WoW Shadowlands made a very impressive entrance at BlizzCon 2019. Updates included a round of ability unpruning and a return to class instead of spec identity. But many fans were demanding and hoping for a full revamp of how class progression worked in the World of Warcraft.
Today I present an idea based on what we’ve learned in the Shadowlands announcement, where we turn class design on its head and rebuild it in a different vision.
Join me for some game design fanfiction!
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