7%7.0% of maximum health.
    Frost:
    Focuses dark power into a strike with both weapons, that deals a total of Physical damage and heals you for 25% of all damage taken in the last 5 sec, minimum 7%7.0% of maximum health.

Anima Powers (1)

  • Corrupted Sapwood  
    Blood:
    Death’s Due stacks 15 additional times.
    Frost:
    1 additional time for each target struck by Heart Strike Also increases the maximum stacks by 8.
    Frost:
    Death’s Due stacks 15 additional times.
    Unholy, Initial:
    1 additional time for each target struck by Obliterate Also increases the maximum stacks by 8.
    Unholy, Initial:
    Death’s Due stacks 15 additional times.1 additional time for each target struck by Scourge Strike Also increases the maximum stacks by 8.

Legendary Item Effects (1)

  • Grip of the Everlasting   Death Grip’s cooldown is reduced by 3 sec and for 3 sec after casting Death Grip, you may cast the spell a second time without regard for its cooldown.
    Inventory Type: Waist, Feet

Talents (3)

  • Glaive Tempest   Launch two demonic glaives in a whirlwind of energy, causing 18%15.3% of Attack power)] Chaos damage over 3 sec to 5 nearby enemies.
  • Unbound Chaos   Activating Immolation Aura will cause your inner demon to slam into nearby enemies at the end of your next Fel Rush, dealing (275%233.75% of Attack power) Chaos damage.
    Removed
    Category changed from Talents to Uncategorized
  • NEW   Activating Immolation Aura increases the damage of your next Fel Rush by 300%. Lasts 20 sec.
    Tier 3 Talent, in place of Unbound Chaos

PvP Talents (1)

  • Mortal Rush   Your Fel Rush afflicts targets it deals damage to with Mortal Wound, reducing the effectiveness of healing on the target for until cancelled.10 sec.

Legendary Item Effects (1)

  • Fel Bombardment   Immolation Aura damage has a chance to grant you a stack of Fel Bombardment, increasing the damage that your next Throw Glaive deals to your primary target by 20%50% and launching an additional glaive at a nearby target. This effect stacks up to 5 times.
    Inventory Type: Head, Shoulder

Soulbind Conduits (1)

  • Viscous Ink   (Endurance Conduit)
    Vengeance:
    Demonic Wards also reduces magic damage taken by 8%.6%.
    Initial:
    Demonic Wards reduces magic damage taken by 8%.6%.
    Havoc:
    Demonic Wards reduces magic damage taken by an additional 8%.6%.
    Rank changes:
    8% 8.5% 9% 9.5% 10% 10.5% 11% 11.5% 12% 13% 14% 15%
    6% 6.5% 7% 7.5% 8% 8.5% 9% 11.5% 10% 10.5% 11% 11.5% 12% 12.5% 13%

PvP Talents (1)

  • Deep Roots   Increases the amount of damage required to cancel your Entangling Roots
    Mass Entanglement
    or Mass Entanglement
    by 400%.250%.

Soulbind Conduits (3)

  • Precise Alignment   (Potency Conduit) The duration of Celestial Alignment is increased by 4.05.0 sec.
    Rank changes:
    4.0 4.4 4.8 5.2 5.6 6.0 6.4 6.8 7.2 7.6 8.0 8.4 8.8 9.2 9.6
    5.0 5.5 6.0 6.5 7.0 7.5 8.0 8.5 9.0 9.5 10.0 10.5 11.0 11.5 12.0
  • Stellar Inspiration   (Potency Conduit) Starsurge and Starfall have a 8.0%20.0% chance to empower Eclipse or extend Moonfire and Sunfire by double the amount.
    Rank changes:
    8.0% 8.8% 9.6% 10.4% 11.2% 12.0% 12.8% 13.6% 14.4% 15.2% 16.0% 16.8% 17.6% 18.4% 19.2%
    20.0% 22.0% 24.0% 26.0% 28.0% 30.0% 32.0% 34.0% 36.0% 38.0% 40.0% 42.0% 44.0% 46.0% 48.0%
  • Umbral Intensity   (Potency Conduit) Eclipse’s damage bonus to Wrath and Starfire starts 20.0%30.0% stronger.
    Rank changes:
    20.0% 22.0% 24.0% 26.0% 28.0% 30.0% 32.0% 34.0% 36.0% 38.0% 40.0% 42.0% 44.0% 46.0% 48.0%
    30.0% 33.0% 36.0% 39.0% 42.0% 45.0% 48.0% 51.0% 54.0% 57.0% 60.0% 63.0% 66.0% 69.0% 72.0%

Soulbind Conduits (3)

  • Savage Combatant   (Potency Conduit) Mangle increases the damage of your next Maul by 10.0%15.0%, stacking up to 3.
    Rank changes:
    10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0% 18.0% 19.0% 20.0% 21.0% 22.0% 23.0% 24.0%
    15.0% 16.5% 18.0% 19.5% 21.0% 22.5% 24.0% 25.5% 27.0% 28.5% 30.0% 31.5% 33.0% 34.5% 36.0%
  • Unchecked Aggression   (Potency Conduit) You gain 10.0%15.0% haste during Berserk in Bear Form.
    Rank changes:
    10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0% 18.0% 19.0% 20.0% 21.0% 22.0% 23.0% 24.0%
    15.0% 16.5% 18.0% 19.5% 21.0% 22.5% 24.0% 25.5% 27.0% 28.5% 30.0% 31.5% 33.0% 34.5% 36.0%
  • Well-Honed Instincts   (Endurance Conduit) When you fall below 25%40% health, you cast Frenzied Regeneration, up to once every 90 sec.

PvP Talents (1)

  • Early Spring   Wild Growth is now instant cast, and when you heal 6 allies with Wild Growth you gain Full Bloom. This effect has a 30 sec cooldown.
    Full Bloom
    Your next Wild Growth applies Lifebloom to all targets at 100% effectiveness. Lasts for 30 sec.

Soulbind Conduits (2)

  • Floral Recycling   (Potency Conduit) Swiftmend’s healing is increased by 30%40% of the consumed heal over time effect.
    Rank changes:
    30% 33% 36% 39% 42% 45% 48% 51% 54% 57% 60% 63% 66% 69% 72%
    40% 44% 48% 52% 56% 60% 64% 68% 72% 76% 80% 84% 88% 92% 96%
  • Unstoppable Growth   (Potency Conduit) Wild Growth’s healing falls off 30%20% less over time.
    Rank changes:
    30% 33% 36% 39% 42% 45% 48% 51% 54% 57% 60% 63% 66% 69% 72%
    20% 22% 24% 26% 28% 30% 32% 34% 36% 38% 40% 42% 44% 46% 48%

Spells (2)

  • Aquatic Form   Your Travel Form increases your swimspeed by 100% and allows you to breathe underwater.
  • Prowl   Shift into Cat Form and enter stealth.

Covenant Abilities (1)

  • Adaptive Swarm   Balance
    Command a swarm that heals (126% of Spell power) or deals (120% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 30%.
    Upon expiration, jumps to a target within 35 yards, alternating between friend and foe up to 3 times.
    Feral , Guardian , Restoration , Initial
    Command a swarm that heals (126% of Spell power) or deals (120% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 20%.
    Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times.

Soulbind Conduits (2)

  • Conflux of Elements   (Potency Conduit) While channeling Convoke the Spirits, your damage and healing are increased by 12.0%15.0%.
    Rank changes:
    12.0% 13.2% 14.4% 15.6% 16.8% 18.0% 19.2% 20.4% 21.6% 22.8% 24.0% 25.2% 26.4% 27.6% 28.8%
    15.0% 16.5% 18.0% 19.5% 21.0% 22.5% 24.0% 25.5% 27.0% 28.5% 30.0% 31.5% 33.0% 34.5% 36.0%
  • Endless Thirst   (Potency Conduit) Ravenous Frenzy increases your critical chance by 2.0%0.50% per stack.
    Rank changes:
    2.0% 2.2% 2.4% 2.6% 2.8% 3.0% 3.2% 3.4% 3.6% 3.8% 4.0% 4.2% 4.4% 4.6% 4.8%
    0.50% 0.55% 0.60% 0.65% 0.70% 0.75% 0.80% 0.85% 0.90% 0.95% 1.00% 1.05% 1.10% 1.15% 1.20%

PvP Talents (1)

  • Survival Tactics   Feign Death dispels all harmful magical effects, and reduces damage taken by 99%90% for 1.5 sec.
    Cannot occur more than once every 30 sec.

Soulbind Conduits (1)

  • Bloodletting   (Potency Conduit) Barbed Shot’s recharge time is reduced by (– 1000 / 1000) sec, and its damage is increased by 5.0%.
    Rank changes:
    5.0% 11.0% 12.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 9.5% 10.0% 10.5% 11.0% 11.5% 12.0%
    5.0% 5.5% 6.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 9.5% 10.0% 10.5% 11.0% 11.5% 12.0%

Specialization (1)

  • Carve   A sweeping attack that strikes up to 5 enemies in front of you for (28% of Attack power) Physical damage.
    Survival (Level 32)
    Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit, up to 5

Anima Powers (2)

  • Piercing Scope   Hunter’s Mark now increases damage the target takes from all sources by an additional 10%.
  • Piercing Scope   Hunter’s Mark now increases damage the target takes from all sources by an additional 10%.

Soulbind Conduits (1)

  • Empowered Release   (Potency Conduit) Flayed Shot has an additional 5% chance to proc Flayer’s Mark and it increases the damage of your next Kill Shot by 5.0%.

Legendary Item Effects (1)

  • Slick Ice   While Icy Veins is active, each Frostbolt you cast reduces the cast time of Frostbolt by 5%2% and its damage by 2%, stacking up to 10 times.
    Inventory Type: Waist, Legs

Soulbind Conduits (1)

  • Ice Bite   (Potency Conduit) Increases the damage of Ice Lance against frozen enemies by 25.0%4.0%.
    Rank changes:
    25.0% 27.5% 30.0% 32.5% 35.0% 37.5% 40.0% 42.5% 45.0% 47.5% 50.0% 52.5% 55.0% 57.5% 60.0%
    4.0% 4.4% 4.8% 5.2% 5.6% 6.0% 6.4% 6.8% 7.2% 7.6% 8.0% 8.4% 8.8% 9.2% 9.6%

Tier 3 Azerite Powers (Item Level 115) (1)

  • Arcane Pummeling   Clearcasting procs 10% more often, and each wave of a Clearcast Arcane Missiles deals 3120 more damage than the previous.

Specialization (1)

  • Breath of Fire   Breathe fire on targets in front of you, causing (28.5012%38.4% of Attack power) Fire damage.
    Targets affected by Keg Smash will also burn, taking (19.656%26.64% of Attack power) Fire damage and dealing 5% reduced damage to you for 12 sec.
    Effect #1 Effect #1 School Damage
    Value: 0 (AP mod: 0.2850120.384)

Talents (1)

  • Eye of the Tiger   Tiger Palm also applies Eye of the Tiger, dealing (28.1736% of Attack power) Nature damage to the enemy and (28.1736% of Attack power) healing to the Monk over 8 sec. Limit 1 target.

Specialization (1)

Legendary Item Effects (2)

  • Ancient Teachings of the Monastery   After casting Essence Font, your Tiger Palm, Blackout Kick, and Rising Sun Kick heal an injured ally within 20 yards for 120%250% of the damage done. Lasts 15 sec.
    Inventory Type: Wrist, Hands
  • Tear of Morning   Renewing Mists increases your healing done to the target by 10% for 12 sec.
    20% ofCasting Vivify or Enveloping Mist on a target with Renewing Mist has a 10% chance to spread the Renewing Mist to another target.
    Your Vivify healing through Renewing Mist is increased by 20% and your Enveloping Mist and Vivify healing is also applied to all targets with Tear of Morning.
    Inventory Type: Head, Waistalso heals allies with Renewing Mist for 20% of its healing.
    Inventory Type: Head, Waist

Specialization (1)

  • Fortifying Brew   Turns your skin to stone, increasing your current and maximum health by 15% and reducing damage taken by 15% for 15 sec.

Legendary Item Effects (1)

  • Keefer’s Skyreach   Tiger Palm now has a 10 yard range and dashes you to the target when used.
    Tiger Palm also applies an effect which increases your critical strike chance by 30%50% for 6 sec on the target. This effect cannot be applied more than once every 1 min per target.
    Inventory Type: Head, Hands

Spells (3)

  • Expel Harm   Expel negative chi from your body, healing for (120% of Spell power) and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards.
    Brewmaster (Level 43)
    Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm
    Mistweaver (Level 43)54)
    May be cast during Soothing Mist, and will additionally heal the Soothing Mist target
    Windwalker (Level 43)
    Generates 0 Chi
    Reverse Harm
    Generates 1 Chi
  • Fortifying Brew  
    Windwalker, Mistweaver, Initial:
    Turns your skin to stone for 15 sec, increasing your current and maximum health by 15% and reducing all damage you take by 15%.
  • Touch of Death  
    Mistweaver:
    You exploit the enemy target’s weakest point, instantly killing them.
    Only usable on creatures that have less health than you.

    Increases the Monk’s Physical damage by 15% for 10 sec.
    Windwalker:
    You exploit the enemy target’s weakest point, instantly killing them.
    Only usable on creatures that have less health than you.
    Spawns 3 Chi Spheres, granting 1 Chi when you walk through them.
    Brewmaster:
    You exploit the enemy target’s weakest point, instantly killing them.
    Only usable on creatures that have less health than you.
    Clears Stagger damage based onReduces delayed Stagger damage by 200% of damage dealt.

Anima Powers (4)

  • Bad Karma   Provoke castshas a 20% chance to cast Touch of Karma.
  • Corrosive Carbonation   Bonedust Brew deals (200% of Attack power) damage every 1 sec to enemies disabled by crowd control.
  • Corrosive Carbonation   Bonedust Brew deals (200% of Attack power) damage every 1 sec to enemies disabled by crowd control.
  • Corrosive Dosage   Vivify leaves a corrosive mist around targets it heals, dealing 50% of its healing as Nature damage to nearby enemies each second for 1 sec.every 1 sec for 3 sec.

Covenant Abilities (12)

  • Bonedust Brew  
    Initial:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.

    Mistweaver:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Gust of Mists heals targets with your Bonedust Brew active for an additional (42% of Attack power).
    Windwalker:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active.
    Brewmaster:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active.

  • Faeline Stomp  
    Mistweaver:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Brewmaster:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Initial:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Windwalker:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
  • Faeline Stomp  
    Mistweaver:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Brewmaster:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Initial:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Windwalker:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
  • Faeline Stomp  
    Mistweaver:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Brewmaster:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Initial:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Windwalker:
    Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
    Effect #1 Effect #1 School Damage
    Value: 0 (AP mod: 0.910.4)

Faeline Stomp  
Mistweaver:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Brewmaster:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Initial:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Windwalker:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

  • Effect #1 School Damage
    Value: 0 (AP mod: 2.10.65)

Faeline Stomp  
Mistweaver:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Brewmaster:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Initial:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Windwalker:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Faeline Stomp  
Mistweaver:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Brewmaster:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Initial:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Windwalker:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

NEW  
Initial:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Brewmaster:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Mistweaver:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 allies caught in the faeline are healed with an Essence Font bolt
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Windwalker:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Faeline Stomp  
Mistweaver:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Brewmaster:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Initial:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Windwalker:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Weapons of Order  
Brewmaster:
For the next 30 sec, your Mastery is increased by (1 * 10)%. Additionally, 5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
Windwalker:
For the next 30 sec, your Mastery is increased by (1.25 * 10)%. Additionally, Rising Sun Kick reduces Chi costs by 1 for 5 sec, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 sec.5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
Initial:
For the next 30 sec, your Mastery is increased by (1.25 * 10)%. Additionally, 5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
Mistweaver:
For the next 30 sec, your Mastery is increased by (4.19999981 * 10)%. Additionally, 5%8% increased damage from you for 810 sec, stacking up to 54 times.]Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (40% of Spell power) health on channel start and end.

Weapons of Order  
Brewmaster:
For the next 30 sec, your Mastery is increased by (1 * 10)%. Additionally, 5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
Windwalker:
For the next 30 sec, your Mastery is increased by (1.25 * 10)%. Additionally, Rising Sun Kick reduces Chi costs by 1 for 5 sec, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 sec.5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
Initial:
For the next 30 sec, your Mastery is increased by (1.25 * 10)%. Additionally, 5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
Mistweaver:
For the next 30 sec, your Mastery is increased by (4.19999981 * 10)%. Additionally, 5%8% increased damage from you for 810 sec, stacking up to 54 times.]Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (40% of Spell power) health on channel start and end.

