After a week of struggling to complete the post-survival, the Repetition weekly is finally on. The weekly reset will introduce, out of a new set of Mythic+ affixes, major buffs to Guardian Druids who have struggled since season one, Death Knights, and even more buffs to Restoration Shamans.

With that exception, Community Feast, the main source of Renown farming for the Iskarra Tuskarr group, will soon happen every hour and a half instead of three hours. And finally, Blizzard Entertainment heard our prayers and increased the rewards of world quests.

It’s all that happens to the Dragonflight shift this week.

Class balancing

Image via Blizzard Entertainment.

Death Knight

Blood

  • “Against weekly restarts, heart surgery is growing.”
  • [Through weekly restarts] Blood Plague damage increased by 15 percent.
  • In addition to weekly restarts, Blood Boil damage increased by 15%.
  • The cost of living and preventing sickness and disease decreased by ten percent.
  • I didn’t mention it at all.
  • (After weekly restarts), Earth’s damage on the inside to Death and Decay increased to six percent (was five percent).

Frost

  • In our weekly restarts, the duration of the unleashed Frenzy extended to 10 seconds (six seconds).
  • Upon weekly restarts, Cleaving Strikes Obliterate hit two more targets (either one).
  • Added 15% to Frost Fever damage by week restarts.
  • Restarts weekly: Glacial Advance damage increased by 20 percent.
  • [Three days break] Frost Strike damage increased by 10%.
  • Frostwhelps (Also with weekly restarts) Aid damage has increased a little.
  • Frostscythe damage has decreased by 35 percent.

Druid

  • A question that caused Natures Vigil to take the benefit of Verdancy and Embrace of the Dream.
  • Natures Vigil damage won’t kill enemies under crowd control, stealthed or invisible enemies, totems or enemies of combat with the Druid.

Guardian

  • If the fires are weekly, Armor evasion bonuses increased by 20 percent.
  • In addition to weekly restarts, Reinforced Fur increases Ironfur armor by 15 percent (was 8 percent) and Barkskins damage by 10% (was five percent).
  • In the meantime, if this is replaced weekly, Ursocs Fury grants absorb shield based on 50 percent of damage caused by Thrash and Maul (was 30%).
  • The expansion and cooling power, which increases to 20/40 (was 15/30%), followed by weekly restarts.
  • (With weekly restarts) Layered Manes increase risk of triggers to 10/20 (was 5/10%).
  • Oddly, on the weekly restarts, the healing power of a lunar Beam increased by 230 percent and the cooling down reduced to one minute.

Restoration

  • The daily restarts saved all healers by three percent. This does not apply to pre-Tach attack.

Evoker

Devastation

  • The Living Flame healing will have a chance to give Essence Burst when cast with Leaping Flames.

Preservation

  • No healing is expected from the restart of the weekly practice.

Hunter

Beast Mastery

  • With weekly restarts, Hunter and pet abilities can get five percent more damage.

Marksmanship

  • A week-long restart ensures that Hunters and pet owners pay more for their damage.

Survival

  • If we restart weekly, Hunter and pets can get injured.

Monk

Mistweaver

  • Taking a weekly restart, all healing rose by three percent.
  • When a weekly reboot starts, healing will increase by five percent.
  • Through weekly restarts, Clouded Focus now increases healing and reduces mana cost by 20 percent, compared with 15 percent for Enveloping Mist and Vivify.
  • Since the weekly restarts begin to turn off the recovery time of enveloping and Renewing Mist, this is a 20% improvement.
  • With weekly restarts, Spinning Crane Kick damage increased by 15 percent.
  • [After weekly restarts], Ancient Concordance increases the chance of Rising Sun Kick to reset by five/10 percent (was 3/6 percent).
  • A lack of love brings on damage and healing by 40 percent (was 35 percent).

Paladin

Protection

  • Next week, Avengers Shield damage has decreased by 10 percent.
  • Having resumed weekly, the damage caused by the Holy Hammer and his horse have increased by 30 percent.
  • The Hammer of Wrath damage increase by 15 percent from weekly restarts.

Priest

Holy

  • All the healing done increased by three percent after a weekly restart.

Shaman

  • By restarting weekly, Healing Surge healed increased by 10 percent.
  • With weekly restarts, the chainhealing decreased by 10 percent.

Restoration

  • My weekly restart brought together healing wave.
  • [Will the week resumes) Healing Rain increased by 10 o’clock.
  • Overflowing Shores is gaining strength.

