After successful balancing the Dragonflight for the first few weeks of season one, World of Warcraft devs are all accustomed to the current condition of the game. They still have two or three loose ends they need to cope with. As traditional, rated VPG games are dominated by Discipline Priests and Rogues, so the weekly reset will beat their power so they can leave more room for other classes to find success in Arenas and battlegrounds.

With more than that, Blizzard Entertainment has several fixes up the sleeves, and we all wait for the release of Patch 10.7.

Achievement changes

  • Fixed a problem that caused Vault of the Incarnates progress to sometimes reset when it abandons the LFR scenario.

Classes

Priest

Discipline

  • Fixed a bug causing Exiation to no longer trigger Atonement.

PvP changes

Classes

Monk

Brewmaster

  • Breath of Fire is 35 percent less destructive than PvP.

Priest

Discipline

  • Sins of the manys effect has now risen 50 percent in PvP Combat.
  • Atonement healing increased by 40% in PvP combat (was 20%).

Rogue

Assassination

  • Deathmark compared effects deal 50 percent (was 70%) of normal damage in PvP Combat.
  • Numbing Poison efficacy is now reduced by 42 percent (was 33 percent) in PvP.
  • Numbing Poison (Shiv Effect) increased its effectiveness by 52 percent, 40 percent, in PvP Combat.
  • Improved Garrote Fixed a bug that prevented the Improved Garrote PvP Multiplier from applying. Damage bonus will match the benefit point of 30% in PvP combat.



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