Weapons of Order  
Brewmaster:
For the next 30 sec, your Mastery is increased by (1 * 10)%. Additionally, 5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
Windwalker:
For the next 30 sec, your Mastery is increased by (1.25 * 10)%. Additionally, Rising Sun Kick reduces Chi costs by 1 for 5 sec, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 sec.5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
Initial:
For the next 30 sec, your Mastery is increased by (1.25 * 10)%. Additionally, 5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
Mistweaver:
For the next 30 sec, your Mastery is increased by (4.19999981 * 10)%. Additionally, 5%8% increased damage from you for 810 sec, stacking up to 54 times.]Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (40% of Spell power) health on channel start and end.

Legendary Item Effects (1)

  • Escape from Reality   After you use Transcendence: Transfer, you can use Transcendence: Transfer again within 10 sec, ignoring its cooldown.
    During this time, if you cast Vivify on yourself, its healing is increased by 70% and 50% of its cost is reduced by 50%.
    Inventory Type: Neck, Chestrefunded.
    Inventory Type: Neck, Chest

Soulbind Conduits (1)

  • Way of the Fae   (Potency Conduit) Faeline Stomp deals 5.5% additional damage per targetIncreases the initial damage of Faeline Stomp by 10.5% per target hit by that damage, up to a maximum of 27.5% additional damage.52.5% additional damage.
    Rank changes:
    5.5% 6.1% 6.6% 7.2% 7.7% 8.3% 8.8% 9.4% 9.9% 10.4% 11.0% 11.6% 12.1% 12.6% 13.2%
    10.5% 11.6% 12.6% 13.6% 14.7% 15.8% 16.8% 17.9% 18.9% 20.0% 21.0% 22.0% 23.1% 24.1% 25.2%

Legendary Item Effects (2)

  • Shadowbreaker, Dawn of the Sun   Light of Dawn’s range is increased to 40 yards. and all allies insideAll allies within your Light of Dawn receive 20% increased healing from your spells for 6 sec.
    Inventory Type: Shoulder, Handsbenefit from Mastery: Lightbringer as though they were within 10 yards for 6 sec.
    Word of Glory receives 50% increased benefit from your Mastery.
    Inventory Type: Shoulder, Hands
  • Shock Barrier   Holy Shock protects the target with a shield of Holy Light for 18 sec, absorbing up to (32 / 100 * Spell power) damagedamage equal to 20% of the Holy Shock every 6 sec. Can protect up to 3 targets.
    Inventory Type: Legs, Feet

Soulbind Conduits (3)

  • Enkindled Spirit   (Potency Conduit) Aura Mastery increases the healing of your next 3 Light of Dawns by 40.0%30.0%.
    Rank changes:
    40.0% 44.0% 48.0% 52.0% 56.0% 60.0% 64.0% 68.0% 72.0% 76.0% 80.0% 84.0% 88.0% 92.0% 96.0%
    30.0% 33.0% 36.0% 39.0% 42.0% 45.0% 48.0% 51.0% 54.0% 57.0% 60.0% 63.0% 66.0% 69.0% 72.0%
  • Resplendent Light   (Potency Conduit) Holy Light heals up to 5 targets within 8 yds for 5.0%6.0% of its healing.
    Rank changes:
    5.0% 5.5% 6.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 9.5% 10.0% 10.5% 11.0% 11.5% 12.0%
    6.0% 6.6% 7.2% 7.8% 8.4% 9.0% 9.6% 10.2% 10.8% 11.4% 12.0% 12.6% 13.2% 13.8% 14.4%
  • Untempered Dedication   (Potency Conduit) Light of the Martyr’s damage and healing is increased by 5.0% each time it is cast. This effect can stack up to 5 times and lasts for 15 sec.
    Rank changes:
    5.0% 7.0% 8.0% 9.0% 10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0% 18.0% 19.0% 5.0%
    5.0% 5.5% 6.0% 6.5% 7.0% 7.5% 8.0% 8.5% 9.0% 9.5% 10.0% 10.5% 11.0% 11.5% 12.0%

Soulbind Conduits (2)

  • Royal Decree   (Endurance Conduit) Guardian of Ancient Kings’s cooldown is reduced by 15.0 sec, and casting it causes your next Word of Glory to cost no Holy Power.
    Rank changes:
    15.0 17.0 18.0 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 28.0 29.0 30.0
    15.0 16.5 18.0 19.5 21.0 22.5 24.0 25.5 27.0 28.5 30.0 31.5 33.0 34.5 36.0
  • Vengeful Shock   (Potency Conduit) Avenger’s Shield causes your target to take 15.0%3.0% increased Holy damage from you for 5 sec.
    Rank changes:
    15.0% 19.0% 21.0% 23.0% 25.0% 27.0% 29.0% 31.0% 33.0% 35.0% 37.0% 39.0% 41.0% 43.0% 45.0%
    3.0% 3.3% 3.6% 3.9% 4.2% 4.5% 4.8% 5.1% 5.4% 5.7% 6.0% 6.3% 6.6% 6.9% 7.2%

Soulbind Conduits (4)

  • Expurgation   (Potency Conduit) Your Blade of Justice critical hits cause the target to burn for 15.0%32.0% of the damage dealt every 2 sec for 6 sec.
    Rank changes:
    15.0% 16.5% 18.0% 19.5% 21.0% 22.5% 24.0% 25.5% 27.0% 28.5% 30.0% 31.5% 33.0% 34.5% 36.0%
    32.0% 35.2% 38.4% 41.6% 44.8% 48.0% 51.2% 54.4% 57.6% 60.8% 64.0% 67.2% 70.4% 73.6% 76.8%
  • Templar’s Vindication   (Potency Conduit) Templar’s Verdict has a 20.0%30.0% chance to strike again for 15%60% of its damage.
    Rank changes:
    20.0% 22.0% 24.0% 26.0% 28.0% 30.0% 32.0% 34.0% 36.0% 38.0% 40.0% 42.0% 44.0% 46.0% 48.0%
    30.0% 33.0% 36.0% 39.0% 42.0% 45.0% 48.0% 51.0% 54.0% 57.0% 60.0% 63.0% 66.0% 69.0% 72.0%
  • Truth’s Wake   (Potency Conduit) Wake of Ashes burns the target for an additional 15.0%13.0% damage over 6 sec.
    Rank changes:
    15.0% 16.5% 18.0% 19.5% 21.0% 22.5% 24.0% 25.5% 27.0% 28.5% 30.0% 31.5% 33.0% 34.5% 36.0%
    13.0% 14.3% 15.6% 16.9% 18.2% 19.5% 20.8% 22.1% 23.4% 24.7% 26.0% 27.3% 28.6% 29.9% 31.2%
  • Virtuous Command   (Potency Conduit) Judgment grants you Virtuous Command for 6 sec, which givescauses your Templar’s Verdict, Crusader Strike, Blade of Justice, and auto attacks a 40% chance to deal 20.0%to deal 40.0% additional Holy damage.
    Rank changes:
    20.0% 22.0% 24.0% 26.0% 28.0% 30.0% 32.0% 34.0% 36.0% 38.0% 40.0% 42.0% 44.0% 46.0% 48.0%
    40.0% 44.0% 48.0% 52.0% 56.0% 60.0% 64.0% 68.0% 72.0% 76.0% 80.0% 84.0% 88.0% 92.0% 96.0%

Spells (2)

  • Blessing of Protection   Blesses a party or raid member, granting immunity to Physical damage and harmful effects for 10 sec.
    Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
  • Blessing of Sacrifice   Blesses a party or raid member, reducing their damage taken by 30%, but you suffer 100% of damage prevented.
    Last 12 sec, or until transferred damage would cause you to fall below 20% health.

Legendary Item Effects (1)

  • Of Dusk and Dawn   When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk.
    Blessing of Dawn
    Damage and healing increased by 5% for 8 sec.
    Blessing of Dusk
    Damage taken reduced by 3% for 8 sec.
    Inventory Type: Head, Shoulder
    Name changed from From Dusk till Dawn to Of Dusk and Dawn

Soulbind Conduits (8)

  • Divine Call   (Endurance Conduit) Divine Shield’s remaining cooldown is reduced by 5 sec when you take damage. This effect can only occur once every 30.048.0 sec.
    Rank changes:
    30.0 28.0 27.0 26.0 25.0 24.0 23.0 22.0 21.0 20.0 19.0 18.0 17.0 16.0 15.0
    48.0 46.0 44.0 42.0 40.0 38.0 36.0 34.0 32.0 30.0 28.0 26.0 24.0 22.0 20.0
  • Golden Path   (Endurance Conduit) Consecration heals you for (Attack power * .05 * 2) every 1 sec while standing within it.
  • Light’s Barding   (Finesse Conduit) Divine Steed’s duration is increased by 50.0%.
    Rank changes:
    50.0% 55.0% 60.0% 64.0% 67.0% 70.0% 74.0% 77.0% 80.0% 84.0% 87.0% 90.0% 94.0% 97.0% 100.0%
    50.0% 55.0% 60.0% 65.0% 70.0% 75.0% 80.0% 85.0% 90.0% 95.0% 100.0% 105.0% 110.0% 115.0% 120.0%
  • Righteous Might   (Potency Conduit) Vanquisher’s Hammer deals 50%20% increased damage, and heals you for the damage done.
    Rank changes:
    50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100% 105% 110% 115% 120%
    20% 22% 24% 26% 28% 30% 32% 34% 36% 38% 40% 42% 44% 46% 48%
  • Ringing Clarity   (Potency Conduit) Divine Toll has a 40.0% chance to cast 23 extra time on the main target.
  • Shielding Words   (Endurance Conduit) Casting Word of Glory grants you a shield that prevents damage equal to 15.0% of the healing done by Word of Glory. Lasts 10 sec.
    Rank changes:
    15.0% 17.0% 18.0% 19.0% 20.0% 21.0% 22.0% 23.0% 24.0% 25.0% 26.0% 27.0% 28.0% 29.0% 30.0%
    15.0% 16.5% 18.0% 19.5% 21.0% 22.5% 24.0% 25.5% 27.0% 28.5% 30.0% 31.5% 33.0% 34.5% 36.0%
  • The Long Summer   (Potency Conduit) Blessing of Summer lasts 30.0%25.0% longer.
    Rank changes:
    30.0% 34.0% 36.0% 38.0% 40.0% 42.0% 44.0% 46.0% 48.0% 50.0% 52.0% 54.0% 56.0% 58.0% 60.0%
    25.0% 27.5% 30.0% 32.5% 35.0% 37.5% 40.0% 42.5% 45.0% 47.5% 50.0% 52.5% 55.0% 57.5% 60.0%
  • Wrench Evil   (Finesse Conduit) Turn Evil’s cast time is reduced by (– 5040)%, and its range is increased by 10 yds.
    Rank changes:
    (– 50)% (– 55)% (– 60)% (– 64)% (– 67)% (– 70)% (– 74)% (– 77)% (– 80)% (– 84)% (– 87)% (– 90)% (– 94)% (– 97)% (– 100)%
    (– 40)% (– 44)% (– 48)% (– 52)% (– 56)% (– 60)% (– 64)% (– 68)% (– 72)% (– 76)% (– 80)% (– 84)% (– 88)% (– 92)% (– 96)%

PvP Talents (2)

  • Delivered from Evil   Reduces the cooldown of Leap of Faith by 45 sec, and Leap of Faith removes all movement impairing effects, and increases your next heal on that target by 100%.
  • Miracle Worker   Holy Word: Serenity now has 252 charges and a 25% reduced cooldown.

Specialization (1)

  • Shadow Priest   Effect #1 Effect #8 Apply Aura: Modifies Power Cost
    Value: 3230%
    Affected Spells:

Talents (2)

  • Shadow Crash   Hurl a bolt of slow-moving, far-reaching Shadow energy at the destination, dealing (85% of Spell power) Shadow damage to all targets within 8 yards.
    If Shadow Crash hits a lone target, they suffer 35% increased damage from your next Shadow Crash within 15 sec. Stacks up to 2.
    Generates 8 Insanity.
  • Void Torrent   Channel a torrent of void energy into the target, dealing (340%306% of Spell power) Shadow damage over 4 sec. While channelling, all of your Shadow damage over time effects are refreshed on the target.
    Generates 303 sec.
    Generates 60 Insanity over the duration.
    Cooldown changed from 45 sec cooldown to 30 sec cooldown

Spells (3)

  • Mind Blast   Shadow
    Blasts the target’s mind for (97.92% of Spell power) Shadow damage
    Discipline (Level 18)
    preventing the next damage they deal
    Shadow (Level 10)
    Generates 8 Insanity.

    Discipline , Holy , Initial
    Blasts the target’s mind for (97.92% of Spell power) Shadow damage
    Discipline (Level 18)
    preventing the next damage they deal
    Shadow (Level 10)
    Generates 0 Insanity.

    Cost changed from 2.5% of base mana to 0.3% of base mana

  • Shadow Word: Death   A word of dark binding that inflicts (85% of Spell power) Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
    Damage increased by 150% to targets below 20% health.
    Discipline
    Does not trigger Atonement

    Cost changed from 1.6% of base mana to 0.5% of base mana

  • Shadow Word: Pain   A word of darkness that causes (12.92% of Spell power) Shadow damage instantly, and an additional (57.528% of Spell power) Shadow damage over 12 sec.
    Shadow (Level 10)
    Generates 4 Insanity.

    Cost changed from 1.2% of base mana to 0.3% of base mana

Soulbind Conduits (1)

  • Move with Grace   (Finesse Conduit) Levitate grants 11.0% increased movement speed.Leap of Faith’s cooldown is reduced by 20.0 sec.
    Rank changes:
    11.0% 12.1% 13.2% 14.3% 15.4% 16.5% 17.6% 18.7% 19.8% 20.9% 22.0% 23.1% 24.2% 25.3% 26.4%
    20.0 22.0 24.0 26.0 28.0 30.0 32.0 34.0 36.0 38.0 40.0 42.0 44.0 46.0 48.0

Tier 3 Azerite Powers (Item Level 115) (2)

  • Spiteful Apparitions   Shadowy Apparitions deal an additional 14091 damage to enemies suffering from your Vampiric Touch.
  • Whispers of the Damned   Shadow Word: Void
    Shadow Word: Void
    Mind Blast deals 148 additional damage and generates (20001000 / 100) additional Insanity on critical strikes.

Soulbind Conduits (1)

  • Sleight of Hand   (Potency Conduit) Roll the Bones has a 12.0%10.0% increased chance of granting additional matches.
    Rank changes:
    12.0% 13.2% 14.4% 15.6% 16.8% 18.0% 19.2% 20.4% 21.6% 22.8% 24.0% 25.2% 26.4% 27.6% 28.8%
    10.0% 11.0% 12.0% 13.0% 14.0% 15.0% 16.0% 17.0% 18.0% 19.0% 20.0% 21.0% 22.0% 23.0% 24.0%

Anima Powers (5)

  • Spiked Lashes   Slaughter’s poison application chance is increased to 100%, and can now stack 20 additional times.Flagellation now grants you 1% Haste per stack, up to a maximum of 30% Haste.
    Name changed from Caustic Binding Agent to Spiked Lashes
  • Flowing Potential Wraps   Your combo point generating abilities have a 33% chance to store a combo point.
    Assassination (Level 42)
    For 20 sec after activating Vendetta
    Outlaw , Subtlety , Initial
    During
    Outlaw (Level 42)
    Adrenaline Rush
    Subtlety (Level 42)
    Shadow Blades
    your finishing moves refund up to 5 Combo Points.attacks have a 50% chance to grant 1 additional combo point.
  • Remorse   Flagellation causes the tormented target to be lashed 12 additional time every 1 sec.
  • Reverberating Strike   Damaging finishing moves that consume your Animacharged combo point deal damagefunction as if you consumed 20 combo points.
  • Prolonged Pain   Targets dying with your Slaughter Poison active add its remaining damage to your next Slaughter.Increases the duration of Flagellation’s Haste increase by 200%.
    Name changed from Thirsty Venom Vial to Prolonged Pain

Legendary Item Effects (1)

  • Tiny Toxic Blade   Shiv deals 350% increased damage and no longer cost Energy.costs Energy.
    Inventory Type: Waist, Feet

Specialization (1)

  • Lava Surge   Restoration
    Your Flame Shock damage over time has a 20%15% chance to reset the remaining cooldown on Lava Burst and cause your next Lava Burst to be instant.
    Elemental , Enhancement , Initial
    Your Flame Shock damage over time has a 15%10% chance to reset the remaining cooldown on Lava Burst and cause your next Lava Burst to be instant.

Legendary Item Effects (1)

  • Elemental Equilibrium   Dealing direct Fire, damage increases the damage of your next Frost spell by 30%. Dealing Frost damage increases the damage of your next Nature spell by 25%. Dealing Nature damage increases the damage of your next Fire spell by 20%.
    Inventory Type: Legs, FeetFrost, and Nature damage within 10 sec will increase all damage dealt by 15% for 10 sec. This can only occur once every 30 sec.
    Inventory Type: Legs, Feet

Specialization (1)

  • Windfury Weapon   Imbue your main-hand weapon with the element of Wind for 1 hour. Each main-hand attack has a 25% chance to trigger two extra attacks, dealing (32.4%24% of Attack power)% Physical damage each.