Warlock

  • After the restart, inquisitors were able to reduce their effect with 35 cents of the damage.
  • A weekly restart takes place. Inquisitors Gaze is no longer casts Fel Blast.
  • The damage of the slug-keeper has increased 35 percent.

Demonology

  • Wild Imp damage increased 15 percent.
  • In the weeks following the restart the Vilefiend earthquake destroyed.

Destruction

  • A yearly restart for the month ended with a 25 percent increase in Soul Fire damage.
  • The cost of gasoline increased five percent after the start.

Dungeons and raids change the way it feels.

Image via Blizzard Entertainment.

The Incarnates had a fault on the face.

Sennarth, the Cold Breath, panned.

  • Suffocating webs are now able to hit target-regularity.

Items and rewards are changed.

  • An unreliable loop and a Golden and Romancing Band of Destinies eligible for a socket upgrade. The fix is retroactive and requires relogging.
  • With weekly restarts, outdoor activities have generally increased their items level by six to seven. It’s all that includes world quests, elite world quests, first weekly complete of Hunts, Dragonbane Keep, and community soup.
  • The vestimentment of the tarps and broombreakers should now be eligible for Revival Catalyst and be upgraded fully.

PvP balancing

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Item changes

  • In addition to weekly restarts, Neltharax provides one percent of attack speed in PvP (five percent).

Class balancing

Demon Hunter

  • With weekly restarts, Restless Hunter (Talent) damage bonus for the next Blade Dance/Death Sweep has been reduced by 40 percent in PvP combat.

Druid

Guardian

  • Frenzied Regeneration is now 50% of the time (was 62%) of all PvP combat.

Evoker

  • Since the week has restarted, the healing in Living Flame has doubled in size.
  • [With weekly restarts] In all areas of PvP Combat, Verdant Embrace healing increased by 20 percent.
  • In PvP Combat, the incoming crowds will be governed by Oppressing Roar.

Hunter

Beast Mastery

  • —With weekly restarts, Stormwing Harriers Camouflage 4-piece brings ten percent in PvP, and has 20 percent increased damage to your next Kill Command.

Marksmanship

  • Rapid Fire damage increased 15 % in the combat.
  • [Wonderful restarts, weekly restarts] The Aimed Shot damage increased by 15 percent in PvP Combat.
  • *With weekly restarts, Chimaera Shot damage rose 30 percent in PvP Combat.
  • In case of monthly updates, Nonerring Vision critical Strike Damage bonus effectiveness decreased by 50 percent in the PvP Combat.

Monk

Mistweaver

  • Once you restart the new system, Healing Sphere (PvP Talent) now uses non-combat backlash to remove the effects of Unstable Affliction and Vampiric Touch. The pain in medicine has increased 320 percent.

Priest

Shadow

  • [With weekly restarts] Psyfiend (PvP Talent) no longer stacks with similar effects.

Rogue

Assassination

  • Doing weekly restarts? Qualified devil toolkit includes four-piece set bonus Bleed damage bonus by 50 percent in PvP Combat.
  • Whilst weekly restarts add up. Wound Poison (Deathmark version) has no longer helped with healing – the same effect will be expected.

Shaman

Restoration

  • [After weekly restarts], a damage to the Earthen Wall Totem caused by animal damage is reduced by 90 percent.

Warlock

Affliction

  • In addition to weekly restarts, the risk of unreliable damage rose to 35 percent.

Destruction

  • Wonderfully, Chaos Bolt damage increased to 15 percent in PvP Combat.
  • It’s been reported that since weekly restarts have fixed an issue that caused the Bane of Havoc (PvP Talent) to deal more damage than aims are intended to.
  • He paused weekly and Fel Fissure (PvP Talent) doesn’t return the same effect.

Warrior

Arms

  • It’s now 30 percent effective in PvP Combat with the weekly restarts.
  • (with weekly restarts) Martial Prowess is now 33 percent effective in PvP Combat (was 50 percent).
  • You have two rounds of work to complete with three rounds of work.
  • By weekly restarts, the Slam damage in PvP combat increased by 40 percent.

Profession changes

Screengrab via Blizzard Entertainment.

Alchemy

  • Potion Cauldrons have greatly increased their size.

Enchanting

  • The Prismatic Diamond Loop that falls from Avalantus in the Primalist Future should now disenchant into Dragonflight material.

Quest changes

  • With weekly restarts, the gold rewards made by world quests are increased.

A tidbit of Azure (Zygiene).

  • Big Kinook should now give out its duties to more players in a time when the Community Feast is very busy.
  • This is the first time that the Tuskarr of Iskaara will hold their Community Feast once every 1.5 hours, when there were 3.5 hours.



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