Legendary Item Effects (1)

  • Doom Winds   Dropping Windfury Totem grants you 100% chance to gain Windfury Weapon and increases Windfury Weapon damage by 100%25% for 12 sec.
    This can only occur once every 1 min.
    Inventory Type: Head, Waist

Legendary Item Effects (1)

  • Deeply Rooted Elements  
    Elemental:
    Casting Lava Burst has a 5%7% chance to activate Ascendance for 6.0 sec.
    Restoration:
    Casting Riptide has a 5%7% chance to activate Ascendance for 6.0 sec.
    Initial:
    Casting Stormstrike has a 5%8% chance to activate Ascendance for 6.0 sec.
    Enhancement:
    Using Stormstrike has a 5%8% chance to activate Ascendance for 6.0 sec.
    Inventory Type: Head, Shoulder

Legendary Item Effects (1)

  • Balespider’s Burning Core   Shadow Bolt increases the damage of your Demonbolt by 8%, stacking up to 4 times. Lasts 15 sec.
    Inventory Type: Wrist, Hands

Soulbind Conduits (1)

  • Borne of Blood   (Potency Conduit) Hand of Gul’dan has a 16%16.0% chance to generate a charge of Demonic Core.

Spells (2)

  • Control Demon   Summons a Voidwalker under your command, able to withstand heavy punishment.
  • Curse of Exhaustion   Reduces the target’s movement speed by 50% for 8 sec.12 sec.
    Curses: A warlock can only have one Curse active per target.

Anima Powers (2)

  • Tainted Blood Vial  
    Demonology:
    Your Hand of Gul’dan no longer consumes any Soul Shards, but instead will cost you 50%30% of your current remaining health.
    Affliction, Initial:
    Your Malefic Rapture no longer consumes any Soul Shards, but instead will cost you 50%25% of your current remaining health.
  • Tainted Blood Vial  
    Demonology:
    Your Hand of Gul’dan no longer consumes any Soul Shards, but instead will cost you 50%30% of your current remaining health.
    Affliction, Initial:
    Your Malefic Rapture no longer consumes any Soul Shards, but instead will cost you 50%25% of your current remaining health.

Anima Powers (1)

  • NEW  
    Protection:
    Whirlwind and Thunder Clap pull 3 random enemies within 20 yds to you.
    Arms, Fury, Initial:
    Whirlwind pulls 3 random enemies within 20 yds to you.

Legendary Item Effects (1)

  • Misshapen Mirror   Spell Reflection lasts 60% longer and applies to your nearest ally.
    Inventory Type: Neck, Chest

  • Stable Phantasma Lure   Increases Phantasma earned by 25%. Looting Phantasma from enemies has a chance to summon a Phantasma Demon which will begin running in a random direction. Killing it increases Phatasma earned forPhantasma earned for the entire party by an additional 10% for 1 min.

  • Bonedust Brew   Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Mistweaver
    Gust of Mists heals targets with your Bonedust Brew active for an additional (42% of Attack power)
    Brewmaster
    Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active
    Windwalker
    Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active
  • Faeline Stomp   Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline.
    Mistweaver
    Up to 5 allies
    Windwalker
    Up to 5 enemies] caught in the faeline
    Brewmaster
    are ignited with Breath of Fire
    Brewmaster , Initial
    Stagger is 5% more effective for 8 sec against enemies
    caught in the faeline
    Mistweaver
    are healed with an Essence Font bolt
    Windwalker , Initial
    suffer an additional (210%65% of Attack power) damage
    Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
  • Weapons of Order   For the next 30 sec, your Mastery is increased by
    Brewmaster
    (1 * 10)
    Mistweaver
    (4.19999981 * 10)
    Windwalker , Initial
    (1.25 * 10)
    %. Additionally,
    Windwalker
    Rising Sun Kick reduces Chi costs by 1 for 5 sec, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 sec
    5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
    Mistweaver
    Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (40% of Spell power) health on channel start and end
  • Weapons of Order   For the next 30 sec, your Mastery is increased by
    Brewmaster
    (1 * 10)
    Mistweaver
    (4.19999981 * 10)
    Windwalker , Initial
    (1.25 * 10)
    %. Additionally,
    Windwalker
    Rising Sun Kick reduces Chi costs by 1 for 5 sec, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 sec
    5%8% increased damage from you for 810 sec, stacking up to 5 times.]4 times.]
    Mistweaver
    Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (40% of Spell power) health on channel start and end

  • Echo of Eonar   Your spells and abilities have a low chance to summon a spiritual familiar to your side, increasing your damage and healing by 5%. Your spells and abilities have a chance tohealing and damage by 10% for 10 sec, and send an echo of your familiar up to 3 nearby allies, increasing their damage and healing by 5% for 15 sec.
    Inventory Type: Waist, Wrist, Finger10 sec.
    Inventory Type: Waist, Wrist, Finger
    Cast Time changed from Instant to None
    Procs per minute changed from 2 to 1
  • Norgannon’s Sagacity   Casting a spell grants Sagacity, stacking up to 10 times. When you move, you are able to cast while moving for 0.5 sec for each stack of Sagacity.
    Inventory Type: Legs, Feet, Back
  • Stable Phantasma Lure   Increases Phantasma earned by 25%. Looting Phantasma from enemies has a chance to summon a Phantasma Demon which will begin running in a random direction. Killing it increases Phatasma earned forPhantasma earned for the entire party by an additional 10% for 1 min.
    Inventory Type: Neck, Wrist, Back
  • Mark of the Ancient Priestess   Permanently enchants a necklace to sometimes heal a nearby ally for (100%50% of Spell power). Cannot be applied to items above level 60. Greatly reduced materials.
  • Mark of the Ancient Priestess   Permanently enchants a necklace to sometimes heal a nearby ally for (100%50% of Spell power). Cannot be applied to items above level 60. Reduced materials.
  • Mark of the Ancient Priestess   Permanently enchants a necklace to sometimes heal a nearby ally for (100%50% of Spell power). Cannot be applied to items above level 60.
  • Mark of the Heavy Hide   Permanently enchants a necklace to sometimes increase armor by 6030 for 10 sec. Reduced materials. Cannot be applied to items above level 60.
  • Mark of the Heavy Hide   Permanently enchants a necklace to sometimes increase armor by 6030 for 10 sec. Cannot be applied to items above level 60.
  • Mark of the Heavy Hide   Permanently enchants a necklace to sometimes increase armor by 6030 for 10 sec. Greatly reduced materials. Cannot be applied to items above level 60.
  • Oceanic Restoration   Permanently enchant a weapon to occasionally increase Intellect by 8128 for 15 sec, and restore 12242 mana. Cannot be applied to items above level 140.
    Greatly reduced materials.
  • Oceanic Restoration   Permanently enchant a weapon to occasionally increase Intellect by 8128 for 15 sec, and restore 12242 mana. Cannot be applied to items above level 140.
    Reduced materials.
  • Oceanic Restoration   Permanently enchant a weapon to occasionally increase Intellect by 8128 for 15 sec, and restore 12242 mana. Cannot be applied to items above level 140.

  • Fishing   Allows for players to gather fish from bodies of water and fishing nodes.

This section originally contained information about the flat 10% nerf to every Ny’alotha spell. This has been removed.

  • Anima Fountain   The anima fountain boils over, inflicting 2474660 Shadow damage to all players within 5 yards of each impact.
  • Aspirant’s Bindings   Call forth a blast of anima at the target location, inflicting 10 Arcane damage and rooting enemies in place for 3 sec.
    If Aspirant’s Bindings hits an enemy, it generates 10 energy.upon impact.
  • Blazing Surge   At 100 Energy, the Shade of Kael’thas releases a massive blast of fire, inflicting 20622 Fire damage in a 40 yard frontal cone.
    Cast Time changed from 2.5 sec cast to 3 sec cast
  • Blazing Surge   At 100 Energy, the Shade of Kael’thas releases a massive blast of fire, inflicting 20622 Fire damage in a 40 yard frontal cone.
    Cast Time changed from 2.5 sec cast to 3 sec cast
  • Breath of Fire   Breathe fire on targets in front of you, causing (28.5012% of Attack power) Fire damage.
    Targets affected by Keg Smash will also burn, taking (19.656%26.64% of Attack power) Fire damage and dealing 5% reduced damage to you for 12 sec.
  • Bridled Shadehound   Leaves behind a Bridled Shadehound when slain.
  • Burrowing Spike   Inflicts 1 Physical damage to all enemies within 3 of the impact every 1 sec for 5 sec.
  • Chain Bleed   Bleeds the target for 24752062 Physical damage every 2 sec for 12 sec.
  • Chain Link   Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 21 Physical damage to both players every 2 sec for 56 sec.
    Moving 12 yards apart shatters the chain.
  • Chain Slam   Sludgefist immobilizes a player with heavy chains.
    After 4 sec Sludgefist pulls that player and allies within 7 yards towards him, inflicting 200160 Physical damage divided evenly between affected players.
  • NEW  
  • Cloak of Flames   A cloak of fire enshrouds the Shade of Kael’thas, absorbing 246123237333 damage and causing him to cast Unleashed Pyroclasm. Removing the Cloak of Flames interrupts the Shade of Kael’thas.
  • Colossal Roar   Sludgefist unleashes a powerful roar, inflicting 5045 Sonic damage to all players and pushing them away.
  • NEW   The magic of the dance enthralls players, applying 3 stacks of Dancing Fever for 30 sec. Each time the player jumps, 30 Shadow damage is inflicted to all players and a stack of Dancing Fever is removed.
    Players who fail to remove all stacks before 30 sec are slain.
  • NEW   The magic of the dance enthralls players, applying 3 stacks of Dancing Fever for 30 sec. Each time the player jumps, 30 Shadow damage is inflicted to all players and a stack of Dancing Fever is removed.
    Players who fail to remove all stacks before 30 sec are slain.
  • Dark Recital   Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punishes you, inflicting 35 Shadow damage every 0.5 sec.
    In addition, Lord Stavros encourages your dance moves by marking each partner’s location every 0.5 sec, causing it to erupt inflicting 1530 Shadow damage to all players within 2.5 yards of the impact.
  • Dark Recital   Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punishes you, inflicting 35 Shadow damage every 0.5 sec.
    In addition, Lord Stavros encourages your dance moves by marking each partner’s location every 0.5 sec, causing it to erupt inflicting 1530 Shadow damage to all players within 2.5 yards of the impact.
  • Destructive Impact   Sludgefist slams into an obstacle, inflicting 1649720622 Physical damage to all players while stunning him and increasing his damage taken by 100% for 12 sec
  • Drain Essence   Baroness Frieda, pulls the life energy from her targets, inflicting 103118249 Shadow damage every 1 sec for 4 sec.
  • Dreadbolt Volley   The Baroness launches a blast of anima at every player, inflicting 10311 Shadow damage.
    Each player hit by the blast suffers an additial 12373299 Shadow damage every 1.5 sec for 12 sec. This effect stacks.
    Cooldown changed from 2 sec cooldown to None
  • Falling Rubble   Inflicts 2062230932 Physical damage to players within 6 yards of the impact and stuns them for 2 sec.
    Creates a Stonequake at the impact location.
    Effect #1 NEW Effect #1 School Damage
    Value: 75

Forbidden Knowledge   Reduces movement speed by 70%.85%.

Fractured Impact   Inflicts 2062249492 Physical damage to all players.

Fragmentation   The Pestering Fiend shatters upon death, inflicting 103115155 Physical damage to all players within 7 yards.

Gore   Gores the enemy target, inflicting Physical damage and increasing Physical damage taken.
Range changed from 12 yd range to 15 yd range
Manifest Pain   Baroness Frieda manifests a pool at the player’s location that lasts for 30 sec1.5 min. Standing within the pool inflicts 49493093 Shadow damage every 1 sec.0.5 sec.

Massive Strike   Inflicts 60 Physical damage to all enemies in a frontal cone 10 yards in front of the caster.
Cast Time changed from 1.5 sec cast to 3 sec cast
Oppressive Atmosphere   The intense and strict atmosphere of the Council of Blood inflicts 412206 Shadow damage every 1 sec to all players.
This effect stacks, increasing in stack count every 10 sec.

Possession   Failure to reacquire your soul results in becoming a host for a hostile soul within the room.
While PosessedPossessed, the hostile soul forces your body to attack your allies.
Name changed from Posession to Possession
Prideful Eruption   The Baroness violently unleashes the welled-up pride within each player causing them to erupt, inflicting 24746 Shadow damage to all players within 86 yards.

Seismic Shift   The stones beneath each player erupt after 4 sec, inflicting 4032 Physical damage to allies within 4.5 yds.

Seismic Shift   The stones beneath each player erupt after 4 sec, inflicting 4032 Physical damage to allies within 4.5 yds.

Shattering Ruby   Throws a brittle ruby at a random player, inflicting 41242681 Physical damage to players within 3 yards.Shattering Ruby ignores school lockout and has no cooldown.

Shattering Ruby   Throws a brittle ruby at a random player, inflicting 41242681 Physical damage to players within 3 yards.Shattering Ruby ignores school lockout and has no cooldown.

Sintouched Blade   The Veteran Stoneguard slashes at its current target, inflicting 32995 Physical damage and leeching some of the target’s essence, permanently increasing their damage done by 25%50%. This effect stacks.

Sintouched Blade   The Veteran Stoneguard slashes at its current target, inflicting 32995 Physical damage and leeching some of the target’s essence, permanently increasing their damage done by 25%50%. This effect stacks.

Slimy Coating   Consumes a nearby Slimy Morsel, healing the caster and empowering it.
Cooldown changed from None to 3 sec cooldown
Smorgasbord   Bites an enemy’s flesh, inflicting Physical damage to players and restoring 8010 health to the caster every 2 sec for 6 sec.

Soul Spikes   Baroness Frieda summons forth 4 Soul Spikes that impale her current target over 4.5 sec. Each spike inflicts 30932 Physical damage and increases the damge taken from Soul Spikes for 4.5 sec. In addition, each impact radiates a portion of the damage inflicted to all players as Shadow damage.
Cooldown changed from None to 7 sec cooldown
Stampede   Ghostly riders charge across the arena, inflicting 14647 Shadow damage and knocking back players caught in their path.
Cast Time changed from 2 sec cast to Instant
Stomp   Inflicts Physical damage to all enemies within 6 yards.

Cooldown changed from 3 sec cooldown to 6 sec cooldown
Tactical Advance   Castellan Niklaus charges at a random player, inflicting 412410 Physical damage and knocking down any players between him and his target.
Category changed from NPC Abilities to Uncategorized
Tactical Advance   Castellan Niklaus charges at a random player, inflicting 412410 Physical damage and knocking down any players between him and his target.
Category changed from NPC Abilities to Uncategorized
Throw Food   The Dredger Waiter throws fancy hors d’oeuvres at random players, inflcting 32994124 Nature damage.

Two Left Feet   Lord Stavros is unimpressed by your dance moves. While moving or jumping your movement speed is reduced by 3%2% every 0.3 sec.
Standing still allows you to regain your footing.

Two Left Feet   Lord Stavros is unimpressed by your dance moves. While moving or jumping your movement speed is reduced by 3%2% every 0.3 sec.
Standing still allows you to regain your footing.

Violent Uproar   Venthyr noble men and women emit violent outbursts of celebratory anima when in the throes of revelry. Each burst inflicts 3093249492 Shadow damage to players within 11 yards.

Waltz of Blood   Lord Stavros calls Waltzing Venthyr to careen across the dance floor. Upon contact players suffer 618610311 Shadow damage and are stunned for 1 sec.

  • (DNT) Mikanikos FX Aura   Surrounds the caster with a shield that lasts until cancelled and can absorb up to 0 Physical damage.
  • NEW  
  • Abomiblast   Your damaging spells have a chance to draw a minion from the satchel, sending it running at your target where it explodes, dealing 1178 Physical941 Shadow damage split between all nearby enemies.
    Damage is increased for each enemy struck, up to 5 enemies.
  • Abyssal Destruction   The caster fires multiple void missiles at nearby locations, inflicting 75046754 Shadow damage in a 5 yards radius. If no one soaks these missile, 40 Shadow damage is inflicted in a 60 yard radius.
  • Abyssal Devastation   The caster fires multiple void missiles at nearby locations, inflicting 75046754 Shadow damage in a 5 yards radius. If no one soaks these missile, 40 Shadow damage is inflicted in a 60 yard radius.
  • Abyssal Devastation   The caster fires multiple void missiles at nearby locations, inflicting 75046754 Shadow damage in a 5 yards radius. If no one soaks these missile, 40 Shadow damage is inflicted in a 60 yard radius.
  • NEW   Inflicts Shadow damage to all enemies within 40 yards.
  • NEW   The caster launches acidic spittle at the target, inflicting Nature damage.
  • NEW  
  • NEW  
  • Ancient Teachings of the Monastery   After casting Essence Font, your Tiger Palm, Blackout Kick, and Rising Sun Kick heal an injured ally within 20 yards for 120%250% of the damage done. Lasts 15 sec.
  • NEW   After casting Essence Font, your Tiger Palm, Blackout Kick, and Rising Sun Kick heal an injured ally within 20 yards for 250% of the damage done. Lasts 15 sec.
  • NEW   After casting Essence Font, your Tiger Palm, Blackout Kick, and Rising Sun Kick heal an injured ally within 20 yards for 250% of the damage done. Lasts 15 sec.
  • Anguish   N’Zoth inflicts terrible anguish upon the player, inflicting 1219410975 Shadow damage, draining 10 sanity every 1 sec, and reducing the player’s movement speed by 33% while within the area.
  • Energy Conduit  
  • Charged Expulsion   Fires an orb of animaenergy to a nearby location.
  • Anima Field Emitter  
  • Anima Field Emitter  
  • Anima Field Emitter   Your attacks have a high chance to create an Anima Field at your feetlocation for 8 sec. WhileStanding within the field your Haste is increased by 100. grants you 100 Haste.
    Name changed from Anima Field Generator to Anima Field Emitter
  • Anima Font   Tear the anima from your target dealing 1650 Shadow damage and forming a font of power at your feet, increasing your Intellect by 55 for 15 sec while you stand within it.
  • Anima Font   Tear the anima from your target dealing 1650 Shadow damage and forming a font of power at your feet, increasing your Intellect by 55 for 15 sec while you stand within it.
  • Anima Font   Tear the anima from your target dealing 1650 Shadow damage and forming a font of power at your feet, increasing your Intellect by 55 for 15 sec while you stand within it.
  • Anima Font   Tear the anima from your target dealing 1650 Shadow damage and forming a font of power at your feet, increasing your Intellect by 55 for 15 sec while you stand within it.
  • Anima Fountain   The Baroness rains anima down upon the dance floor for 6 sec, inflicting 2474660 Shadow damage to players within 5 yards of each impact.
  • Anima Fountain   The Baroness rains anima down upon the dance floor for 6 sec, inflicting 2474660 Shadow damage to players within 5 yards of each impact.
  • Anima Fountain   The Baroness rains anima down upon the dance floor for 6 sec, inflicting 2474660 Shadow damage to players within 5 yards of each impact.
  • Anima Infusion   When a member of the Council of Blood falls, their living allies are infused with their anima.
  • Anima Infusion   Open an anima poolthe cage, creating a pool of anima at the target location for 15 sec. The pool grants 68 Critical Strike to up to 5 allies standing within it.
  • Ionized Orb   Fires an orb of animaenergy to a nearby location.
  • Combat Flowstate   Increases the caster’s haste by 1% for until cancelled.
  • Annihilation   Annihilate players and Cultists in front of the caster, inflicting 11261013 Shadow damage every 0.25 sec for 5 sec.
    Each hit increases damage taken from Annihilation by 25% for 6 sec, stacking up to 10 times.
    Consumes Gift of the Void and cleanses the caster of Void Corruption.
  • Archon’s Blessing   Become infused with the Archon’s power, granting additional power to your skills for 20 sec.
    Resets cooldowns.
  • NEW  
  • NEW   Collect the appearances of the Corrupted Aspirant’s weapon set.
  • NEW   Collect the appearances of the Corrupted Aspirant’s weapon set.
  • NEW   Collect the appearances of the Corrupted Gladiator’s weapon set.
  • NEW   Collect the appearances of the Corrupted Gladiator’s weapon set.
  • NEW   Collect the appearances of the Dread Aspirant’s weapon set.
  • NEW   Collect the appearances of the Dread Aspirant’s weapon set.
  • NEW   Collect the appearances of the Dread Gladiator’s weapon set.
  • NEW   Collect the appearances of the Dread Gladiator’s weapon set.
  • NEW   Collect the appearances of the Notorious Aspirant’s weapon set.
  • NEW   Collect the appearances of the Notorious Aspirant’s weapon set.
  • NEW   Collect the appearances of the Notorious Gladiator’s weapon set.
  • NEW   Collect the appearances of the Notorious Gladiator’s weapon set.
  • NEW   Collect the appearances of the Sinister Aspirant’s weapon set.
  • NEW   Collect the appearances of the Sinister Aspirant’s weapon set.
  • NEW   Collect the appearances of the Sinister Gladiator’s weapon set.
  • NEW   Collect the appearances of the Sinister Gladiator’s weapon set.
  • Aspirant’s Bindings   Call forth a blast of anima at the target location, inflicting 10 Arcane damage and rooting enemies in place for 3 sec.
    If Aspirant’s Bindings hits an enemy, it generates 10 energy.upon impact.
  • NEW   Experience a small portion of Ick the Illiterate’s path to atonement, causing vengeful souls to periodically attack you and giving you a chance to loot additional Sinstone Fragments in the Halls of Atonement.
  • NEW   Experience a small portion of Ick the Illiterate’s path to atonement, causing vengeful souls to periodically attack you and giving you a chance to loot additional Sinstone Fragments in the Halls of Atonement.
  • Balespider’s Burning Core   Shadow Bolt increases the damage of your Demonbolt by 8%, stacking up to 4 times. Lasts 15 sec.
  • Black Volley   Inflicts 18761688 Shadow damage to and drains 5 sanity from every player within the Mind of N’Zoth every 1 sec for 3 sec.
  • Black Volley   Inflicts 18761688 Shadow damage to and drains 5 sanity from every player within the Mind of N’Zoth every 1 sec for 3 sec.
  • Black Volley   Inflicts 18761688 Shadow damage to and drains 5 sanity from every player within the Mind of N’Zoth every 1 sec for 3 sec.
  • Blazing Surge   Activate Soul Igniter, sacrificing up to 3649 health over 15 sec to empower Blazing Surge.
    Reactivate to cast Blazing Surge, dealing Fire damage split between enemies in a 40 yardyd cone, plus up to 40% additional damage, based on how long Soul Igniter was active.
    Damage is increased per enemy struck, up to 5 enemies. (1 min Cooldown)
  • Blessing of the Archon   Your healing spells have a low chance to create 4 Fragments of Life Fragments of Life healnear your location for 10 sec. Allies who collect a Fragment of Life are healed for 274, and grant 24 Versatility to your party for 10 sec.
  • Blood Barrier   Inflict 2463 Shadow damage split between all nearby enemies, and form a Blood Barrier for 10 secon yourself. The Blood Barrier absorbs damage
    for 10 sec.
    Damage and absorption are increased for each enemy struck, up to 5 enemies.
  • Blood Barrier   Inflict 2463 Shadow damage split between all nearby enemies, and form a Blood Barrier for 10 secon yourself. The Blood Barrier absorbs damage
    for 10 sec.
    Damage and absorption are increased for each enemy struck, up to 5 enemies.
  • Blood Waltz   Four dance partners appear in a random pattern around you. Moving to each grants you 33 Haste and 19 Speed for 20 sec, stacking.
  • Blood Waltz   Four dance partners appear in a random pattern around you. Moving to each grants you 33 Haste and 19 Speed for 20 sec, stacking.
  • Blood Waltz   Four dance partners appear in a random pattern around you. Moving to each grants you 33 Haste and 19 Speed for 20 sec, stacking.
  • Blood Waltz   Four dance partners appear in a random pattern around you. Moving to each grants you 33 Haste and 19 Speed for 20 sec, stacking.
  • Blood Waltz   Four dance partners appear in a random pattern around you. Moving to each grants you 33 Haste and 19 Speed for 20 sec, stacking.
  • Blood Waltz   Four dance partners appear in a random pattern around you. Moving to each grants you 33 Haste and 19 Speed for 20 sec, stacking.
  • Bonedust Brew  
    Initial:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.

    Mistweaver:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Gust of Mists heals targets with your Bonedust Brew active for an additional (42% of Attack power).
    Windwalker:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active.
    Brewmaster:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active.

  • Bonedust Brew  
    Initial:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.

    Mistweaver:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Gust of Mists heals targets with your Bonedust Brew active for an additional (42% of Attack power).
    Windwalker:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active.
    Brewmaster:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active.

  • Bonedust Brew  
    Initial:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.

    Mistweaver:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Gust of Mists heals targets with your Bonedust Brew active for an additional (42% of Attack power).
    Windwalker:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active.
    Brewmaster:
    Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
    Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active.

  • Boon of the Archon   Your healing spells have a low chance to create 4 Fragments of Life Fragments of Life healnear your location for 10 sec. Allies who collect a Fragment of Life are healed for 274, and grant 24 Versatility to your party for 10 sec.
  • NEW  
  • NEW  
  • Breath of Fire   Breathe fire on targets in front of you, causing (28.5012%38.4% of Attack power) Fire damage.
    Targets affected by Keg Smash will also burn, taking (19.656%26.64% of Attack power) Fire damage and dealing 5% reduced damage to you for 12 sec.
  • NEW   Build a guardhouse at your Ember Court, allowing you to hire security for your court.
  • NEW  
  • NEW   Stuns the caster, rendering it unable to move or attack for 1 sec.
  • Cave In   Inflicts 1315 Physical damage.
  • Chain Link   Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 21 Physical damage to both players every 2 sec for 56 sec.
    Moving 12 yards apart shatters the chain.
  • Chain Link   Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 21 Physical damage to both players every 2 sec for 56 sec.
    Moving 12 yards apart shatters the chain.
    Effect #1 NEW Effect #1 School Damage
    Value: 1

Chain Link   Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 21 Physical damage to both players every 2 sec for 56 sec.
Moving 12 yards apart shatters the chain.

Chain Slam   Sludgefist immobilizes a player with heavy chains.
After 4 sec Sludgefist pulls that player and allies within 7 yards towards him, inflicting 200160 Physical damage divided evenly between affected players.

Chain Slam   Sludgefist immobilizes a player with heavy chains.
After 4 sec Sludgefist pulls that player and allies within 7 yards towards him, inflicting 200160 Physical damage divided evenly between affected players.

Chain Them!   Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 21 Physical damage to both players every 2 sec for 56 sec.
Moving 12 yards apart shatters the chain.

Chain Them!   Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 21 Physical damage to both players every 2 sec for 56 sec.
Moving 12 yards apart shatters the chain.

Chains of Devastation   Targets healed by your
Cloudburst Totem
Cloudburst Totem
Healing Stream Totem take 25% reduced damage for 10 sec.Casting Chain Heal makes your next Chain Lightning instant cast. Casting Chain Lightning makes your next Chain Heal instant cast.

Chains of Devastation   Targets healed by your
Cloudburst Totem
Cloudburst Totem
Healing Stream Totem take 25% reduced damage for 10 sec.Casting Chain Heal makes your next Chain Lightning instant cast. Casting Chain Lightning makes your next Chain Heal instant cast.

Charged Bonds   Ra-den tethers a target to multiple allies, inflicting 13141183 Nature damage every 1 sec. This damage increases 20% every 1 sec.
Moving more than 40 yards from the ally dispels the Charged Bonds.

Charged Bonds   Ra-den tethers a target to multiple allies, inflicting 13141183 Nature damage every 1 sec. This damage increases 20% every 1 sec.
Moving more than 40 yards from the ally dispels the Charged Bonds.

Charged Bonds Scaling   Ra-den tethers a target to multiple allies, inflicting 13141183 Nature damage every 1 sec. This damage increases 20% every 1 sec.
Moving more than 40 yards from the ally dispels the Charged Bonds.

Charged Phylactery   Sacrifice 1024 health to charge the phylactery for 30 sec.
Healing a target below 30% health while the phylactery is charged amplifies theexpends the phylactery’s charge to amplify your spell, restoring 2049 additional health to the target.

Charm of Focus   Pin this charm on your Soulbind, giving them additional resource regeneration every 25 sec.

Charm of Focus   Pin this charm on your Soulbind, giving them additional resource regeneration every 5 sec.

Flayedwing Toxin  
Flayedwing Toxin   Coat your weapons in Chimeric PoisonFlayedwing Toxin for 1 hour, giving your attacks a high chance to deal (171 * 3) Nature damage over 6 sec.

Flayedwing Toxin   Coat your weapons in Chimeric PoisonFlayedwing Toxin for 1 hour, giving your attacks a high chance to deal (171 * 3) Nature damage over 6 sec.

Colossal Roar   Sludgefist unleashes a powerful roar, inflicting 5045 Sonic damage to all players and pushing them away.

Conductive Ink   Your damaging abilities against enemies above 5628%5065% health have a very high chance to apply Conductive Ink. When an enemy falls below 5628%5065% health, Conductive Ink inflicts Nature damage per stack.

Conductive Ink   Your damaging abilities against enemies above 5628%5065% health have a very high chance to apply Conductive Ink. When an enemy falls below 5628%5065% health, Conductive Ink inflicts Nature damage per stack.

NEW  
Control Demon   Allows you to give commands to control your demon.

Corrosive Dosage   Vivify leaves a corrosive mist around targets it heals, dealing 50% of its healing as Nature damage to nearby enemies every 1 sec for 3 sec.

Corrosive Dosage   Vivify leaves a corrosive mist around targets it heals, dealing 50% of its healing as Nature damage to nearby enemies each second for 1 sec.every 1 sec for 3 sec.

Corrupted Mind   Corrupts a player’s mind, inflicting 33773039 Shadow damage every 2 sec for 10 sec.
If Corrupted Mind expires without being dispelled, it drains 40 Sanity from the player.

Corrupted Residue   On death, the slime explodes leaving behind a pool that inflicts 10030 Fire damage every 1 sec.

Corrupted Viscera   Tentacles in the Physical realm explode into a shower of Corrupted Viscera when slain, inflicting 93808442 Shadow damage and draining 15 sanity from players struck by the debris.

Corrupted Viscera   Tentacles in the Physical realm explode into a shower of Corrupted Viscera when slain, inflicting 93808442 Shadow damage and draining 15 sanity from players struck by the debris.

Corrupted Viscera   Tentacles in the Physical realm explode into a shower of Corrupted Viscera when slain, inflicting 93808442 Shadow damage and draining 15 sanity from players struck by the debris.

Cosmetic Anguish   Queen Azshara’s suffering causes her to radiate Void energy, inflicting 16881520 Shadow damage to all players every 2 sec.

Cursed Blood   Infects players’ blood with nightmare energy, inflicting 938844 Shadow damage every 2 sec. for 8 sec. When this effect ends, the player will detonate, inflicting 40 Shadow damage to players within 11 yards.

NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW   The magic of the dance enthralls players, applying 3 stacks of Dancing Fever for 30 sec. Each time the player jumps, 30 Shadow damage is inflicted to all players and a stack of Dancing Fever is removed.
Players who fail to remove all stacks before 30 sec are slain.

Dark Recital   Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punishes you, inflicting 35 Shadow damage every 0.5 sec.
In addition, Lord Stavros encourages your dance moves by marking each partner’s location every 0.5 sec, causing it to erupt inflicting 1530 Shadow damage to all players within 2.5 yards of the impact.

Dark Recital   Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punishes you, inflicting 35 Shadow damage every 0.5 sec.
In addition, Lord Stavros encourages your dance moves by marking each partner’s location every 0.5 sec, causing it to erupt inflicting 1530 Shadow damage to all players within 2.5 yards of the impact.

Dark Recital   Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punishes you, inflicting 35 Shadow damage every 0.5 sec.
In addition, Lord Stavros encourages your dance moves by marking each partner’s location every 0.5 sec, causing it to erupt inflicting 1530 Shadow damage to all players within 2.5 yards of the impact.

NEW   Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punishes you, inflicting 5 Shadow damage every 0.5 sec.
In addition, Lord Stavros encourages your dance moves by marking each partner’s location every 0.5 sec, causing it to erupt inflicting 30 Shadow damage to all players within 2.5 yards of the impact.

NEW   Summons darkness around you in an 8 yd radius, granting friendly targets a 20% chance to avoid all damage from an attack. Lasts 8 sec.

Death Strike  
Blood, Unholy, Initial:
Focuses dark power into a strike that deals (46.4256% of Attack power) Physical damage and heals you for 25% of all damage taken in the last 5 sec, minimum 7%7.0% of maximum health.
Frost:
Focuses dark power into a strike with both weapons, that deals a total of Physical damage and heals you for 25% of all damage taken in the last 5 sec, minimum 7%7.0% of maximum health.

Death Strike Off-Hand  
Blood, Unholy, Initial:
Focuses dark power into a strike that deals (46.4256% of Attack power) Physical damage and heals you for 25% of all damage taken in the last 5 sec, minimum 7%7.0% of maximum health.
Frost:
Focuses dark power into a strike with both weapons, that deals a total of Physical damage and heals you for 25% of all damage taken in the last 5 sec, minimum 7%7.0% of maximum health.

Debilitating Spit   Covers the target in a vile spit, inflicting 11261014 Nature damage every 1 sec for 5 sec and initially applying 4 applications. Upon expiration, Debilitating Spit jumps to new targets, giving each new target half the previous target’s total amount of stacks.

Deliverance   Reduces the cooldown of Leap of Faith by 45 sec, and Leap of Faith removes all movement impairing effects, and increases your next heal on that target by 100%.

Low Power  
Deposit Anima   Infuse 85 stored Anima to65 stored Anima into your covenant’s Reservoir.

Deposit Anima   Infuse 325 stored Anima tointo your covenant’s Reservoir.

Deposit Anima   Infuse 20 stored Anima to10 stored Anima into your covenant’s Reservoir.

NEW   Infuse 5 stored Anima into your covenant’s Reservoir.

Desensitized   Your damage to targets above 75% health and healing to targets below 35% health is increased by 10%.
When your spells and abilities are enhanced this way, you gain 10%15% increased movement speed for 5 sec.

Destructive Impact   Sludgefist slams into an obstacle, inflicting 1649720622 Physical damage to all players while stunning him and increasing his damage taken by 100% for 12 sec

NEW   Summon a gargon to strike your target from the shadows causing them to Bleed for 0 over until cancelled. Only usable outdoors in the Shadowlands.

Dinner Time   Summon a gargon to strike your target from the shadows causing them to Bleed for over 9 sec. Only usable outdoors in the Shadowlands.

NEW  
NEW  
Dodge Ball   Drest’agath launches a beam of void energy, inflicting 37553379 Shadow damage every 0.5 sec to everyone it hits.
This triggers all Eyes of Drest’agath to also cast Void Glare.

Dodge Ball   Drest’agath launches a beam of void energy, inflicting 37553379 Shadow damage every 0.5 sec to everyone it hits.
This triggers all Eyes of Drest’agath to also cast Void Glare.

Dodge Ball   Drest’agath launches a beam of void energy, inflicting 37553379 Shadow damage every 0.5 sec to everyone it hits.
This triggers all Eyes of Drest’agath to also cast Void Glare.

Doom Winds   Dropping Windfury Totem grants you 100% chance to gain Windfury Weapon and increases Windfury Weapon damage by 100%25% for 12 sec.
This can only occur once every 1 min.

Doom Winds   Dropping Windfury Totem grants you 100% chance to gain Windfury Weapon and increases Windfury Weapon damage by 100%25% for 12 sec.
This can only occur once every 1 min.

Drag Geode (DNT)  
Drain Essence   Baroness Frieda, pulls the life energy from her targets, inflicting 103118249 Shadow damage every 1 sec for 4 sec.

Drain Essence  
Drums of Battle   Increases haste on nearby party members by up to 17. Lasts 30 sec. Cannot affect targets level $ctrmax2067 or higher.above level 50.

Drums of Fury   Increases melee, ranged, and spell haste by 15% for all party and raid members. Lasts 40 sec.
Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min.
Does not does affect allies above level $ctrmax2067.50.

Drums of Rage   Increases melee, ranged, and spell haste by 15% for all party and raid members. Lasts 40 sec.
Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min.
Does not affect allies above level $ctrmax2067.50.

Drums of Restoration   Restores 135 health and mana to nearby party members over 15 sec. Cannot affect targets level $ctrmax2067 or higher.above level 50.

Drums of War   Increases attack power by 9 and Intellect by 7 on nearby party members. Lasts 30 sec. Cannot affect targets level $ctrmax2067 or higher.above 50.

Drums of the Maelstrom   Increases Haste by 15% for all party and raid members. Lasts 40 sec.
Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min.
Does not does affect allies above level $ctrmax2067.50.

Drums of the Mountain   Increases Haste by 15% for all party and raid members. Lasts 40 sec.
Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min.
Does not does affect allies above level $ctrmax2067.50.

NEW  
Echo of Eonar   Your spells and abilities have a low chance to summon a spiritual familiar to your side, increasing your damage and healing by 5%. Your spells and abilities have a chance tohealing and damage by 10% for 10 sec, and send an echo of your familiar up to 3 nearby allies, increasing their damage and healing by 5% for 15 sec.10 sec.

NEW   Your spells and abilities have a low chance to summon a spiritual familiar to your side, increasing your healing and damage by 10% for 10 sec, and send an echo of your familiar up to 3 nearby allies, increasing their damage and healing by 5% for 10 sec.

Echoing Void   Tek’ris unleashes a wave of Void energy, inflicting 65665909 Shadow damage to all players and causes them to pulse an additional 61915572 shadow damage to allies within 4 yards.

NEW   Dealing direct Fire, Frost, and Nature damage within 10 sec will increase all damage dealt by 15% for 10 sec. This can only occur once every 30 sec.

Elemental Equilibrium   Dealing direct Fire, damage increases the damage of your next Frost spell by 30%. Dealing Frost damage increases the damage of your next Nature spell by 25%. Dealing Nature damage increases the damage of your next Fire spell by 20%.Frost, and Nature damage within 10 sec will increase all damage dealt by 15% for 10 sec. This can only occur once every 30 sec.

Elemental Equilibrium   Dealing direct Fire, damage increases the damage of your next Frost spell by 30%. Dealing Frost damage increases the damage of your next Nature spell by 25%. Dealing Nature damage increases the damage of your next Fire spell by 20%.Frost, and Nature damage within 10 sec will increase all damage dealt by 15% for 10 sec. This can only occur once every 30 sec.

NEW   Dealing direct Fire, Frost, and Nature damage within 10 sec will increase all damage dealt by 15% for 10 sec. This can only occur once every 30 sec.

Elemental Equilibrium   Dealing direct Fire, damage increases the damage of your next Frost spell by 30%. Dealing Frost damage increases the damage of your next Nature spell by 25%. Dealing Nature damage increases the damage of your next Fire spell by 20%.Frost, and Nature damage within 10 sec will increase all damage dealt by 15% for 10 sec. This can only occur once every 30 sec.

NEW   Channel on a friendly target to restore up to 5920 health over 6 sec split between all allies bathed in the 40 yd beam. Channel on an enemy target dealing up to 3835 Holy damage over 6 sec split amongst enemies caught in the 40 yd beam.

NEW   Channel on a friendly target to restore up to 5920 health over 6 sec split between all allies bathed in the 40 yd beam. Channel on an enemy target dealing up to 3835 Holy damage over 6 sec split amongst enemies caught in the 40 yd beam.

Embrace of Death   Inflicts 8 Shadow damage to an enemy target, grasping them with the power of death and reducing maximum health by 5%. This effect stacks.

Empower   Increases your Strength, Agility or Intellect (based on your current specialization) by 504 for 1 hour. Augment Rune. Cannot be used by characters above level $ctrmax2067.

Empowered Release   Flayed Shot has an additional 5% chance to proc Flayer’s Mark and it increases the damage of your next Kill Shot by 5.0%.

NEW  
NEW  
Energy Sphere  
Mistweaver:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Brewmaster:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Initial:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Windwalker:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Enhanced Weapons   You imbue your weapons with the power of wind and fire.
Each of your main-hand weapon attacks has a 101% chance of triggering three extra attacks dealing (32.4%24% of Attack power)% Physical damage.
Each of your off-hand weapon attacks causes up to (0.149 * Attack power) additional Fire damage, based on weapon speed.

Enkindled Spirit   Aura Mastery increases the healing of your next 3 Light of Dawns by 40.0%30.0%.

Entropic Energy   Echoing Void creates an Entropic Echo at each player’s location inflicting 75066756 Shadow damage to players within 4 yards of the impact and afflicting them with Nullification.

Entropic Explosion   Shadhar the Insatiable’s Entropic Mantle causes the void to coalesce around the room, which explode after 15 sec, inflicting 13 damage to all players. Standing in Entropic Buildup causes players to suffer 563507 Shadow damage every 1 sec, but reduces the size of Entropic Buildup, lowering the damage of the final explosion.

Escape from Reality   After you use Transcendence: Transfer, you can use Transcendence: Transfer again within 10 sec, ignoring its cooldown.
During this time, if you cast Vivify on yourself, its healing is increased by 70% and 50% of its cost is reduced by 50%.refunded.

Escape from Reality   After you use Transcendence: Transfer, you can use Transcendence: Transfer again within 10 sec, ignoring its cooldown.
During this time, if you cast Vivify on yourself, its healing is increased by 70% and 50% of its cost is reduced by 50%.refunded.

Escape from Reality   After you use Transcendence: Transfer, you can use Transcendence: Transfer again within 10 sec, ignoring its cooldown.
During this time, if you cast Vivify on yourself, its healing is increased by 70% and 50% of its cost is reduced by 50%.refunded.

Eternal Torment   Inflicts 33773039 Shadow damage to all players in the Physical realm every 1 sec for 2 sec.

Evoke Anguish   N’Zoth taps into players’ minds and evokes their darkest thoughts, inflicting 79737176 Shadow damage every 5 sec for 8 sec.
Upon expiration, Evoke Anguish leaves behind a pool of Anguish, which grows briefly after spawning.
Every time N’Zoth the Corruptor casts Evoke Anguish, all other pools of Anguish grow in size.

Evoke Anguish   N’Zoth taps into players’ minds and evokes their darkest thoughts, inflicting 79737176 Shadow damage every 5 sec for 8 sec.
Upon expiration, Evoke Anguish leaves behind a pool of Anguish, which grows briefly after spawning.
Every time N’Zoth the Corruptor casts Evoke Anguish, all other pools of Anguish grow in size.

Evoke Anguish   N’Zoth taps into players’ minds and evokes their darkest thoughts, inflicting 79737176 Shadow damage every 5 sec for 8 sec.
Upon expiration, Evoke Anguish explodes, inflicting 30 Shadow damage to players within 4 yards and leaving behind a pool of Anguish, which grows briefly after spawning.
Every time N’Zoth the Corruptor casts Evoke Anguish, all other pools of Anguish grow in size.

Evoke Anguish   N’Zoth taps into players’ minds and evokes their darkest thoughts, inflicting 79737176 Shadow damage every 5 sec for 8 sec.
Upon expiration, Evoke Anguish leaves behind a pool of Anguish, which grows briefly after spawning.
Every time N’Zoth the Corruptor casts Evoke Anguish, all other pools of Anguish grow in size.

NEW  
Expel Harm   Expel negative chi from your body, healing for (120% of Spell power) and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards.
Brewmaster (Level 43)
Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm
Mistweaver (Level 43)54)
May be cast during Soothing Mist, and will additionally heal the Soothing Mist target
Windwalker (Level 43)
Generates 0 Chi
Reverse Harm
Generates 1 Chi

NEW   Open your Followers page and use this item to grant 3600 XP directly to a Champion.

NEW   Open your Followers page and use this item to grant 5000 XP directly to a Champion.

NEW   Open your Followers page and use this item to grant 2400 XP directly to a Champion.

NEW   Open your Followers page and use this item to grant 2000 XP directly to a Champion.

NEW   Open your Followers page and use this item to grant 6000 XP directly to a Champion.

NEW  
NEW  
NEW   Set out a great feast that will feed your party and dress them fancily!
Restores 50000 health and 40000 mana over 20 sec. If you spend at least 10 seconds eating you will become Well Fed, increasing Versatility for 20 min and dressing you up.

NEW   Restores 50000 health 40000 and mana over 20 sec. If you spend at least 10 seconds eating you will become Well Fed, increasing Versatility for 20 min. Must remain seated while eating.

Extradimensional Pockets   Gain extra storage space while in Torghast, allowing Obleron Armaments to stack an additional 1 timebe found and used in higher amounts.

NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
Eye of the Tiger   Tiger Palm also applies Eye of the Tiger, dealing (28.1736% of Attack power) Nature damage to the enemy and (28.1736% of Attack power) healing to the Monk over 8 sec. Limit 1 target.

Faeline Stomp  
Mistweaver:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Brewmaster:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Initial:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Windwalker:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Faeline Stomp  
Mistweaver:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 alliesallies caught in the faeline are healed with an Essence Font bolt
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Brewmaster:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline are ignited with Breath of Fire
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Initial:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
Windwalker:
Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Faeline Stomp   Strike the ground fiercely to expose a faeline for 30 sec, dealing (91%40% of Attack power) Nature damage to up to 5 enemies, and restores (91% of Spell power) health to up to 5 allies within 30 yds caught in the faeline.
Mistweaver
Up to 5 allies
Windwalker
Up to 5 enemies] caught in the faeline
Brewmaster
are ignited with Breath of Fire
Brewmaster , Initial
Stagger is 5% more effective for 8 sec against enemies
caught in the faeline
Mistweaver
are healed with an Essence Font bolt
Windwalker , Initial
suffer an additional (210%65% of Attack power) damage
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Faerie Dust   When falling farther than 20 yd, faerie dust slows your fall for the next 30 sec. This cannot occur more often than once per 1 min.

Faerie Dust   When falling farther than 20 yd, faerie dust slows your fall for the next 30 sec. This cannot occur more often than once per 1 min.

NEW  
Fancy Darkmoon Feast   Set out a great feast that will feed your party and dress them fancily! Restores 10% of health and mana every second for 10 sec and you will become Well Fed, increasing Versatility for 20 min. Cannot be consumed by players above level 50.

Fel Bombardment   Immolation Aura damage has a chance to grant you a stack of Fel Bombardment, increasing the damage that your next Throw Glaive deals to your primary target by 20%50% and launching an additional glaive at a nearby target. This effect stacks up to 5 times.

REMOVED  
Field of Blossoms   Activating your Night Fae class ability puts flowers at your feet for (1015 * 1) sec that increase your Haste by 15%12% while you stand with them.

Field of Blossoms   Activating your Night Fae class ability puts flowers at your feet for (1015 * 1) sec that increase your Haste by 15%12% while you stand with them.

Field of Blossoms   Activating your Night Fae class ability puts flowers at your feet for (1015 * 1) sec that increase your Haste by 15%12% while you stand with them.

Field of Blossoms   Activating your Night Fae class ability puts flowers at your feet for (1015 * 1) sec that increase your Haste by 15%12% while you stand with them.

NEW  
NEW  
NEW   Your combo point generating attacks have a 50% chance to grant 1 additional combo point.

NEW  
Forbidden Knowledge   Inflicts 7 Shadow damage to enemies within 10 yards.7 yards.

Forceful Winds   Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 50%, stacking up to 5 times.

NEW  
NEW  
Forgeflame   Throws a forgeflame at the target, causing 6% Fire damage every 3 seconds for 30 sec.

Fortifying Brew  
Windwalker, Mistweaver, Initial:
Turns your skin to stone for 15 sec, increasing your current and maximum health by 15% and reducing all damage you take by 15%.

Fragment of Life   Your healing spells have a low chance to create 4 Fragments of Life Fragments of Life healnear your location for 10 sec. Allies who collect a Fragment of Life are healed for 274, and grant 24 Versatility to your party for 10 sec.

NEW  
Full Bloom   Wild Growth is now instant cast, and when you heal 6 allies with Wild Growth you gain Full Bloom. This effect has a 30 sec cooldown.
Full Bloom
Your next Wild Growth applies Lifebloom to all targets at 100% effectiveness. Lasts for 30 sec.

GGO – Test Breath – Channel   Annihilate players and Cultists in front of the caster, inflicting 11261013 Shadow damage every 0.25 sec for 5 sec.
Each hit increases damage taken from Annihilation by 25% for 6 sec, stacking up to 10 times.

Gale Blast   Unleashes a gale blast, inflicting 1691615225 Fire damage and knocking players back within 30 yards, as well as inflicting 84367593 Fire damage to all players outside of 30 yards.
Afterwards, launches fire balls at random enemy destinations that inflict 75 Fire damage to enemies within 5 yards of impact.

Gale Blast   Unleashes a gale blast, inflicting 1691615225 Fire damage and knocking players back within 30 yards, as well as inflicting 84367593 Fire damage to all players outside of 30 yards.
Afterwards, launches fire balls at random enemy destinations that inflict 75 Fire damage to enemies within 5 yards of impact.

NEW  
Germinating Parasite   The caster embeds a parasite into its target, inflicting 37523377 Nature damage every 1 sec for 8 sec.
Upon removal inflicts 40 damage to all enemies within 8 yards.

Gladiator’s Distinction   The damage and healing benefit of Versatility is increased by 20%40% when in Arenas, Battlegrounds, and War Mode.

Glaive Tempest   Launch two demonic glaives in a whirlwind of energy, causing 18%15.3% of Attack power)] Chaos damage over 3 sec to 5 nearby enemies.

  • Effect #1 School Damage
    Value: 0 (AP mod: 0.180.153)

Gluttonous   Taking damage has a high chance to build stacks ofgrant you Gluttonous, stacking up to 9 times.

Gluttonous Spike   Your damaging abilities have a high chance to deal 168 Physical damage, healing yourself for 3 timesyou for (3 * 100)% of the damage dealt. If this effect overheals, deal Physical damage split between nearby enemies over 15 sec, but suppress the lifesteal effect.
Damage increased per enemy struck, up to 5 enemies.

Gluttonous Spike   Your damaging abilities have a high chance to deal 168 Physical damage, healing yourself for 3 timesyou for (3 * 100)% of the damage dealt. If this effect overheals, deal Physical damage split between nearby enemies over 15 sec, but suppress the lifesteal effect.
Damage increased per enemy struck, up to 5 enemies.

Gluttonous Spike   Your damaging abilities have a high chance to deal 168 Physical damage, healing yourself for 3 timesyou for (3 * 100)% of the damage dealt. If this effect overheals, deal Physical damage split between nearby enemies over 15 sec, but suppress the lifesteal effect.
Damage increased per enemy struck, up to 5 enemies.

Gluttonous Spike   Your damaging abilities have a high chance to deal 168 Physical damage, healing yourself for 3 timesyou for (3 * 100)% of the damage dealt. If this effect overheals, deal Physical damage split between nearby enemies over 15 sec, but suppress the lifesteal effect.
Damage increased per enemy struck, up to 5 enemies.

Gluttonous Spike   Your damaging abilities have a high chance to deal 168 Physical damage, healing yourself for 3 timesyou for (3 * 100)% of the damage dealt. If this effect overheals, deal Physical damage split between nearby enemies over 15 sec, but suppress the lifesteal effect.
Damage increased per enemy struck, up to 5 enemies.

Glyph of Assimilation   Your target suffers 663 Arcane damage every 2 sec for 10 sec.
If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by 132 for 2 times the duration remaining on the Glyph.Deal 3315 Arcane damage to an enemy over 10 sec.
If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by 132 for 2 times the duration remaining on the Glyph.

Glyph of Assimilation   Your target suffers 663 Arcane damage every 2 sec for 10 sec.
If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by 132 for 2 times the duration remaining on the Glyph.Deal 3315 Arcane damage to an enemy over 10 sec.
If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by 132 for 2 times the duration remaining on the Glyph.

Golden Path   Consecration heals you for (Attack power * .05 * 2) every 1 sec while standing within it.

Gorgoan Lament   The powerful anima within Gorgoa, River of Souls infuses the player, increasing damage taken by 5% and damage inflicted by 5% for until cancelled.
Increases your Eye of the Jailer skulls by 3 at 10 stacks.

Gorgoan Lament   The powerful anima within Gorgoa, River of Souls infuses the player, increasing damage taken by 5% and damage inflicted by 5% for until cancelled.
Increases your Eye of the Jailer skulls by 3 at 10 stacks.

Gorgoan Lament   The powerful anima within Gorgoa, River of Souls infuses the player, increasing damage taken by 5% and damage inflicted by 5% for until cancelled.
Increases your Eye of the Jailer skulls by 3 at 10 stacks.

NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
Grappling Hook  
Grappling Hook  
Grappling Hook  
Grappling Hook  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
Greater Necrotic Bolt   Hurls a massive bolt of necrotic energies at the target, inflicting 5 Shadow damage.

  • NEW Effect #1 School Damage
    Value: 7.5
  • NEW Effect #1 School Damage
    Value: 6.5

Grounded Plasma Shield   Protects you with a shield of force that stops 62502000 damage for 15 sec. The strong magnetic field sometimes has strange side effects…

Grove Invigoration   Healing or dealing damage has a chance to grant you a stack of Redirected Anima, up to 10stacking up to 10 times. Activating your Night Fae class ability consumes Redirected Anima and grantsall Redirected Anima to grant you 1% maximum health and 44 Mastery, per stack, for 30 sec.

NEW  
NEW  
Gust of Mists  
Initial:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.

Mistweaver:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
Gust of Mists heals targets with your Bonedust Brew active for an additional (42% of Attack power).
Windwalker:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active.
Brewmaster:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active.

Hallowed Discernment   Hallow the target area for 30 sec. Enemies in the area suffer up to Shadow damage, and allies are healed for up to , reduced if there are more than 5 targets.
Within the Hallow, you may use Hammer of Wrath on any target, and its damage is increased by 100%.

  • Effect #1 School Damage
    Value: 0 (SP mod: 10.55)

Hallowed Discernment   Hallow the target area for 30 sec. Enemies in the area suffer up to Shadow damage, and allies are healed for up to , reduced if there are more than 5 targets.
Within the Hallow, you may use Hammer of Wrath on any target, and its damage is increased by 100%.

  • Effect #1 Heal
    Value: 0 (SP mod: 1.680.42)

Hardened Spike   Shoot poison at nearby enemies.The caster launches a hardened spike at the target, inflicting Nature damage.

Hardened Spike   Shoot poison at nearby enemies.The caster launches a hardened spike at the target, inflicting Nature damage.

  • REMOVED Effect #1 School Damage
    Value: 60

NEW   Inflicts Physical damage to an enemy.

Harvest Thoughts   Harvests the thoughts of nearby players, inflicting 67426068 Shadow damage to all players within 15 yards. Harvest Thoughts also drains 250 sanity divided evenly among all players caught in the blast.
If Harvest Thoughts fails to hit at least 5 players, it will instead drain 100 sanity from all players.

Hateful Strike   Your abilities have a very high chance to lash out with a Hateful Strike, dealing 282 Physical damage to an enemy and healing you for 198. health. This effect is doubled whileThese effects are increased by % while you are below 50% health.

Heartpiercer Venom   The caster flies toward an enemy target, inflicting 46814213 Nature damage and embedding a poisonous stinger that absorbs a large amount of healing.
If the healing absorb is not removed within 10 sec an additional 0 damage is inflicted.

Heartpiercer Venom   The caster flies toward an enemy target, inflicting 46814213 Nature damage and embedding a poisonous stinger that absorbs a large amount of healing.
If the healing absorb is not removed within 10 sec the target is slain.

Heartpiercer Venom   The caster flies toward an enemy target, inflicting 46814213 Nature damage and embedding a poisonous stinger that absorbs a large amount of healing.
If the healing absorb is not removed within 10 sec the target is slain.

High-Tech Relocation   Send Bron charging to the target destination, tauntingLaunch Mikanikos to safety and begin casting Suppressing Vent, reducing the movement speed of enemies in the immediate area when he arrives.
Only usable below 30 energy.area around Bron by 50%.
Only usable below 30 energy.

NEW   Knocks all enemies within 30 yards of the caster back.
Inflicts Shadow damage to all enemies within 30 yards.

Horrific Hemorrhage   Expunges a globule of fluid, inflicting 75046754 Shadow damage to targets within 5 yards of the point of impact, forming a Adaptive Antigen.

Horrific Hemorrhage   Expunges a globule of fluid, inflicting 75046754 Shadow damage to targets within 5 yards of the point of impact, forming a Adaptive Antigen.

Huntsman’s Bond   Form a Huntsman’s Bond with ana target ally for 30 sec. 25% of incoming damagedamage you suffer will be redirected to your bonded ally, up to total damage redirected.

Huntsman’s Bond   Form a Huntsman’s Bond with ana target ally for 30 sec. 25% of incoming damagedamage you suffer will be redirected to your bonded ally, up to total damage redirected.

Huntsman’s Bond   Form a Huntsman’s Bond with ana target ally for 30 sec. 25% of incoming damagedamage you suffer will be redirected to your bonded ally, up to total damage redirected.

Hyperlight Beam   Fire a beam of energy 50 yards forwards, inflicting 1020 Arcane damage to all enemies caught in the beamblast.

Imperfect Polymorph   Transforms the target (Warning: target safety in future parchment) into a chicken, wandering around incapacitated for 2510 sec. While affected, the victim cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Limit 1.
Only works on Beasts, Humanoids and Critters level 60 or lower. Only usable outdoors in the Shadowlands.

Incineration   Ignites random targets, inflicting 28042524 Fire damage every 2 sec for 6 sec. Upon expiration, targets explode, inflicting 90 Fire damage to all players. Damage decreases the further targets are from the point of impact.

Infinite Void   A sphere of collapsing reality inflicts 1876844 Shadow damage every 1 sec to enemies within it. This effect stacks.

Infinite Void   A sphere of collapsing reality inflicts 1876844 Shadow damage every 1 sec to enemies within it. This effect stacks.

NEW   Track all nearby creatures and objects that need Infused Rubies.

NEW   Track all nearby creatures and objects that need Infused Rubies.

Inscrutable Quantum Device   Because it judged it to be useful to you, the Inscrutable Quantum Device granted you 86 HasteMastery.

NEW  
NEW  
Invoke Chi-Ji, the Red Crane  
Initial:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.

Mistweaver:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
Gust of Mists heals targets with your Bonedust Brew active for an additional (42% of Attack power).
Windwalker:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active.
Brewmaster:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active.

Invoke Chi-Ji, the Red Crane  
Initial:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.

Mistweaver:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
Gust of Mists heals targets with your Bonedust Brew active for an additional (42% of Attack power).
Windwalker:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
Spinning Crane Kick refunds 1 Chi when striking enemies with your Bonedust Brew active.
Brewmaster:
Hurl a brew created from the bones of your enemies at the ground, coating all targets struck for 10 sec. Your abilities have a 35%50% chance to affect the target a second time at 35% effectiveness as Shadow damage or healing.
Tiger Palm and Keg Smash reduces the cooldown of your brews by an additional 1 sec when striking enemies with your Bonedust Brew active.

Iron Dash   Charges an enemy, inflicting 0 damage and stunning the opponent for 2 sec.until cancelled.

Alliance Support   Kee-La is somewhere in the Harpy Roost. There is a chance she will assist you while fighting harpies.John J. Keeshan, Night elf sentinels, or Shandris Feathermoon have a chance to appear and aid you in combat for a short duration.

Keefer’s Skyreach   Tiger Palm now has a 10 yard range and dashes you to the target when used.
Tiger Palm also applies an effect which increases your critical strike chance by 30%50% for 6 sec on the target. This effect cannot be applied more than once every 1 min per target.

Keefer’s Skyreach   Tiger Palm now has a 10 yard range and dashes you to the target when used.
Tiger Palm also applies an effect which increases your critical strike chance by 30%50% for 6 sec on the target. This effect cannot be applied more than once every 1 min per target.

Keg Bob-Omb!: Keg Bomb Exit Spell   Stuns the caster, rendering it unable to move or attack for until cancelled.5 sec.

NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
Leap of Faith   Leap to the target location, inflicting 3 Physical damage, reducing the movement speed of enemies in the area by 50% for 10 sec.
Non-boss enemies in the affected area are also drawn towards the impact point.
While Archon’s Blessing is active, the cooldown of this spell is reset upon landing.

Leap of Faith   Leap to the target location, inflicting 3 Physical damage, reducing the movement speed of enemies in the area by 50% for 10 sec.
Non-boss enemies in the affected area are also drawn towards the impact point.
While Archon’s Blessing is active, the cooldown of this spell is reset upon landing.

Leap of Faith   Leap to the target location, inflicting 3 Physical damage, reducing the movement speed of enemies in the area by 50% for 10 sec.
Non-boss enemies in the affected area are also drawn towards the impact point.
While Archon’s Blessing is active, the cooldown of this spell is reset upon landing.

Leap of Faith   Leap to the target location, inflicting 3 Physical damage, reducing the movement speed of enemies in the area by 50% for 10 sec.
Non-boss enemies in the affected area are also drawn towards the impact point.
While Archon’s Blessing is active, the cooldown of this spell is reset upon landing.

Lemon Herb Filet   Restores 10% of your health and mana per second for 10 sec and you will become Well Fed, increasing Versatility for 20 min. Must remain seated while eating. Ineffective over level 50.

NEW  
Lingering Blood   The caster explodes upon death, inflicting 75046754 Shadow damage to all nearby enemies and leaving a pool of blood behind, which inflicts 15 Shadow damage to all enemies within it.

Liquefying Ooze   Every 5 sec, your next melee ability applies Liquefying Ooze, dealing 44 * 10)] Nature damage over 30 sec.Liquefying Ooze stacks up to 3 times.
Liquefying Ooze cannot be refreshed on a target with 3 stacks.
Liquefying Ooze stacks up to 3 times. Stacking does not refresh the duration.

Loup of Unusual Charm   While in Torghast, a Broker vendor may offer you one free Anima Hoard.discounted Anima Hoards.

Lure   Hold up the anima stake potentiallyup to a Shimmering Rift, drawing out untold horrors.

Maddening Eruption   Triggers Maddening Eruption when interrupted or upon channel completion, draining 5 Sanity and inflicting 28142533 Shadow damage to all players.

Malefic Rapture   Deals 0 Shadow damage.Your damaging periodic effects erupt on all targets, causing Shadow damage per effect.

Manabound Mirror   Heal your target for 1844 plus anyall healing stored within the mirror.

Mark of the Ancient Priestess   Heal a nearby ally for (100%50% of Spell power).

  • Effect #1 Heal
    Value: 0 (SP mod: 10.5)

Mark of the Heavy Hide   Armor increased by 6030.

NEW  
Maw-Touched Miasma   Surround yourself in sickly miasma, dealing (Total health / 5) damage to any Mawrats within 20015 yds every 1 sec for 30 min. Can only be used in Torghast.

Mawrat of Unusual Velocity   Launch an exploding Mawrat at your target, dealing (Total health / 10) Shadowflame damage to all enemies within 8 yd and killing the Mawrat. Can only be used in Torghast.

Mental Decay   Deteriorates targeted players’ minds, immediately draining 20 Sanity and additionally inflicting 15951435 Shadow damage every second for 20 sec.

Mirrors of Torment  
NEW  
Misbegotten Minion   Your damaging spells have a chance to draw a minion from the satchel, sending it running at your target where it explodes, dealing 1178 Physical941 Shadow damage split between all nearby enemies.
Damage is increased for each enemy struck, up to 5 enemies.

Molten Eruption   Unleashes a hail of fireballs, inflicting 62915662 Fire damage and knocking back players within 3 yards of the point of impact.
Each eruption leaves behind a Molten Pool.

Move with Grace   Levitate grants 11.0% increased movement speed.Leap of Faith’s cooldown is reduced by 20.0 sec.

NEW  
Mutterings of Betrayal   Maw of Drest’agath periodically whispers warnings of betrayal to nearby enemies, applying a 31992879 heal absorb to all players within 10 yards. This ability stacks and if the number of stacks ever get to 4, Betrayed is triggered on the player.

NOT USED   Charges the target with storm energy, causing a surge of lightning every 6 sec, which transfers Unstable Vita to the farthest available target. The streaking lightning inflicts 1219410975 Nature damage, applies an application of Instability Exposure to all players in its path.
Each transfer consumes a stack of Unstable Vita.

Norgannon’s Sagacity   Casting a spell grants Sagacity, stacking up to 10 times. When you move, you are able to cast while moving for 0.5 sec for each stack of Sagacity.

Norgannon’s Sagacity   Casting a spell grants Sagacity, stacking up to 10 times. When you move, you are able to cast while moving for 0.5 sec for each stack of Sagacity.

Occipital Blast   Shunts void magic, draining 40 Sanity and inflicting 1406912662 Shadow damage to enemies in a frontal cone.

Occipital Blast   Shunts void magic, draining 40 Sanity and inflicting 1406912662 Shadow damage to enemies in a frontal cone.

Oceanic Restoration   Intellect increased by 81.
122 Mana restored.28.
42 Mana restored.

Opening  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
Overcharged Anima Battery   Increase your Haste by 137 and your Speed by 43Gain 137 Haste and 43 Speed for 16 sec.

Overflowing Anima Cage  
Overflowing Anima Cage   Open an anima poolthe cage, creating a pool of anima at the target location for 15 sec. The pool grants 68 Critical Strike to up to 5 allies standing within it.

Overflowing Anima Cage  
Overhead Smash   Smash your fists down onto your enemy, inflicting 15 Physical damage.

NEW  
NEW  
NEW   Can see the path to treasure.

NEW   Stuns the caster, rendering it unable to move or attack for until cancelled.

Phantasma Demon Essence   Increases Phantasma earned by 25%. Looting Phantasma from enemies has a chance to summon a Phantasma Demon which will begin running in a random direction. Killing it increases Phatasma earned forPhantasma earned for the entire party by an additional 10% for 1 min.

Phantasmic Infuser   Consume 5100 Phantasma, using the energy created by the substance to empower yourself for until cancelled.30 min.

Phantasmic Infuser   Consume 5100 Phantasma, using the energy created by the substance to empower yourself for until cancelled.30 min.

Phantasmic Infuser   Consume 5100 Phantasma, using the energy created by the substance to empower yourself for until cancelled.30 min.

Phantasmic Infuser   Consume 5100 Phantasma, using the energy created by the substance to empower yourself for until cancelled.30 min.

Phantasmic Infuser   Consume 5100 Phantasma, using the energy created by the substance to empower yourself for until cancelled.30 min.

Phantasmic Infuser   Consume 5100 Phantasma, using the energy created by the substance to empower yourself for until cancelled.30 min.

Phantasmic Infuser   Consume 5100 Phantasma, using the energy created by the substance to empower yourself for until cancelled.30 min.

Phantasmic Infuser   Consume 5100 Phantasma, using the energy created by the substance to empower yourself for until cancelled.30 min.

Phial of Putrefaction   Every 5 sec, your next melee ability applies Liquefying Ooze, dealing Nature damage over 30 sec.
Liquefying Ooze stacks up to 3 times. Stacking does not refresh the duration.

Phial of Putrefaction   Every 5 sec, your next melee ability applies Liquefying Ooze, dealing 1 + Versatility)] Nature damage over 30 sec.Liquefying Ooze stacks up to 3 times.
Liquefying Ooze cannot be refreshed on a target with 3 stacks.
Liquefying Ooze stacks up to 3 times. Stacking does not refresh the duration.

Phylactery Restoration   Sacrifice 1024 health to charge the phylactery for 30 sec.
Healing a target below 30% health while the phylactery is charged amplifies theexpends the phylactery’s charge to amplify your spell, restoring 2049 additional health to the target.

Plagued   Attacks inflict an additional 52 Nature damage.

REMOVED   While your Succubus is active, your Shadow damage is increased by 15% and the cast time of your
Demonbolt
Demonbolt
Shadow Bolt is reduced by 0.5 sec.

Pocket Embers   Throw onto an enemy dealing (150 * 5) damage over 16 sec. Only usable outdoors in the Shadowlands.

Power Grapple   Send Bron charging to the target destination, tauntingLaunch Mikanikos to safety and begin casting Suppressing Vent, reducing the movement speed of enemies in the immediate area when he arrives.
Only usable below 30 energy.area around Bron.
Only usable below 30 energy.

Power Grapple   Send Bron charging to the target destination, tauntingLaunch Mikanikos to safety and begin casting Suppressing Vent, reducing the movement speed of enemies in the immediate area when he arrives.
Only usable below 30 energy.area around Bron.
Only usable below 30 energy.

Power Overwhelming   Deploy a power crystal which beams arcane energy into you, inflicting 140 Arcane damage over 15 sec and granting you 163 Critical Strike for the duration.

Prideful Eruption  
Prideful Eruption   The Baroness violently unleashes the welled-up pride within each player causing them to erupt, inflicting 24746 Shadow damage to all players within 86 yards.

Psychic Detonation   Inflicts 37523377 Shadow damage every 2 sec. for 8 sec. When this effect ends, the player will detonate, inflicting 30 Shadow damage to players within 11 yards.

NEW  
NEW  
NEW  
NEW  
NEW  
Reality Tear   Tentacle of Drest’agath writhes in agony, ripping a moving hole in reality every 5 sec for 2.9 sec. The tear inflicts 75106759 Shadow damage all enemies that touch it.

Reality Tear   Tentacle of Drest’agath writhes in agony, ripping a moving hole in reality every 5 sec for 2.9 sec. The tear inflicts 75106759 Shadow damage all enemies that touch it.

Recently Used Death Strike  
Blood, Unholy, Initial:
Focuses dark power into a strike that deals (46.4256% of Attack power) Physical damage and heals you for 25% of all damage taken in the last 5 sec, minimum 7%7.0% of maximum health.
Frost:
Focuses dark power into a strike with both weapons, that deals a total of Physical damage and heals you for 25% of all damage taken in the last 5 sec, minimum 7%7.0% of maximum health.

Redirected Anima   Healing or dealing damage has a chance to grant you a stack of Redirected Anima, up to 10stacking up to 10 times. Activating your Night Fae class ability consumes Redirected Anima and grantsall Redirected Anima to grant you 1% maximum health and 44 Mastery, per stack, for 30 sec.

Redirected Anima   Healing or dealing damage has a chance to grant you a stack of Redirected Anima, up to 10stacking up to 10 times. Activating your Night Fae class ability consumes Redirected Anima and grantsall Redirected Anima to grant you 1% maximum health and 44 Mastery, per stack, for 30 sec.

Reeking Blast   Unleashes a gale blast, inflicting 1691615225 Fire damage and knocking players back within 30 yards, as well as inflicting 84367593 Fire damage to all players outside of 30 yards.
Afterwards, launches fire balls at random enemy destinations that inflict 75 Fire damage to enemies within 5 yards of impact.

Reflective Cloud   When Obtained: A cloud of glass surrounds you granting a 25% chance to reflect 0.100000001%10% of a spell back at the caster. Lasts for 20 min. Only usable outdoors in the Shadowlands.

NEW   Calls upon the regenerative molt to heal allies within 15 yds for 10% of their maximum health. The molt continue to restore another 2% every 1 sec for 5 sec.

Renewed Life   Your healing spells have a low chance to create 4 Fragments of Life Fragments of Life healnear your location for 10 sec. Allies who collect a Fragment of Life are healed for 274, and grant 24 Versatility to your party for 10 sec.

NEW   Surrounds the target with healing mists, restoring (225% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.

Resplendent Light   Holy Light heals up to 5 targets within 8 yds for 5.0%6.0% of its healing.

Righteous Might   Vanquisher’s Hammer deals 50%20% increased damage, and heals you for the damage done.

Runescribed Bone   Each enemy you defeat grants you one stack of Runescribed Bone, reducing magic damage taken by 1% for 30 sec.
At 5 stacks, your soulbind traits are empowered for 30 sec.
Emeni’s Magnificent Skin: Releasing stacks deals 0 Shadow damage to nearby enemies, increased by 1% per stack.
Cartilaginous Legs: Shield amount doubled.
Hearth Kidneystone: Cooldown reduction doubled.
Gristled Toes: Movement speed now increased by 3%, up to 25%.30%.
Gnashing Chompers: Haste increase doubled.
Sulfuric Emission: Fear duration increased by 2 sec.

Runescribed Bone   Each enemy you defeat grants you one stack of Runescribed Bone, reducing magic damage taken by 1% for 30 sec.
At 5 stacks, your soulbind traits are empowered for 30 sec.
Emeni’s Magnificent Skin: Releasing stacks deals 0 Shadow damage to nearby enemies, increased by 1% per stack.
Cartilaginous Legs: Shield amount doubled.
Hearth Kidneystone: Cooldown reduction doubled.
Gristled Toes: Movement speed now increased by 3%, up to 25%.30%.
Gnashing Chompers: Haste increase doubled.
Sulfuric Emission: Fear duration increased by 2 sec.

Runescribed Bone Empowerment   Each enemy you defeat grants you one stack of Runescribed Bone, reducing magic damage taken by 1% for 30 sec.
At 5 stacks, your soulbind traits are empowered for 30 sec.
Emeni’s Magnificent Skin: Releasing stacks deals 0 Shadow damage to nearby enemies, increased by 1% per stack.
Cartilaginous Legs: Shield amount doubled.
Hearth Kidneystone: Cooldown reduction doubled.
Gristled Toes: Movement speed now increased by 3%, up to 25%.30%.
Gnashing Chompers: Haste increase doubled.
Sulfuric Emission: Fear duration increased by 2 sec.

Sanguine Vintage   Absorb up to damage for 6 sec, then heal for (2 * times the remaining amount after 6 sec.100)% of the shield’s remaining amount.

Sanguine Vintage   Absorb up to damage for 6 sec, then heal for (2 * times the remaining amount after 6 sec.100)% of the shield’s remaining amount.

Satchel of Misbegotten Minions   Your damaging spells have a chance to draw a minion from the satchel, sending it running at your target where it explodes, dealing 1178 Physical941 Shadow damage split between all nearby enemies.
Damage is increased for each enemy struck, up to 5 enemies.

Savage Combatant   Mangle increases the damage of your next Maul by 10.0%15.0%, stacking up to 3.

NEW   Search the chronicle for lost memories, receiving a Memory of a legendary power for your class you do not already have.

Searing Breath   Inflicts 1502013518 Fire damage to all players in a cone in front of the caster and applies a stack of Searing Armor.

Searing Breath   Inflicts 1502013518 Fire damage to all players in a cone in front of the caster and applies a stack of Searing Armor.

Seismic Reverberation   If Whirlwind
Protection
or Revenge
hits 3 or more enemies, it hits them 1 additional time for
Arms
80
Fury
100
Protection
40
Initial
100
% damage.

Seismic Shift   The stones beneath each player erupt after 4 sec, inflicting 4032 Physical damage to allies within 4.5 yds.

NEW  
NEW   Remove an annoying Stonewrought Sentry in the area.

Serrated Bone Spike   Serrated Bone Spike’s bleed damage is increased by 100%, and damages a nearby enemy.

  • Effect #1 School Damage
    Value: 0 (AP mod: 0.60.1)

Severing Doom   Effect0: Inflicts a short stun and 5 Physical damage to enemies within 8 yards.

Severing Doom   Effect0: Inflicts a short stun and 5 Physical damage to enemies within 8 yards.

Shadow Crash   Hurl a bolt of slow-moving, far-reaching Shadow energy at the destination, dealing (85% of Spell power) Shadow damage to all targets within 8 yards.
If Shadow Crash hits a lone target, they suffer 35% increased damage from your next Shadow Crash within 15 sec. Stacks up to 2.
Generates 8 Insanity.

Shadow Shock   Inflicts 37523377 Shadow damage and increases all Shadow damage taken by 15% for 5 sec to the Prophet’s current target and 2 other random players.
This effect stacks.

NEW   Reduces movement speed by 100%.

NEW   Inflicts Shadow damage to an enemy every 1 sec for 12 sec.

Shadowgrasp Totem   Drop a Shadowgrasp Totem at your feet for 15 sec that harvests your target, inflicting 230 Shadow damage every second. Each time your1 sec. Each time a target dies while affected by Shadowgrasp Totem, you are healed for 747 and this cooldown is reduced by 15 sec.

Shadowgrasp Totem   Drop a Shadowgrasp Totem at your feet for 15 sec that harvests your target, inflicting 230 Shadow damage every second. Each time your1 sec. Each time a target dies while affected by Shadowgrasp Totem, you are healed for 747 and this cooldown is reduced by 15 sec.

Shadowgrasp Totem   Drop a Shadowgrasp Totem at your feet for 15 sec that harvests your target, inflicting 230 Shadow damage every second. Each time your1 sec. Each time a target dies while affected by Shadowgrasp Totem, you are healed for 747 and this cooldown is reduced by 15 sec.

Shadowgrasp Totem   Drop a Shadowgrasp Totem at your feet for 15 sec that harvests your target, inflicting 230 Shadow damage every second. Each time your1 sec. Each time a target dies while affected by Shadowgrasp Totem, you are healed for 747 and this cooldown is reduced by 15 sec.

Shock Barrier   Holy Shock protects the target with a shield of Holy Light for 18 sec, absorbing up to (32 / 100 * Spell power) damagedamage equal to 20% of the Holy Shock every 6 sec. Can protect up to 3 targets.

Silent Footpads   Entering Stealth heals you for 5% of your maximum health. Leaving Stealth increases your damage by 5% for 3 sec.

Silent Footpads   Entering Stealth heals you for 5% of your maximum health. Leaving Stealth increases your damage by 5% for 3 sec.

Sin Quake   Inflicts 7323 Shadow damage to enemies within 6 yards of each point of impact.

Skulking Predator   Become the Skulking Predator for 20 sec, gaining 57 Speed, decreasing detection radius, and pouncing on the next enemy to come within 8 yardsyds, dealing 5969 Physical damage.

Skulking Predator   Become the Skulking Predator for 20 sec, gaining 57 Speed, decreasing detection radius, and pouncing on the next enemy to come within 8 yardsyds, dealing 5969 Physical damage.

Skyreach Exhaustion   Tiger Palm now has a 10 yard range and dashes you to the target when used.
Tiger Palm also applies an effect which increases your critical strike chance by 30%50% for 6 sec on the target. This effect cannot be applied more than once every 1 min per target.

Slick Ice   While Icy Veins is active, each Frostbolt you cast reduces the cast time of Frostbolt by 5%2% and its damage by 2%, stacking up to 10 times.

Slick Ice   While Icy Veins is active, each Frostbolt you cast reduces the cast time of Frostbolt by 5%2% and its damage by 2%, stacking up to 10 times.

NEW   Travel through a slime pipeline.

Slimy Consumptive Organ   Taking damage has a high chance to build stacks ofgrant you Gluttonous, stacking up to 9 times.

Sludge Infusion   While you have a greater health percentage than your target, your abilities have a very high chance to deal Physical damage.
While you have a lower health percentage than your target, your abilities have a very high chance to heal you for .

Soul Flay   Xanesh flays the souls of several players, after 10 sec the souls explode inflicting up to 3752033768 Shadow damage to the affected player.
This damage is reduced the further away players are from their Flayed Soul.

Soul Ignition   Activate Soul Igniter, sacrificing up to 3649 health over 15 sec to empower Blazing Surge.
Reactivate to cast Blazing Surge, dealing Fire damage split between enemies in a 40 yardyd cone, plus up to 40% additional damage, based on how long Soul Igniter was active.
Damage is increased per enemy struck, up to 5 enemies. (1 min Cooldown)

Soul Ignition   Activate Soul Igniter, sacrificing up to 3649 health over 15 sec to empower Blazing Surge.
Reactivate to cast Blazing Surge, dealing Fire damage split between enemies in a 40 yardyd cone, plus up to 40% additional damage, based on how long Soul Igniter was active.
Damage is increased per enemy struck, up to 5 enemies. (1 min Cooldown)

Soul Infusion   Draw out a piece of the target’s soul, decreasing their movement speed by 30% until the soul reaches you. Touching the soul grants you 156 Critical Strike and heals for 1188. The amount of Critical Strike granted increases based on the target’s missing health.The soul instantly heals you for 1188, and grants you up to (156 + 199) Critical Strike for 16 sec. You gain more Critical Strike from lower health targets.

Soul Transfer   Draw out a piece of the target’s soul, decreasing their movement speed by 30% until the soul reaches you. Touching the soul grants you 156 Critical Strike and heals for 1188. The amount of Critical Strike granted increases based on the target’s missing health.The soul instantly heals you for 1188, and grants you up to (156 + 199) Critical Strike for 16 sec. You gain more Critical Strike from lower health targets.

Soulletting Ruby   Draw out a piece of the target’s soul, decreasing their movement speed by 30% until the soul reaches you. Touching the soul grants you 156 Critical Strike and heals for 1188. The amount of Critical Strike granted increases based on the target’s missing health.The soul instantly heals you for 1188, and grants you up to (156 + 199) Critical Strike for 16 sec. You gain more Critical Strike from lower health targets.

Spare Meat Hook   Hook your targetan enemy who is within 8 yds, causing them to bleed for 348 Physical damage every second1 sec and reducing their movement speed by 50%. Lasts 10 sec, or until your target movesthey move more than 16 yards away.yds away from you.

Spectral Scythe   Conjure a Spectral Scythe, dealing 22002567 Shadow damage to your target and 367 Shadow damage in a 15 yd cone to enemies behind your target.

Splash   Knocks all enemies within 8 yards of the caster back.

Splash of Anima-Charged Wind   Your melee attacks have a chance to deal 705 Arcane damage split between targetsenemies in a 10 yard cone.
yd cone in front of you.
Damage is increased for each enemy struck, up to 5 enemies.

Splash of Anima-Charged Wind   Your melee attacks have a chance to deal 705 Arcane damage split between targetsenemies in a 10 yard cone.
yd cone in front of you.
Damage is increased for each enemy struck, up to 5 enemies.

NEW  
NEW   Shrink yourself down to the size of a spriggan in order to find and pick up Spriggan-Sized Weaponry.

NEW  
NEW  
Sticky Muck   Throw the muck at a location all enemies within 80 yards will be slowed by 25% while in the area of effect. Trap will exist for 39 sec. Only usable outdoors in the Shadowlands.

Sticky Muck   Throw the muck at a location all enemies within 80 yards will be slowed by 25% while in the area of effect. Trap will exist for 39 sec. Only usable outdoors in the Shadowlands.

NEW   Throw the muck at a location all enemies within 0 yards will be slowed by 25% while in the area of effect. Trap will exist for 39 sec. Only usable outdoors in the Shadowlands.

NEW   Attempt to bypass certain wards and locks in Torghast.

Stolen Insight   Causes an enemy to take 0%3% increased Physical damage for 10 min.
Causes the caster to inflict 3% increased Physical damage.

Stone Knitting   Increase your armor by 165 and regenerate 537 health every 2 sec for 12 sec, but you are slowed by 50%.

Stonequake  
Stupefying Glare   Conjures an Eye of N’Zoth which fires a focused beam of void energy. The beam inflicts 1688415196 Shadow damage and fears all players within a line in front of the Eye for 4 sec.

Stupefying Glare   Conjures an Eye of N’Zoth which fires a focused beam of void energy. The beam inflicts 1688415196 Shadow damage and fears all players within a line in front of the Eye for 4 sec.

Stupefying Glare   Conjures an Eye of N’Zoth which fires a focused beam of void energy. The beam inflicts 1688415196 Shadow damage and fears all players within a line in front of the Eye for 4 sec.

NEW   Summons a void, inflicting Shadow damage to all players that come into contact with it.

NEW   Inflicts 7 Physical damage to an enemy every 1 sec for 15 sec.

NEW   Summons a void, inflicting Shadow damage to all players that come into contact with it.

Sugar-Crusted Fish Feast   Set out a great feast that will feed your party! Restores
Restores 10% of health and mana every second for 10 sec and you will become Well Fed, increasing Versatility for 20 min. IneffectiveCannot be consumed by players above level 50.

NEW  
NEW  
NEW   Activate to designate target

Summon Afterimage  
Summon Afterimage  
Summon Afterimage  
NEW  
Suppressing Vent   Reduces the movement speed of the target by 50% for until cancelled.

Survival Tactics   Feign Death dispels all harmful magical effects, and reduces damage taken by 99%90% for 1.5 sec.
Cannot occur more than once every 30 sec.

Synthesis   Expunges a globule of fluid, inflicting 75046754 Shadow damage to targets within 5 yards of the point of impact, forming a Adaptive Antigen.

Tear Anima   Tear the anima from your target dealing 1650 Shadow damage and forming a font of power at your feet, increasing your Intellect by 55 for 15 sec while you stand within it.

Tear of Morning   Renewing Mists increases your healing done to the target by 10% for 12 sec.
20% ofCasting Vivify or Enveloping Mist on a target with Renewing Mist has a 10% chance to spread the Renewing Mist to another target.
Your Vivify healing through Renewing Mist is increased by 20% and your Enveloping Mist and Vivify healing is also applied to all targets with Tear of Morning.also heals allies with Renewing Mist for 20% of its healing.

NEW   Teleports to a location.

NEW   Teleports to a location.

NEW   Teleports to a location.

Teleport: Sixfold Recluse   Teleports to a location.

NEW  
NEW  
Thirsty Venom Vial   Targets dying with your Slaughter Poison active add its remaining damage to your next Slaughter.Increases the duration of Flagellation’s Haste increase by 200%.

Tirnenn Wrath   Inflicts 0 Physical damage to an enemy every 1 sec for 20 sec.
Your spells and abilities have a high chance to call forth shards of earth, causing your enemy to bleed for 20 sec, stacking up to 3 times. Enemies that die with 3 stacks also explode, dealing Nature damage to nearby enemies.

Tirnenn Wrath   Your spells and abilities have a high chance to call forth shards of earth, causing your enemy to bleed for Nature damage every sec for 20 sec, stacking to 3up to 3 times. Enemies that die with 3 stacks also explode, dealing Nature damage to nearby enemies.

Tirnenn Wrath   Your spells and abilities have a high chance to call forth shards of earth, causing your enemy to bleed for Nature damage every sec for 20 sec, stacking to 3up to 3 times. Enemies that die with 3 stacks also explode, dealing Nature damage to nearby enemies.

Tome of Power   Tear a page out of the book to create a scroll that will provide a powerful buff.

Torment   Queen Azshara’s suffering causes her to radiate Void energy, inflicting 16881520 Shadow damage to all players every 2 sec.

Torment   Queen Azshara’s suffering causes her to radiate Void energy, inflicting 16881520 Shadow damage to all players every 2 sec.

NEW   Place the trap within 15 yards of you. Enemies that walk over it have their movement slowed by 12% and take (96 * 20 / 2) Shadow damage over 20 sec. Only usable outdoors in the Shadowlands.

Touch of Death  
Mistweaver:
You exploit the enemy target’s weakest point, instantly killing them.
Only usable on creatures that have less health than you.

Increases the Monk’s Physical damage by 15% for 10 sec.
Windwalker:
You exploit the enemy target’s weakest point, instantly killing them.
Only usable on creatures that have less health than you.
Spawns 3 Chi Spheres, granting 1 Chi when you walk through them.
Brewmaster:
You exploit the enemy target’s weakest point, instantly killing them.
Only usable on creatures that have less health than you.
Clears Stagger damage based onReduces delayed Stagger damage by 200% of damage dealt.

Touch of Death   You exploit the enemy target’s weakest point, instantly killing
Touch of Death
creatures if they have less health than you
them.
Only usable on creatures that have less health than youDeals damage equal to 35% of your maximum health against players and stronger creatures under 15% health
.
Brewmaster (Level 52)
Clears Stagger damage based onReduces delayed Stagger damage by 200% of damage dealt
Windwalker (Level 52)
Spawns 3 Chi Spheres, granting 1 Chi when you walk through them
Mistweaver (Level 52)
Increases the Monk’s Physical damage by 15% for 10 sec

NEW  
Truth’s Wake   Wake of Ashes burns the target for an additional 15.0%13.0% damage over 6 sec.

Twilight Bolt   Shoot poison at nearby enemies.

Twilight Bolt   Shoot poison at nearby enemies.

  • REMOVED Effect #1 School Damage
    Value: 60

Umbral Eruption   A dark carapace envelops Shad’har the Insatiable, which explodes every 20 sec, inflicting 37523377 Shadow damage every 2.5 sec to all players for 6 sec.

NEW  
Unbound Chaos   Activating Immolation Aura will cause your inner demon to slam into nearby enemies at the end of your next Fel Rush, dealing (275%233.75% of Attack power) Chaos damage.

  • Effect #1 School Damage
    Value: 0 (AP mod: 2.752.3375)

Unbound Chaos   Activating Immolation Aura will cause your inner demon to slam into nearby enemies at the end of your next Fel Rush, dealing (275%233.75% of Attack power) Chaos damage.

Unleashed Suffering   Drest’agath launches a beam of void energy, inflicting 37553379 Shadow damage every 0.5 sec to everyone it hits.
This triggers all Eyes of Drest’agath to also cast Void Glare.

Unleashed Suffering   Drest’agath launches a beam of void energy, inflicting 37553379 Shadow damage every 0.5 sec to everyone it hits.
This triggers all Eyes of Drest’agath to also cast Void Glare.

NEW   You may upgrade Unrated PvP equipment to Rank 5.

NEW   You may upgrade Unrated PvP equipment to Rank 7.

Unstable Nightmare   After absorbing an Essence of Nightmare, Ra-den infects an enemy with 5 stacks of Unstable Nightmare for 6 sec.
Upon expiration the inflicted player explodes with nightmare energy, consuming a stack of Unstable Nightmare and inflicting 1314211828 Shadow damage to all enemies within 15 yards. All players hit are afflicted with Unleashed Nightmare. All remaining stacks are transferred to the nearest friendly ally.

Unstable Nightmare   After absorbing an Essence of Nightmare, Ra-den infects an enemy with 5 stacks of Unstable Nightmare for 6 sec.
Upon expiration the inflicted player explodes with nightmare energy, consuming a stack of Unstable Nightmare and inflicting 1314211828 Shadow damage to all enemies within 15 yards. All players hit are afflicted with Unleashed Nightmare. All remaining stacks are transferred to the nearest friendly ally.

Unstable Nightmare   After absorbing an Essence of Nightmare, Ra-den infects an enemy with 5 stacks of Unstable Nightmare for 6 sec.
Upon expiration the inflicted player explodes with nightmare energy, consuming a stack of Unstable Nightmare and inflicting 1314211828 Shadow damage to all enemies within 15 yards. All players hit are afflicted with Unleashed Nightmare. All remaining stacks are transferred to the nearest friendly ally.

Unstable Nightmare   After absorbing an Essence of Nightmare, Ra-den infects an enemy with 5 stacks of Unstable Nightmare for 6 sec.
Upon expiration the inflicted player explodes with nightmare energy, consuming a stack of Unstable Nightmare and inflicting 1314211828 Shadow damage to all enemies within 15 yards. All players hit are afflicted with Unleashed Nightmare. All remaining stacks are transferred to the nearest friendly ally.

Unstable Void Burst   Launches a void missile at a nearby location, inflicting 1219410975 Shadow damage and applying Instability Exposure to all enemies in a 6 yard radius.
If this damage is not soaked it will trigger Unstable Void Burst, inflicting 44 Shadow damage, applying Instability Exposure and Silence all players for 8 sec.
Another missile will then be launched at another nearby location. This can occur up 5 times.

NEW   Knocks the target into the air.

Spectral Transference   Bind a spectral essence to an enemy for 20 sec, causing allied attacks to heal for 30% of damage dealt, up to 3712 total healing.
When the essence expires or is removed early, the remaining healing bursts, healing up to 5 allies within 8 yds.

NEW  
Vengeful Shock   Avenger’s Shield causes your target to take 15.0%3.0% increased Holy damage from you for 5 sec.

NEW  
Virtuous Command   Judgment grants you Virtuous Command for 6 sec, which givescauses your Templar’s Verdict, Crusader Strike, Blade of Justice, and auto attacks a 40% chance to deal 20.0%to deal 40.0% additional Holy damage.

Virtuous Command   Judgment grants you Virtuous Command for 6 sec, which givescauses your Templar’s Verdict, Crusader Strike, Blade of Justice, and auto attacks a 40% chance to deal 20.0%to deal 40.0% additional Holy damage.

Viscera of Coalesced Hatred   Your abilities have a very high chance to lash out with a Hateful Strike, dealing 282 Physical damage to an enemy and healing you for 198. health. This effect is doubled whileThese effects are increased by % while you are below 50% health.

NEW  
Void Corona   N’Zoth inflicts terrible anguish upon the player, inflicting 1219410975 Shadow damage, draining 10 sanity every 1 sec, and reducing the player’s movement speed by 33% while within the area.

Void Corona   N’Zoth inflicts terrible anguish upon the player, inflicting 1219410975 Shadow damage, draining 10 sanity every 1 sec, and reducing the player’s movement speed by 33% while within the area.

Void Corona   N’Zoth inflicts terrible anguish upon the player, inflicting 1219410975 Shadow damage, draining 10 sanity every 1 sec, and reducing the player’s movement speed by 33% while within the area.

Void Corona   N’Zoth inflicts terrible anguish upon the player, inflicting 1219410975 Shadow damage, draining 10 sanity every 1 sec, and reducing the player’s movement speed by 33% while within the area.

Void Corona   N’Zoth inflicts terrible anguish upon the player, inflicting 1219410975 Shadow damage, draining 10 sanity every 1 sec, and reducing the player’s movement speed by 33% while within the area.

Void Corona   N’Zoth inflicts terrible anguish upon the player, inflicting 1219410975 Shadow damage, draining 10 sanity every 1 sec, and reducing the player’s movement speed by 33% while within the area.

Void Gaze   The Mind’s Eye opens, inflicting 18751688 Shadow damage and draining 5% Sanity from all players in the Mind of N’Zoth every 1 sec for 3 sec.

Void Gaze   The Mind’s Eye opens, inflicting 18751688 Shadow damage and draining 5% Sanity from all players in the Mind of N’Zoth every 1 sec for 3 sec.

Void Glare   Drest’agath launches a beam of void energy, inflicting 37553379 Shadow damage every 0.5 sec to everyone it hits.
This triggers all Eyes of Drest’agath to also cast Void Glare.

Void Glare   Drest’agath launches a beam of void energy, inflicting 37553379 Shadow damage every 0.5 sec to everyone it hits.
This triggers all Eyes of Drest’agath to also cast Void Glare.

Void Ritual   Xanesh open rifts to the Void causing several players to become Voidwoken, and summoning an orb that drifts towards Queen Azshara.
Voidwoken players can redirect the orb by colliding with it, causing the orb to drift in the direction they are facing.
If the orb reaches an open rift, it is sent back to the Void.
If the orb collides with a non-Voidwoken player, they suffer Revile. If the orb collides with Queen Azshara, a ritual obelisk, or the edges of the chamber, it causes Dark Collapse inflicting 187600168840 Shadow damage to all players.

Void Torrent   Channel a torrent of void energy into the target, dealing (340%306% of Spell power) Shadow damage over 4 sec. While channelling, all of your Shadow damage over time effects are refreshed on the target.
Generates 303 sec.
Generates 60 Insanity over the duration.

Volatile Eruption   Ka’zir increases the maximum health of an Aqir Drone by 250% and grants it immunity to loss of control effects.
After 20 sec the Aqir Drone self destructs, inflicting 1500813507 Nature damage to all players.

Volatile Eruption   Ka’zir increases the maximum health of an Aqir Drone by 250% and grants it immunity to loss of control effects.
After 20 sec the Aqir Drone self destructs, inflicting 1500813507 Nature damage to all players.

Volatile Eruption   Ka’zir increases the maximum health of an Aqir Drone by 250% and grants it immunity to loss of control effects.
After 20 sec the Aqir Drone self destructs, inflicting 1500813507 Nature damage to all players.

Volatile Solvent: Undead   Heals the caster for 5%2% of their maximum health.

Voracity   Spew out a Slimy Morsel that paths to the playerSlimey Morsel for every stack of Gluttonous. healing the player for 367 health.The Morsels immediately attempt to return to you, each healing you for 367.

Waltz of Blood   Lord Stavros calls Waltzing Venthyr to careen across the dance floor. Upon contact players suffer 618610311 Shadow damage and are stunned for 1 sec.

Waltz of Blood   Lord Stavros calls Waltzing Venthyr to careen across the dance floor. Upon contact players suffer 618610311 Shadow damage and are stunned for 1 sec.

NEW   When you fall below 30% health, an ascended restores you to full health, damaging and knocking back nearby enemies. You take 100% less damage, rapidly decaying over 10 sec. This effect may occur only once every 3 min.

NEW   When you fall below 0% health, an ascended restores you to full health, damaging and knocking back nearby enemies. You take 100% less damage, rapidly decaying over 10 sec. This effect may occur only once every 0 min.

NEW  
Weathering the Job   Taking Frost, Fire or Shadow damage grants you a shield for 20 sec that can absorb up to 1000 of those damage types. Cannot occur more than once every 30 sec.

Weathering the Job   Taking Frost, Fire or Shadow damage grants you a shield for 20 sec that can absorb up to 1000 of those damage types. Cannot occur more than once every 30 sec.

Well Fed   Heals the user for 180% of maximum)] health and increases stamina by 56 for 1 hour.

NEW   Increases versatility for 20 min.

Well-Honed Instincts   When you fall below 25%40% health, you cast Frenzied Regeneration, up to once every 90 sec.

Well-Honed Instincts   When you fall below 25%40% health, you cast Frenzied Regeneration, up to once every 90 sec.

NEW  
Arms, Protection, Initial:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Fury:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage.
Generates 3 Rage, plus an additional 1 per target hit.

NEW   Unleashes a whirlwind of steel,
Fervor of Battle
hitting your primary target with Slam and
striking up to 5 nearby targets for Physical damage.

NEW  
Arms, Protection, Initial:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Fury:
Unleashes a whirlwind of steel, striking up to 5 nearby enemies for Physical damage.
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 50% damage.
Generates 3 Rage, plus an additional 1 per target hit.

Wild Hunt Tactics   Your damage to targets above 75% health and healing to targets below 35% health is increased by 10%.
When your spells and abilities are enhanced this way, you gain 10%15% increased movement speed for 5 sec.

Windfury Attack   Imbue your main-hand weapon with the element of Wind for 1 hour. Each main-hand attack has a 25% chance to trigger two extra attacks, dealing (32.4%24% of Attack power)% Physical damage each.

  • Effect #1 School Damage
    Value: 0 (AP mod: 0.3240.24)

Windfury Attack   Each of your main-hand weapon attacks has a 101% chance of triggering three extra attacks dealing (32.4%24% of Attack power)% Physical damage.

Windfury Totem   Summons a Windfury Totem with 5 health at the target destination for 1 min. If the totem is destroyed, Windfury Totem incurs a 30 sec cooldown.
Windfury Totem enchants all allies’ weapons within 10 yards with wind causing attacks to have a 40% chance to generate an additional 3 extra attacks, dealing (32.4%24% of Attack power)% Physical damage.

Windfury Totem   Summons a Windfury Totem with 5 health at the target destination for 1 min. If the totem is destroyed, Windfury Totem incurs a 30 sec cooldown.
Windfury Totem enchants all allies’ weapons within 10 yards with wind causing attacks to have a 40% chance to generate an additional 3 extra attacks, dealing (32.4%24% of Attack power)% Physical damage.

Windfury Totem   Grants 1 extra attack on your next swing.

Windfury Weapon   Imbue your main-hand weapon with the element of Wind for 1 hour. Each main-hand attack has a 25% chance to trigger two extra attacks, dealing (32.4%24% of Attack power)% Physical damage each.

Windfury Weapon   Imbue your weapon with the element of Wind. Each hit has a 25% chance to trigger two extra attacks, dealing (32.4%24% of Attack power)% Physical damage each.

Windfury Weapon   Imbue your weapon with the element of Wind. Each hit has a 25% chance to trigger two extra attacks, dealing (32.4%24% of Attack power)% Physical damage each.

Wingpierce Javelin   Throw the javelin to weaken the targeted Corrupted Cloudfeather.

NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
NEW  
Jaina Precast  
NEW   Immobilizes an enemy for up to 1 sec.

NEW  
NEW  
NEW  
NEW  
NEW   Teleports to a location.





Source link

LEAVE A REPLY

Please enter your comment!
Please enter your name here